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EasyPickins got a reaction from zakarum in WEATHER TEST BUILD - New thread and full changelist for 40.6
Currently it works for barricades, campfires, compost bins, farm plants, generators, rain-collector barrels and traps. It doesn't add any new types of objects like garage doors.
The Lua code for this is in media\lua\server\Map\MapObjects\.
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EasyPickins got a reaction from MrCouper in Colored Lightbulbs Attract All Local Zombies
Zombies are attracted to any light that is switched on at night.
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EasyPickins got a reaction from Faalagorn in Vehicle trunk repair can decrease when leveling Metalworking and Mechanic
Thanks, I put in a fix for this.
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EasyPickins got a reaction from Dr_Cox1911 in RELEASED: Build 39 - The Vehicles Build
Yes it would overwrite it. Create a new file called ProjectZomboid64.site.json, it won't overwrite that one.
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EasyPickins got a reaction from Snakeman in RELEASED: IWBUMS Build 39.67.3
I updated the post to show how to add templates.
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EasyPickins got a reaction from Snakeman in RELEASED: IWBUMS Build 39.67.3
You can add the ParkingStallS template to those stalls so vehicles don't go through the fence. Doing so will align the front (or back) of the vehicle with the south edge of the ParkingStall zone. ParkingStall zones should be multiples of 3x5 or 5x3 in size.
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EasyPickins got a reaction from ditoseadio in The translation bug thread
The recipe names should be translated already. I tried this with Recipes_EN.txt
Recipe_Advanced_Mechanics = "AdVaNcEd MeChAnIcS",
Recipe_Intermediate_Mechanics = "InTeRmEdIaTe MeChAnIcS",
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EasyPickins got a reaction from Jason132 in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from Kuren in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from halkaze in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from GoodOldLeon in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from EUDOXIO in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from Tails in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from MaxD12 in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from Veeroos in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from PPanda0421 in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from DramaSetter in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from ditoseadio in RELEASED: IWBUMS Build 39.67.3
Build 39.58
Fixed Linux and Mac builds missing the updated physics library. Added better zoom in / zoom out radial-menu icons. Fixed vehicles being thrown when surrounded by many zombies. There might be too much of a slow-down when driving through crowds in multiplayer. Fixed zombie sprite being set to null when creating corpses. This could cause errors when the same zombie was reused later. Adjusted position of Luxury Car wheels. Fixed server throwing endless exceptions when started without a SandboxVars.lua file and a vehicle was running. Add a vertical scrollbar to the Server Toolbox and debug console windows. Added OnRefreshInventoryWindowContainers event that modders can use to hook into ISInventoryPage.refreshBackpacks(). Added ErosionDays sandbox setting. -1 means no erosion. 0 means use the existing ErosionSpeed option. Any other value is the number of days until 100% growth. The maximum value is 36,500 days (100 years).
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EasyPickins got a reaction from Kuren in RELEASED: IWBUMS Build 39.67.3
I had the same experience on Spiffospace. The dedicated server might have the wrong files, although I compared my Steam version of the server to the client and didn't see any problems. Hosting a game worked fine (no surprise).
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EasyPickins got a reaction from Magic Mark in RELEASED: IWBUMS Build 39.67.3
Probably you need to teleport that player to a valid location.
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EasyPickins got a reaction from Jason132 in RELEASED: IWBUMS Build 39.67.3
It looks like a debug file was left in by mistake making players unkillable and spawning with vehicle-related items.
Deleting media/lua/client/debug.lua should fix it.
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EasyPickins got a reaction from Godf in RELEASED: IWBUMS Build 39.67.3
It looks like a debug file was left in by mistake making players unkillable and spawning with vehicle-related items.
Deleting media/lua/client/debug.lua should fix it.