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Jack Bower reacted to Atoxwarrior in Welcome to "Wasteland Es" Spanish server 24/7 mods and exclusive maps.
Ahora Nuevo IP Host FRAGNET , en Texas!!!
Be welcome to the new and dangerous territory, consider the wide variety of options that give us the exclusive mods of Mr. "Snake" that give a variety of options to survive, explore new locations and remember to make alliances in the apocalypse.
The server contains the following mods:
Mod ID: AliceSPack
Mod ID: AmmoMaker
Mod ID: Barco Abandonado
Mod ID: BetterFuel
Mod ID: CustomMapBridge
Mod ID: CustomTTmod
Mod ID: Factory
Mod ID: FastTalk
Mod ID: GPSModBySnake
Mod ID: LeGourmetEvolutionPlus
Mod ID: LHAR
Mod ID: LobiiCity
Mod ID: MilitaryComplex
Mod ID: Riverside Gunstore
Mod ID: SkillsMag
Mod ID: SpiffoSkills
Mod ID: WPA
Mod ID: Zmoney
Map Folder: BarcoAbandonado
Map Folder: Factory
Map Folder: Lobii City
Map Folder: MilitaryComplex
Map Folder: Riverside Gunstore
Comunidad:
https://www.facebook.com/groups/PZEscomunidad/
Discord Oficial:
https://discord.gg/pfeBtRK
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Jack Bower reacted to EvilMe in PZ: New Vegas Server
Hi there! This is a PZ server with some FallOut elements of RP and quests. You are welcome to our Nuka Family <3
IP: 173.199.67.253
Port: 56261
Discord: https://discord.gg/Zqughy
You now can meet NPC's in the game world, take quests and call duels.
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Jack Bower got a reaction from DramaSetter in Gluttony's Profession Mod
Suggestion for negative traits. I'll add to this list as I think of them.
Blind +10
Tourettes (You randomly yell profanity.) +5
Elderly (Reduced Movement Speed / Vision / Hearing / Higher Rate of Exertion) +15
Glutton ( Like hearty appetite but it requires eating more food in order to fill yourself. ) 6
Violent (Becomes sad when long periods of time go by without a fight.)
Crippled (Permanent broken bonken leg status) +15
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Jack Bower got a reaction from DramaSetter in Vehicle IWBUMS
Makes covering large distances much easier, so I guess on multiplayer it makes a big map more accessible.
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Jack Bower got a reaction from Kuren in Vehicle IWBUMS
Makes covering large distances much easier, so I guess on multiplayer it makes a big map more accessible.
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Jack Bower got a reaction from Jason132 in Hellgate: Muldraugh
I am getting pretty excited for this vehicle patch. Not just because of the cars but cleaning up so much of the code to make the game run smoothly!
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Jack Bower got a reaction from Svarog in Walkie talkie and ham radio seems really nerf.
All these tips are great, radios could really use some love with the larger map.
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Jack Bower got a reaction from trombonaught in Hellgate: Muldraugh
I am getting pretty excited for this vehicle patch. Not just because of the cars but cleaning up so much of the code to make the game run smoothly!
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Jack Bower got a reaction from arkahys in Walkie talkie and ham radio seems really nerf.
All these tips are great, radios could really use some love with the larger map.
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Jack Bower reacted to arkahys in Walkie talkie and ham radio seems really nerf.
Actually use of in game communication system is very restrictive and unpleasant. I really would like to use this more in MP.
some restraint that i don't understand are :
equiped walkie talkie go off when put in inventory. But can keep on if i put it on the ground. it should be keep on when put in inventory , if not to speak at least to hear. after all I plug an headset ! BUT, they all have a clip to wear this on chest or belt. If there is a slot as clothes (and watch should have their too), I don't think it should be negative. Ham radio can't be left on because i don't find the electrical outlet. To receive S.O.S, attentive to find other survivor or such utility. This kind of radio have electrical outlet, should be acting as a TV (if close to source power), and keep the possiblity to add batteries. Rain disturb signal, ok. But what about interference when we are testing this indoor at 20m ? and even, Army really use walkie talkie who have interference at 30m under the rain ? Rain interference should be proportionnal to the distance and the quality of device.
These 3 point are annoying to make actual communication usefull.
There is some suggestions who can enhance communication utility :
add a noise maker to ham radio : Then i can advertise people who seek on frequencies that there is somebody on this frequence. Further I can talk sometimes to know if somebody find frequence and is listening. IRL when you are close to the "good frequence" you heard signal, but with interferences, just need fine tune. Should be the same, (as rain do) when emit on 500 and you are at 500.4.
the main reason for this it's when i want to scan frequences to find survivors... there are not only 1000 possibility, but 5000 ! So I abandonned with actual radio. With last point, ham radio should have (with their big round button to change frequence) : Either a scan frequences option as they Turn it slowly to scan frequences. But not too easy option : 1 sec (IRL) for 0.2, so scan full range take 1 hour and half (IRL). A starting frequence to scan could be pretty. As a day job : today I seek for survivor on freq 100 > 300. Or a direct frequence scroll bar who instant change fequence. As sound, etc... (but with actual system, i think could be a very heavy process) -
Jack Bower got a reaction from Jason132 in Performance Enhancements
Can't wait until this stuff actually gets released. Playing on a server that is not IWBUMS is </3ing
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Jack Bower got a reaction from Kuren in Performance Enhancements
Can't wait until this stuff actually gets released. Playing on a server that is not IWBUMS is </3ing
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Jack Bower got a reaction from Fenris_Wolf in Is PZ Ever going to get finished?
Sometimes I just wish they'd fix a bunch of basic shit and release a patch. Doesn't have to be anything fancy. PZ needs redstone(Electricity) like in Minecraft. The ability to trap your base so you can defend yourself against offline robbers and just basic stuff to give the game life. We don't need the next generation of NPC intelligence or cars or animations but we sure love features. The neutrition / injury updates were good examples of quality of life improvements that you don't have to remake the whole game to implement.
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Jack Bower got a reaction from Svarog in Is PZ Ever going to get finished?
Sometimes I just wish they'd fix a bunch of basic shit and release a patch. Doesn't have to be anything fancy. PZ needs redstone(Electricity) like in Minecraft. The ability to trap your base so you can defend yourself against offline robbers and just basic stuff to give the game life. We don't need the next generation of NPC intelligence or cars or animations but we sure love features. The neutrition / injury updates were good examples of quality of life improvements that you don't have to remake the whole game to implement.
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Jack Bower got a reaction from NorthRoad in Grave Intention
Can't wait to drive over people with my Spiffo van.
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Jack Bower got a reaction from FinestHops in AGN Presents - The Thing
Applications are now sadly closed. Please stay tuned for the winners to be announced.
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Jack Bower got a reaction from FinestHops in AGN Presents - The Thing
AGN does lots of different lores in many themes. This time we are tackling a two to three week long mini-lore based on the movie The Thing. You will get a single life and it will be steller. AGN is a heavy roleplay server so you will be expected to roleplay while playing on the server.
https://newdawn.aggressivegaming.org/threads/who-goes-there.8980/
Here is a link to the thread that gives more information, expect this post to receive edits in time.
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Jack Bower got a reaction from DresdenBBQ in Let's make a date thread for when we predict NPCs will officially drop.
2200
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Jack Bower got a reaction from Lightning Flash in Let's make a date thread for when we predict NPCs will officially drop.
2200
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Jack Bower got a reaction from Legoland99 in Let's make a date thread for when we predict NPCs will officially drop.
2200
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Jack Bower got a reaction from Legoland99 in Civilian Nuclear Bunker
Because I enjoy to make neat and interesting bases. I wanted to try and make it look like a hill under survival settings. Still a work in progress, just wish I had more time / nails to complete it!
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Jack Bower got a reaction from Legoland99 in Civilian Nuclear Bunker
Dirt pyramid!
https://gyazo.com/9b6f981fdd014b1567b8daa8dcd47a73
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Jack Bower got a reaction from hunger john in Hazmatters
So, I know we don't want to rustle that bee's nest. But do we have any word on anything animation related being released to IWBUMS?
Player populations have really been struggling lately and I'd love to see animations hopefully spike them back into activity.
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Jack Bower got a reaction from Legoland99 in Civilian Nuclear Bunker
Here is a sample picture of my own personal attempt at creating a (underground like) structure. It is modeled after a hill and hopefully will look something like one when I am done. I intend to try and cover the wall looking area with probably some shrubs placements or tall withered farmed crops depending on how it looks. Also part of the wall I colored wrong accidentally and have not got around to fixing it yet.
https://gyazo.com/7479b4310361ffdac8d7a5ab676d1263