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Spazmatic

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  1. Pie
    Spazmatic got a reaction from OxManZomboid in UI, Map and how they`re affecting game   
    Hi,
    Well i go straight to it, because ive got logged out after typing wall of text 😪
    1. UI
    Currently its unclear and cumbersome to use for new player. What may work is UI based on icons, this goes for inventory and world stuff that you interact with.
    Example:
    Stove window, maybe with mash art in back, changing depending if its on/off.
    Less space wasted, because in current list UI, we have lots of unused area.
    2. Map system
    Currently its very limiting (opague floor requires fix, flat terrarin only), buggy (killer stairs are back) and probably is eating FPS.
    I imagine new one would allow for much more, especially when Rockstar Mark is working on juicy new models, that may, or may not require another support for our old wodden building holding rock solid 3d anim stuff.
    3. Water
    Yuri did great job on water, its great on its own. But when used as river, we need more muddy water near coast with foliage.
    4. Spawn In CO-OP
    Currently you cant spawn at one location with your friends, because to do so you have to edit files. Bad idea, new players require handling with care. Remember, they hold finger on refund trigger.

    Yeah i guess thats it, had to type this twice so its smaller now.
    I know that something like map system, or ui is not one week job, but treat it more like my votes in "what problem is most noticeable right now" poll.
    Thanks for reading and all the work put into build 41.
  2. Like
    Spazmatic got a reaction from numbersixthecat in UI, Map and how they`re affecting game   
    Hi,
    Well i go straight to it, because ive got logged out after typing wall of text 😪
    1. UI
    Currently its unclear and cumbersome to use for new player. What may work is UI based on icons, this goes for inventory and world stuff that you interact with.
    Example:
    Stove window, maybe with mash art in back, changing depending if its on/off.
    Less space wasted, because in current list UI, we have lots of unused area.
    2. Map system
    Currently its very limiting (opague floor requires fix, flat terrarin only), buggy (killer stairs are back) and probably is eating FPS.
    I imagine new one would allow for much more, especially when Rockstar Mark is working on juicy new models, that may, or may not require another support for our old wodden building holding rock solid 3d anim stuff.
    3. Water
    Yuri did great job on water, its great on its own. But when used as river, we need more muddy water near coast with foliage.
    4. Spawn In CO-OP
    Currently you cant spawn at one location with your friends, because to do so you have to edit files. Bad idea, new players require handling with care. Remember, they hold finger on refund trigger.

    Yeah i guess thats it, had to type this twice so its smaller now.
    I know that something like map system, or ui is not one week job, but treat it more like my votes in "what problem is most noticeable right now" poll.
    Thanks for reading and all the work put into build 41.
  3. Like
    Spazmatic reacted to LeetgamerBoi in Live infected Sandbox option   
    I feel it'd be pretty neat if you added a sandbox option that when toggled, made the zombies alive. As in, such as the likes of 28 days later and the like, they will have human-like health but be immune to pain.       

    If you stab or shoot them, they will begin to bleed and you can wait them out until they bleed out, slowing and weakening as they do.     
     
    It would really give the sandbox mode a true feel of authenticity, as instead of having sprinting corpses, you can properly emulate media in many ways and have that breakneck terror as madmen chase you and desperately try killing you.      
     
    This could also open the doorway for alternate modes of game play as suddenly you don't have to keep beating one to kill it, one good slash and it's good as dead, but not instantly.      
     
    I don't know much about the zombie code so i'm trying to keep this suggestion from being too off the wall :/     
    Thoughts?     
     
  4. Like
    Spazmatic reacted to CaptKaspar in Vehicle Idea: Pump Rail Carts (Handcar)   
    Cars are great, bikes are awesome, but what about pumped rail carts (handcar)?
     
    https://en.wikipedia.org/wiki/Handcar
     
    A player could control its speed by pressing the 'push' button. If two players are using one, they could sync their pushes to increase its speed.
     
    They are quiet, do not require any sort of fuel, and can easily be operated by a single person. They could get a player across a good portion of the current map.
     
     
  5. Like
    Spazmatic reacted to Teesee in The brutal truth about helicopters?   
    This light needs a revamp :


  6. Like
    Spazmatic got a reaction from Unghin in The brutal truth about helicopters?   
    I know way to communicate with helis!
     
  7. Like
    Spazmatic got a reaction from wsensor in IWBUMS 34.19   
    New rain looks...light
     
  8. Like
    Spazmatic reacted to Unghin in The brutal truth about helicopters?   
    I lost some picture and can't to add it in edition form, so.

    And what happens at the bottom:

    But without jokes I feel that you are preparing something more with helicopters come. You are think about supplies dropping or you are already work about it?
  9. Like
    Spazmatic got a reaction from NagashUD in IWBUMS 34.19   
    New rain looks...light
     
  10. Like
    Spazmatic reacted to FreakPsych in Better lighting system   
    Maybe im "oldschool", but i really like the look and feel of the graphics as they are right now. Its kind of "old childhood memories" in gaming to me.
     
    Dont get me wrong, but imho a change of the graphics to something "nicer" or "smoother" could kill some of the project zomboid retro feelings.
     
    Maybe there could be an option between 2 lightning renderers to choose from. Then everybody could be play with the lightning what he/she prefers.
  11. Like
    Spazmatic got a reaction from Kuren in [Wolfy's] Moodlet & Trait Suggestions   
    Moodles about diet is my favourite ones! Very good ideas tough.
  12. Like
    Spazmatic got a reaction from King jjwpenguin in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  13. Like
    Spazmatic got a reaction from Johnny Fisher in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  14. Like
    Spazmatic got a reaction from A guy and his cat in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  15. Like
    Spazmatic got a reaction from Kuren in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  16. Like
    Spazmatic got a reaction from RickL in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  17. Like
    Spazmatic got a reaction from Geras in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  18. Like
    Spazmatic got a reaction from Trojan_Turps in Blinking heart icon   
    When u get scratched or injured, health menu icon should start blinking until u open it.
    I saw video where guy was just running around bleeding cuz he didnt know how to heal himself.
  19. Like
    Spazmatic got a reaction from Dragonbahn in [Wolfy's] Moodlet & Trait Suggestions   
    Moodles about diet is my favourite ones! Very good ideas tough.
  20. Like
    Spazmatic got a reaction from Jsnazz in [Wolfy's] Moodlet & Trait Suggestions   
    Moodles about diet is my favourite ones! Very good ideas tough.
  21. Like
    Spazmatic reacted to Xeonyx in Pallets?   
    Thought came to mind a while ago, why not add pallets to the game?  
    They'd be great for those starting out and needing to barricade a safe house.  Either one could disassemble a pallet for the planks and nails it has,
    or one could set them up like the buildable fence,
    you could even attach a few to a wall and you have a ladder, I mean there is tons of potential for pallets, what do you all think?  
  22. Like
    Spazmatic got a reaction from Trojan_Turps in Valve now lets developers permanently ban Steam users from a game   
    Maybe this system: client → authorization server → server
  23. Like
    Spazmatic got a reaction from Kuren in Floodlights   
    I mean something like this:

    Connect it to generator and light your base, or use it as a trap.
    [Edit]
    Woops, can someone move it to suggestions? Thanks.
  24. Like
    Spazmatic got a reaction from Kuren in Floodlights   
    Nice idea, Sneaking will be harder.
  25. Like
    Spazmatic got a reaction from RichCoconut in Snow/Rain/Fog/Ambience   
    Must. These things add climate to the game.
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