Icy Motto

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About Icy Motto

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    Advanced Member

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  • Interests
    Zombie games. Indie games. War games. Yeah :D

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  1. RELEASED: IWBUMS Build 40.18

    Basic thoughts on the new wind mechanics: Immersion breaking- Rocks sway like plants in the wind. Object swaying intensity during storms seem to look fine to me, even when there is no wind. I think the trees and plants swaying isn't all that exagerated in my opinion, I've seen some terrible storms and they seem to look pretty realistic in-game. Though, tone down the tree shaking when a player or zed walks by it, and when a car crashes into a tree. Make doors shake a bit less when zeds hit them too. All we need now are new SFXs for the weather update and it will make the game 100x better!
  2. Sway of Things

    Wow, just amazing. Never thought I'd see one of my most wanted features in the game be put it so early! I am glad you guys didn't push out Build 40 yet, as I felt this was a big feature that was missing. Thank you guys for listening to community feedback! You mad lads even added stuff like shaking doors and trees by impact. Great work!
  3. Crashed Cars Mod

    Yes please! This is amazing man!
  4. Firearm cone of influence improvement

    I am hoping the animations build pretty much reworks the gun system. Since they are already re-working the overall combat system.
  5. Sasha’s Sense of Snow

    Thank you for clearing things up man, I was slightly confused. Btws I never meant the comment to come off as me being mad or dissapointed, I am looking forward to the team's great work.
  6. Sasha’s Sense of Snow

    Knowing TIS, my hopes aren't very high, we see a lot of "in-between" builds that of course are necessary for the bigger builds like Anims, but I'll take their word and I guess Build 41 is anims. But to me it would make more sense the way I assume builds will roll out TLDR: I know about the small features, I read every blog. A big reminder and thing I always go by is, DON'T ever get too excited, anything can change, we've gone through this.
  7. Sasha’s Sense of Snow

    My prediction/s After build 40- B.41- Electricity/Powergrid overhaul. B.41.2- Farming system overhaul. B.41.3- Vehicle modifications? (Main B.41 focus?) B.42- Animations A couple of builds after anims will be improvements/add ons (map dev etc...) before NPC builds. Unless everything for anims is crammed into one build #. B.45???- NPCs
  8. Filibuster Rhymes' Used Cars!

    It adds new cars. So double the fun!
  9. Filibuster Rhymes' Used Cars!

    Damn, been excited for this fili, great work man. Also, any idea if you're going to add more cars into the same pack later on?
  10. RELEASED: IWBUMS Build 40.18

    Wow, didn't even know that was actually a modder. It seemed like something that would come from you guys. Shame on me then for being a fool. Thank you for the rather quick response and I hope you guys implement this if possible now, atleast somewhere down the development line. And sorry again for thinking it was from one of your devs.
  11. RELEASED: IWBUMS Build 40.18

    Any word on this?
  12. [Build 40.9] Wooden walls and stone hammer

    Yup, I was wondering if it was just my game being broken, this is an annoying "bug".
  13. How long do YOU survive?

    My longest playthrough yet has been 2 months, and still going. I hope I can experience longer survival times since I haven't even used most of the games different survival systems and mechanic, due to dying very often in early game.
  14. Pyrozednics

    So this? Because this isn't an exaggerated anti-zed vehicle.

    Will this make it to this update? Because I was expecting to see this at some point in this build, or is it for anims/post anims content? Just curious because this would go very well with the update. I mean we got wind now, except no trees are swaying....