Trojan_Turps

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  1. Trojan_Turps

    Little Red Guitar

    The animations are looking great. I would say that the up swing with the machete looks a bit odd. Simply because you would mostly be hacking down at the head of a zombie. But it might just be a veiw point thing?
  2. Trojan_Turps

    Upcoming Combat Changes is a bad Idea

    It would be nice if we got all the stealth mode stuff with the new combat changes. Being able to peek, creep & sneak around would help. But if everyone is being a ninja there will not be much combat testing going on. I personally don't think that killing hundreds of zombies a day should be the norm. But at the moment it is often needed.
  3. Trojan_Turps

    Zed Snacking

    I think that the feasting zombies should become less common after the first week. For example it would be odd to see zombies eating the same body for weeks on end! Only relatively fresh body's should attract zombies. Also will body's be reduced to skeletons after being eaten? Can we use human bones as weapons or tools? Can we take skulls as trophies? Is Skeletor going to be in the game? If we kill a dragon (once they are added to the game) then plant the teeth, will they grow into warrior skeletons?
  4. Trojan_Turps

    Videoid

    That's a really good point! There needs to be a system to make the spawns become more random over time but with exceptions for the prison etc. This would represent natural zombie movement. Then if an area is cleared the spawn logic might need to change to more random or generic zombies.
  5. Trojan_Turps

    Hunting Weapons Pondering

    Other uses- Thinning down groups of zombies. A group of 5 to 10 zombies is a nice big target. Slings have a very long range so you could pick away at a group from a safe distance. Scaring off wolves. Used to keep hungry wildlife away without needing to hit or kill it. Noise distraction. Used to smash windows and hit doors, cars, walls, etc. To create noise that will attract zombies. After 6 - 12 months of daily sling use doing the above things. I imagine hunting would become a more realistic option?
  6. Trojan_Turps

    Expanding the Sandbox Options

    I like the idea of having a random apocalypse option. You choose 'Random Apocalypse' You choose your difficulty And your dropped into the game! Everything is random.... So you don't know what your up against or what's going on. Also it would be cool if the random settings randomly changed every now and then. More randomness yay!
  7. Trojan_Turps

    Hunting Weapons Pondering

    After reading all of the posts on that link it appears they all have different opinions. I don't feel like it is evidence of slings being good or bad for hunting. I think the problem is that people just don't do a lot of hunting with slings. In modern times people use slings for fun because we have guns and modern bows for hunting.
  8. Trojan_Turps

    Hunting Weapons Pondering

    I have no experience hunting with a sling. But I agree that killing a deer would be hard. You would probably need to get a good clean head hit. To be honest I don't know?!?
  9. Trojan_Turps

    Hunting Weapons Pondering

    Slings have been widely used throughout history for hunting and fighting. I'm NOT talking about a slingshot / hand catapult etc. Just think of a stone the size of your fist hitting a deer in the head at very high speed. It's going to do some serious damage! I think the best things about the sling is that it is relatively portable and has an endless supply of ammo / stones / projectiles. If you're walking in the woods going from A to B and you seen a rabbit. Have a shot at it with the sling. You will probably miss but it doesn't matter. You haven't made any noise or wasted any bullets or arrows.
  10. Trojan_Turps

    Hunting Weapons Pondering

    The more options the better. I think different play styles, characters & situations suite different methods of collecting food.
  11. Trojan_Turps

    Hunting Weapons Pondering

    The traditional Zomboid killing weapons (axe, baseball bat, knife, gun, etc.) are not great for hunting in the apocalypse. Hand to hand melee weapons all lack the range because wild stuff runs away! Although the exception to this rule is domesticated animals. Guns are really noisy and turn you from predator to prey rather quickly. So some new weapons are going to be needed. (hopefully!?!?) Javelin Long thin shaft with spiky bit on one end. Like a spear but able to be thrown and breaks easily if used for fighting. Sling Two bit of cord attached to a pouch, Used to kill giants among other things. Both quiet to use and relatively easy to make. (compared to a bow) Both require skill to use but have been around for a while now. So must be OK? Also! Stuff normally runs away before dying if it can. So some kind of tracking is a must! Stuff can make a lot of noise as it dies. So using a silent weapon isn't completely safe! Also! Also! The best thing to hunt with is probably a modern bow / crossbow. (But whats the fun in that?)
  12. Trojan_Turps

    Wool Blanket

    You could also use a wool blanket to do all the stuff that you can do with a sheet. Sheet rope, cover windows, ect.
  13. Trojan_Turps

    Some mood suggestions.

    Short term happiness management could affect how quickly you learn the skills to survive the apocalypse. So being unhappy will cause you to level up slowly. But being happy will speed things up. Mid-Long term should be sanity management. Basically trying to avoid going crazy and having a mental breakdown.
  14. Trojan_Turps

    Wool Blanket

    A Wool Blanket is a very good survival item with many uses. Sleeping aid Lie on/under for comfort and warmth. Use as a makeshift sleeping bag. Clothing Can be used as a cloak or poncho. Scratch and bite resistant. Storage Can be used as a bag. Shelter Can be use to create a 'lean-to'. **Naturally water proof and fire retardant** With the new weather and clothes on the way etc. it would be very nice to use a blanket to- Put on a bed for warmth while sleeping. Wear as a cloak for warmth and protection from the rain. Use as a bag It would also possibly be cool to use as a sleeping bag or shelter but that might be a bit too much? Down sides to wool Heavy (especially when wet) Itchy When worn like a cloak you will be laughed at because you want to be a medieval warrior...
  15. Trojan_Turps

    Occupation Changes/Additions

    I think that the Louisville Zoo probably has some zookeepers??? I think that the starting skill level for professions should be much higher, maybe level 6-8. I don't want to be grinding First Aid if i'm a Doctor. i should be grinding carpentry etc. At the moment choosing most professions only gives you a little head start in your specialist skill. This makes a lot of professions not worth choosing and they do not have much/any impact on your play style.