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Octopus

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About Octopus

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  1. Wearing your hoodie down should also realistically give zombies something to grab and pull you towards them with.
  2. I'm pretty sure there used to be a mod that did exactly what you're describing. I'm too lazy to go searching for it - but it was call the "Literature" mod or something like that. It was quite a while ago, though, so it's highly doubtful that said mod would work with the current version of PZ.
  3. Obviously it would be a knockoff version, but video rental stores were everywhere in the 90s.
  4. Octopus

    Tatdoid

    DVDs in 1993? Wow! Rural Kentucky must have been on the cutting edge of consumer technology. Seriously though - that's a feature I've been looking forward to for a while! Now TVs will no longer be useless hulks after the first week or so.
  5. I'm pretty sure all of these are due to be added in time - with the exception of watching DVDs (because the game is set in 1993).
  6. Correct me if I'm wrong (and - having very little real world experience with baseball bats - I very well could be) but aren't aluminum baseball bats hollow - and thus of lighter weight than wooden bats? Wouldn't said weight difference cause them to be slightly less damaging than a wooden bat?
  7. School shootings weren't quite as common in 1993 (when the game is set) as they are today. I'm totally with you with regards to adding more items to school lockers, however. Maybe some food - bags of chips, bottles of soda, and the like? EDIT: While we're on the topic of lockers, I'd also like to request that school lockers be differentiated from other lockers - such as those at the country club. It's a bit weird searching through those lockers and finding school supplies and comic books as opposed to golf clubs, tennis rackets, and unsightly golf attire.
  8. On a related note - why not give us actual candlestick holders to loot. Granted, they likely wouldn't be overly common...
  9. Gotta second this. Why shouldn't people be able to paint whatever they want in their own game?
  10. I'd love the option to import my own music into the game, to listen to using in-game radios.
  11. We should definitely be able to convert vehicles and generators to run on alcohol. Although alcohol-powered engines tend to have problems starting in cold temperatures, so you might need an alternate source of power during the winter.
  12. Thought of a few more suggestions for lock-circumnavigation: Bump Key - Essentially a specially-key cut (almost looks like a blank key) designed to be "bumped" in a lock, moving the pins momentarily and allowing the lock cylinder to be turned. Snap Gun - I don't have any excuse for forgetting to mention this in my other post - seeing as I actually own one. A snap gun is essentially a gun-shaped mechanical lock pick. Insert the "barrel" into the lock, pull the trigger, and turn the cylinder with a tension wrench. Easy to use, but with a slight chance of breaking the lock. Electric versions also exist. Ninja Rocks - Another tool for breaking into cars. Ninja rocks are broken shards of ceramic spark plugs that can be thrown at a car window to silently break it. Useful for when you need to quickly get into a locked car without alerting nearby zombies. Only works with car windows.
  13. This may be slightly outside the purview of this topic (seeing as how it deals with doors on buildings), but what about a slim jim for breaking into cars? Or even a plain old wire coathanger?
  14. Octopus

    KatanaZed

    Damn. There go my dreams of disco-dancing my way through the apocalypse. Will there at least be polyester leisure suits?
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