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Icy Motto

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  1. Pie
    Icy Motto reacted to Burger_Time in Ammo counter   
    It's unrealistic. Over.
     
  2. Pie
    Icy Motto reacted to Burger_Time in Ammo counter   
    NO.
  3. Pie
    Icy Motto reacted to Fenris_Wolf in Vehicle mods   
    Fili does indeed make some sweet rides, his 69 charger with a custom general lee paint job is my normal ride
     
    Still waiting for that WIP to show up in the workshop..its going to look awesome in my parking lot
    Dont blame you for waiting til it can be done as a non-replacement though.
  4. Pie
    Icy Motto reacted to FilibusterRhymes in Vehicle mods   
    Work in progress.

  5. Like
    Icy Motto got a reaction from Jason132 in Thurs…weather…shaders….chat!   
    I am glad you've made the decision to leave away optimization for decade old PCs. It seems that it has used alot of you guy's time to just try and optimize every single thing possible just so a few users can run the game. It should not be a problem to just save up some money and get with the times. With that out of the way, it seems that more work can be done towards other stuff like anims etc... Great job guys.
  6. Like
    Icy Motto got a reaction from Minnigin in Thurs…weather…shaders….chat!   
    I am glad you've made the decision to leave away optimization for decade old PCs. It seems that it has used alot of you guy's time to just try and optimize every single thing possible just so a few users can run the game. It should not be a problem to just save up some money and get with the times. With that out of the way, it seems that more work can be done towards other stuff like anims etc... Great job guys.
  7. Pie
    Icy Motto reacted to Faalagorn in Possibility of doing Drive-Bys with vehicles & more vehicle damage.   
    It was actually hinted at semi-official vehicles video:  
     
     (rolling windows and shooting starts at 2:13)  
  8. Pie
    Icy Motto reacted to cool daddy shark in Basements   
    You mean like this, right?
     
     
  9. Spiffo
    Icy Motto got a reaction from Kuren in Thurs…weather…shaders….chat!   
    I am glad you've made the decision to leave away optimization for decade old PCs. It seems that it has used alot of you guy's time to just try and optimize every single thing possible just so a few users can run the game. It should not be a problem to just save up some money and get with the times. With that out of the way, it seems that more work can be done towards other stuff like anims etc... Great job guys.
  10. Like
    Icy Motto got a reaction from buwaro in Thurs…weather…shaders….chat!   
    I am glad you've made the decision to leave away optimization for decade old PCs. It seems that it has used alot of you guy's time to just try and optimize every single thing possible just so a few users can run the game. It should not be a problem to just save up some money and get with the times. With that out of the way, it seems that more work can be done towards other stuff like anims etc... Great job guys.
  11. Like
    Icy Motto got a reaction from EreWeGo in Thurs…weather…shaders….chat!   
    I am glad you've made the decision to leave away optimization for decade old PCs. It seems that it has used alot of you guy's time to just try and optimize every single thing possible just so a few users can run the game. It should not be a problem to just save up some money and get with the times. With that out of the way, it seems that more work can be done towards other stuff like anims etc... Great job guys.
  12. Pie
    Icy Motto reacted to EnigmaGrey in Super Survivors!   
    Without getting into "it" over this, I think I'll just say "After almost eight years, we can put to bed the idea that we have to be fast and that the important thing in all of this is just checking off features. We have our own vision for how NPCs (and the rest of the game) should be and will continue working towards that."
  13. Like
    Icy Motto got a reaction from King-Salomon in Thurs…weather…shaders….chat!   
    I am glad you've made the decision to leave away optimization for decade old PCs. It seems that it has used alot of you guy's time to just try and optimize every single thing possible just so a few users can run the game. It should not be a problem to just save up some money and get with the times. With that out of the way, it seems that more work can be done towards other stuff like anims etc... Great job guys.
  14. Pie
    Icy Motto reacted to EnigmaGrey in RELEASED: WEATHER TEST BUILD   
    Note that you can customize the new chat by pressing Enter or T (to focus it) then right clicking it. You switch channels with the Tab key. Admins have a private chat in a seperate tab. Click the Lock icon to drag the window larger or smaller (still have to press enter). We'll look at making it more userfriendly and have some ideas towards that end, but wouldn't more mind feedback/suggestions.  

    The reason we have Enter/T focus the window is so that you can finght through the chat. It shouldn't intercept right clicks or left clicks unless you press enter or T. 

    Things like font size and transparency are customizable in the right-click menu. It also supports Discord intergation. 
     
    To enable a Discord bot, all you need to do is follow this guide: https://github.com/reactiflux/discord-irc/wiki/Creating-a-discord-bot-&-getting-a-token then add the token and channel name to the Servertest.ini. 
  15. Pie
    Icy Motto reacted to nasKo in Thurs…weather…shaders….chat!   
    Welcome to this week’s Thursdoid! We’re a bit light on the team this week as a few of us (including, as you can probably guess, the developer in charge of Thursdoid punnage) are having a well deserved holiday after the exhausting and mega stressful vehicle push for so many months finally came to an end, and like buses several of those holidays coincidentally happened to come at once, but still a few things to report.
    Weather Build Update
    We’ve just updated the weather branch. The main addition is the first version of our overhauled multiplayer chat system developed by Stas at General Arcade. The new chat is a bit fancier and more functional and more in line of what you’d expect on an MMO or similar types of games. You can activate the window to chat by pressing T or Enter. Let us know how you get on with it and if there are any problems.
    Various fixes include reintroducing the low lighting mode, and an option for disabling the new building hiding system, which will provide better performance on low end machines (more on this subject in a moment), removed the weird sound echoes, various Linux compatibility / java fixes, fixed multiplayer zombie attacking / defending issues, and many more. We’ll try to get you a complete change-list soon.
    Work continues apace with animations, nothing flashy to show or talk about, but many fixes have been made to the tool and Martin the animator now has access to regular builds to help integrating all the anims. Steve at BitBaboon nears completion of the new build system overhaul, which will vastly improve our internal organisation of builds, and should allow us quicker testing and releasing of builds. With this we’re making wider changes to the team organisation to help us deal with the bigger team size and the various irons we have in fires.
    Shaders & Compatibility
    We’ve had a small number of people reporting that cars are invisible on their low end machines. This is due to the fact that the way the vehicles are rendered require shaders to overlay damage and other effects, so cards that are unable to use shaders, as with the 3D characters which use GPU skinning, will not be able to render the vehicles.
    We’ve fought for many years to keep our minimum specs where they are, wanting to keep our potato running Zomboiders in the game for as long as possible. However, as the years progress, the numbers dwindle as more people upgrade, and at this point we’re talking about an extreme minority of PCs, bottom end Intel laptops any of them close to or over a decade old, at least in terms of technology, and constituting less than 1% of all our customers – It’s gotten to the point where retaining compatibility with machines mostly over a decade old is starting to hamper development in several ways.
    1) For example to add support for vehicles for this minority of machines, including testing and bug-fixing would take a substantial amount of development time, which at this stage could be spent working on the features, optimisations and improvements the vast majority of our customers would benefit from and that would take us toward the fabled 1.0.
    2) There are a whole host of avenues for optimisation that we’ve for a long time written off because they would end up raising the minimum spec by requiring shaders to work and would be too fundamental to switch off. Since the game and simulation have become massively complex at this point, optimisation is becoming ever more important. Vehicles at one stage ran so badly on top end machines that we simply had to spend significant time doing extreme and very disruptive optimisation work, and the game still doesn’t run adequately in built up areas on machines that should on the face of it be able to handle it.
    However the available routes for optimisation are becoming extremely sparse–there’s only so much blood you can wring out of a stone and we’ve shaved practically every millisecond we can from the game’s frame time, so we really need new directions to be able to explore to keep the game running well particularly when features such as Louisville, the new animations (which will bring performance benefits and pressures, and it’s unclear what the net result will be) and of course the NPCs go into the game.
    The way the rendering system works with the lighting, shading and isometric perspective is hugely costly and it’s difficult to see how it can possibly be improved having no guaranteed access to literally any of the rendering advancements developed in the past 13 years.
    Having guaranteed shader support will open up many optimisation opportunities in the future, our rendering being far and away the biggest bottleneck, and there comes a point where it becomes unfair to the huge majority of our customer-base not to exploit these. While it’s frustrating the game not running well on an old laptop, it’s certainly much worse for it not to run well on a top of the range gaming PC and that’s something we have more responsibility to fix and avoid in future.
    So while we understand this decision will upset a few of you (though it’s a decision we hope you appreciate we did not take lightly, and resisted as long as humanly possible to give as many the opportunity to upgrade as possible), we hope that the few affected by this understand why we’ve come to this decision. In the meantime, build 38 will always be available via the Steam betas, and there are many affordable old laptops with GPUs that have the requisite shader support, so hopefully we’ll see you back in the new builds before long.
    This week’s tense disagreement from QwencGames. A general list of stuff added to PZ, and vids of features being worked on, is kept here – so you don’t have to plough through endless dev blogs for info. The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Our Discord is open for chat and hijinks too.
  16. Pie
    Icy Motto reacted to Burger_Time in RELEASED: WEATHER TEST BUILD   
    Also it will be good if in winter you still have electricity, there will be a central heating activated and it will warm up house.
     
    Upd: Oh, how about air conditioners and fans in some houses? It's good because dying because of hypertermia is inevitable right now.
  17. Pie
    Icy Motto reacted to Geras in RELEASED: WEATHER TEST BUILD   
    And yet an indoor generator will kill you... 
     

  18. Like
    Icy Motto got a reaction from Octopus in Will weather affect cars in a future update?   
    Will they be affected by rain? Like your car can skid/get out of control if you turn to hard when it's raining? Maybe some roads are slippery and some aren't depending on where they are located and what type of terrain it is.
     
    Snow could mess your engine up in the winter if you don't run your car's engine at all as freezing it will cause damage which would then be repaired with a high mechanic skill and might even need replacement parts. Maybe your character's visibility is decreased when raining and snowing unless the wipers are on. These could all be helpful if you think vehicles need to be harder to maintain, since this game does a good job with realism.
     
    I could put more things but those are the first that come to mind.
     
    Also, you guys never implemented a digital clock on the cars....
  19. Pie
    Icy Motto reacted to myhappines in RELEASED: WEATHER TEST BUILD   
    Are there any way too heat the house? As i know only cars has heaters, what about home heaters? Also i think there should be ability to build the fireplace for your home. Winter is realy painful and imbalanced.
  20. Like
    Icy Motto got a reaction from Jason132 in Too Hot For TV   
    I agree with the window reflection on buildings.
  21. Pie
    Icy Motto reacted to trombonaught in Too Hot For TV   
    Window reflections look great, I had no idea that would be coming in! Awesome!
     
    Edit: could a similar function be added to building windows, with the pattern of reflection made relative to player position?
  22. Pie
    Icy Motto reacted to ethanx4 in RELEASED: WEATHER TEST BUILD   
    during the night the lights of the cars do not look good, if you could increase a little the brightness of the lights would be better. 
     

     
    PD: my english Is bad
  23. Pie
    Icy Motto reacted to ethanx4 in RELEASED: WEATHER TEST BUILD   
    I think it would be fine if there is fog outside the house and there is an open window, get a bit of fog in the room until the window closes.
     
    PD: Sorry guys again for my bad english,  I hope you understand, thanks
     

  24. Pie
    Icy Motto reacted to Minnigin in Basements   
    If that's true then that makes me sad.. always wanted a 7 days to die bunker base in my zomboid game
  25. Pie
    Icy Motto reacted to Fenris_Wolf in Possibility of doing Drive-Bys with vehicles & more vehicle damage.   
    yep..just roll down the window, hold control and attack as normal
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