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Albie

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  1. Like
    Albie got a reaction from Tooks in Art Print Poll!   
    Due to being ill, I can't make it to EGX...hope y'all have a good time now!
    As a plus my friend is grabbing me some merch! Just sucks I won't meet you all.
    Edit: My friend grabbed me the last shirt and a poster, so not a total loss.
  2. Like
    Albie got a reaction from f3rret in We deserve at least monthy updates on NPCs   
    Deserve. I hate that word. With early access, you're kind of taking a gamble the game will be developed. Think yourself lucky we get a regular mondoid, or that the devs and support respond so politely and haven't just up and left with the money. (double fine I'm looking at you...)
    The amount of times people have said NO ETAs, can people not read or do they think they asking that one more time will make the devs cave and speak about it.
    Sorry if this post came across as aggressive, it's not intended to offend, just struggling to find a different way to put it across :s
  3. Like
    Albie reacted to the darkness in Evil Dead PZ Server [Build 34.28]][Hardcore][RP][pvp&pve][Online24/7][UK]   
    Azzmunch, on 12 Aug 2015 - 08:36 AM, said:
     
    A couple options for non-Steam mode:
    Start the game from a .bat file (on Windows) Edit either ProjectZomboid32.json or ProjectZomboid64.json with a text editor. Change -Dzomboid.steam=1
    to
    -Dzomboid.steam=0
    It won't help if Zeek's server isn't updated to version 32.20 though.
    ---------------------------------------------------------------------------------------------------------------------------------------------------
    server is now online restored to old map save but you will have to edit one or both of this files using note pad. file path is c/program files(x86)\steam\steamapps\commen\projectzombid
     
    Edit either ProjectZomboid32.json or ProjectZomboid64.json with a text editor. Change -Dzomboid.steam=1
    to
    -Dzomboid.steam=0
     
    and save file
     
    reason for this is i can not integrate server throw steam at this time but will try to in the future
     
    Hope this helps players wishing to continue where you left off current build is 32.26 IWBUMS  
  4. Like
    Albie reacted to ModdedTibby in We deserve at least monthy updates on NPCs   
    We all have been waiting, patiently and so should you.  I fully support the idea behind holding back a certain part of the game when if released is just going to cause more bitching than your thread, because its not done fully and correctly. 
     
    Just wait till the final product comes out for NPC's and you will be fine.
  5. Like
    Albie reacted to Teesee in We deserve at least monthy updates on NPCs   
    Dude, your message is exactly why they decided to stop mentioning NPCs. You could say players "deserve" updates on NPCs, but I disagree with this statement : we paid for the game and we "deserve" development. That's all.
     
    I know NPCs could bring a new dimension to the lore and playstyle, but come on, it's not like the game's hollow and only SP. And I really can't see how implementing poorly-designed NPCs while waiting for the "real" ones can be a good thing. People will complain becuse they're not as good as they thought, then they'll complain when TIS adds the finalised NPCs because people got used to the previous ones. So no, TIS, keep on doing what you're doing. We'll get NPCs and I trust you on this. 
     
    Oh well, sorry for this NPCs talk. 3 months on the forum and I'm already fed up about that too.
     
    TheGrifter, I was going to give you the link, but Fluffe's been faster. Read it. You'll know why.
  6. Like
    Albie got a reaction from CaptKaspar in We deserve at least monthy updates on NPCs   
    Deserve. I hate that word. With early access, you're kind of taking a gamble the game will be developed. Think yourself lucky we get a regular mondoid, or that the devs and support respond so politely and haven't just up and left with the money. (double fine I'm looking at you...)
    The amount of times people have said NO ETAs, can people not read or do they think they asking that one more time will make the devs cave and speak about it.
    Sorry if this post came across as aggressive, it's not intended to offend, just struggling to find a different way to put it across :s
  7. Like
    Albie got a reaction from uberevan in We deserve at least monthy updates on NPCs   
    Deserve. I hate that word. With early access, you're kind of taking a gamble the game will be developed. Think yourself lucky we get a regular mondoid, or that the devs and support respond so politely and haven't just up and left with the money. (double fine I'm looking at you...)
    The amount of times people have said NO ETAs, can people not read or do they think they asking that one more time will make the devs cave and speak about it.
    Sorry if this post came across as aggressive, it's not intended to offend, just struggling to find a different way to put it across :s
  8. Like
    Albie got a reaction from Aniketos in We deserve at least monthy updates on NPCs   
    Deserve. I hate that word. With early access, you're kind of taking a gamble the game will be developed. Think yourself lucky we get a regular mondoid, or that the devs and support respond so politely and haven't just up and left with the money. (double fine I'm looking at you...)
    The amount of times people have said NO ETAs, can people not read or do they think they asking that one more time will make the devs cave and speak about it.
    Sorry if this post came across as aggressive, it's not intended to offend, just struggling to find a different way to put it across :s
  9. Like
    Albie got a reaction from Kuren in We deserve at least monthy updates on NPCs   
    Deserve. I hate that word. With early access, you're kind of taking a gamble the game will be developed. Think yourself lucky we get a regular mondoid, or that the devs and support respond so politely and haven't just up and left with the money. (double fine I'm looking at you...)
    The amount of times people have said NO ETAs, can people not read or do they think they asking that one more time will make the devs cave and speak about it.
    Sorry if this post came across as aggressive, it's not intended to offend, just struggling to find a different way to put it across :s
  10. Like
    Albie got a reaction from EnigmaGrey in We deserve at least monthy updates on NPCs   
    Deserve. I hate that word. With early access, you're kind of taking a gamble the game will be developed. Think yourself lucky we get a regular mondoid, or that the devs and support respond so politely and haven't just up and left with the money. (double fine I'm looking at you...)
    The amount of times people have said NO ETAs, can people not read or do they think they asking that one more time will make the devs cave and speak about it.
    Sorry if this post came across as aggressive, it's not intended to offend, just struggling to find a different way to put it across :s
  11. Like
    Albie got a reaction from lucy the axe in Art Print Poll!   
    I don't mind what merch comes out. I cant help out by buying more copies of the game, as I bought all my friends a copy. Now I can buy things for me! >
  12. Like
    Albie got a reaction from _Gold_ in Art Print Poll!   
    I don't mind what merch comes out. I cant help out by buying more copies of the game, as I bought all my friends a copy. Now I can buy things for me! >
  13. Like
    Albie reacted to _Gold_ in Art Print Poll!   
    Don't forget the shrines.
     
    Must...complete...shrine...
  14. Like
    Albie reacted to TypoDemon in Art Print Poll!   
    To be honest I /like/ these, but if I saw other ones I may buy them first. I'd also like to see something maybe more just zombies rather than just Spiffo (as cute as Spiffo is, no Spiffo hate in this corner). Maybe even some Baldspot/iconic areas etc.
     
    Wish I was a bit more creative, sorry! But anything I can afford zomboid wise, I'd likely get. I think everyone on my steam list is required to have it the moment I lay eyes on the fact that they don't lol. There's a lot of stuff I could go my whole life without, project Zomboid is not one of those things.
  15. Like
    Albie reacted to EUDOXIO in Art Print Poll!   
    Dont know where exactly put this, but ive made this for myself, and maybe more people want one, so this is an idea for a merchandising t-shirt
     

  16. Like
    Albie reacted to EasyPickins in RELEASED: Build 32.30   
    Fixed Steam servers not being able to download Workshop items. Servers use WorkshopItems= INI option that takes a list of Workshop item ID numbers separated by semicolons. The server will download/install/update these items when starting up. Example:
    WorkshopItems=490954937;492428344;492886697;492887139How do you get the Workshop item ID numbers? Workshop item creators will need to update their workshop items. The Workshop ID will automatically be added to the end of the item description when submitting an item update. For items that haven't been updated, the URL of the item contains the ID, you can see it by visiting the item's page in your webbrowser. Example:
    http://steamcommunity.com/sharedfiles/filedetails/?id=492887139Clients will see this when joining a server that requires workshop items they haven't installed yet:
    Fixed scoreboard not showing Steam details for distant players (all those %1). ProjectZomboid64 exe uses ProjectZomboid64.site.json if it exists so people can customize JVM args. Ditto for ProjectZomboid32 and ProjectZomboid32.site.json. This was added because the original .json files may get overwritten when the game updates. ProjectZomboid64/32 accept JVM arguments in addition to game arguments. This can be used to override vmArgs in the .json file. JVM arguments must end with a --, even if there are no game arguments. Example: ProjectZomboid64.exe -Xmx1024m -- -nosteamAdded Password= INI option, if set, it specifies the password every user connecting to the server must enter in the server browser. Server lists display a lock icon next to password-protected servers. Setting Open=false no longer keeps a server out of the public server list. /banuser on a disconnected user also bans that player's SteamID. Log messages on Steam servers contain the SteamID instead of IP address, due to the Steam networking stuff not making it easy to get a player's IP address. The /list command displays IP or SteamID for players. IP addresses are not banned on Steam servers, but SteamIDs are. Removed the "ban ip" admin button on the scoreboard on Steam servers. Fixed the UI that shows when you join a server through Steam's own server browser. Steam profile names are no longer displayed in Steam's server browser. It uses the regular account name. Fixed kick/ban messages not being displayed on the client sometimes. Handle +password commandline option when joining a server using Steam's server browser. Fixed crawling zombies sometimes getting walking-zombie speed. Fixed multiplying traps when placed, disappearing traps when thrown. There's still a bug where you can pick up some traps after placing them, leaving an invisible trap behind (beeping Alarm Clocks for example). (Issue #002123) Added getModInfoByID(modID) Lua function. Fixed "Navigate + Use Doors" zombie Cognition setting. The locked/barricaded/etc state of doors/windows wasn't checked (zombies would walk through locked doors). Doors/windows being opened by zombies wasn't synced in MP. (Issue #002121) Options screen now has Back/Accept/Apply buttons. (Issue #002120) Set fullscreen and resolution at the same time when applying option changes. AutoCreateUserInWhiteList works with an empty password. If a client connects without a password originally and with a password another time, the password is updated in the whitelist. The 'steamid' field in the whitelist is updated every time a client connects. Added "Blood Decals" option to limit the number of blood sprites rendered. "None" is an option. This is mostly for people with no-so-great computers in multiplayer. Made the "Mute" button in the scoreboard visible to non-admins. This stops a user's chat messages showing. Fixed /reloadoptions causing options to be listed multiple times by /showoptions. Added stuff to Windows .bat files so they don't start in C:\Windows\System32 when run as administrator. Added "Borderless Window" option. The game must be restarted for this option to take effect. Added console version of RCON (no gui). -a is the address, -p is the port (defaults to 27015) and -w is the password. Each command should include the arguments to the command. Example: rcon.bat -a 128.32.45.1 -p 27015 -w MyPassword "changeoption Open false" "kickuser Bob" quitRenamed /list to /connections. /list wasn't displayed by /help before. Added /disconnect that takes the connection number to disconnect. Example: /connectionsconnection=1/1 <IP or SteamID> player=1/4 id=0 username="SomeUser" fullyConnected=true/disconnect 1Disconnected connection=1 username="SomeUser"Fixed blood-travel distance when stomping on zombies in multiplayer. Fixed position of the Chat context menu (used to clear the chat text). Added (CURRENT) resolution as the first in the list of choices in the options screen. If the window had a non-standard size, then the first resolution was the one selected even though it didn't reflect the window's current size. (Issue #002130) Added a UI to set the time before bombs explode.  It works with controllers. Fixed lighting bug in coop when one player had "Cat's Eyes" trait. (Issue #002132) Fixed ambient sounds (house alarms, etc) not playing relative to the closest player in coop. (Issue #002132)
  17. Like
    Albie got a reaction from evankimori in Hydrocraft Mod   
    Yeah, I couldn't find the bags of concrete powder, but fortunately I worked out how to make concrete ingots, and went from there. Turns out I lost my Masonry book! Thanks for the quick reply though.
  18. Like
    Albie reacted to evankimori in Hydrocraft Mod   
    Depends on what you're looking for. Are you looking for the Bags Of Concrete Powder etc? Because the actual Concrete items don't spawn as-is!
    Take a look at the Warehouses near the Fossoil by the Picnic Grounds, the Northern Farmhouse after the Church and Graveyard. That's where I usually find my set either as Concrete Mix or Plaster Mix.
    Remember that the bags can spawn in any relatively 'industrial' zone if the game does have a sort function like that. Graveyards, the Storage Units and the Garages with the single doors to break in via window are your best bets as well. Don't forget the Mega-Mart!
    Also remember that the truck containers in the yards of the Warehouse and large parking lots are sometimes open as well if you go around the back of them! Probably the RNG messing with you somewhat as well!
  19. Like
    Albie reacted to Tooks in Art Print Poll!   
    I will be at EGX and you can be damned sure I'm going to be buying some of these woo
  20. Like
    Albie reacted to Trojan_Turps in Anyone else terrified of NPCs?   
    Kate and Bob where before my time. 
    Was she his wife? because that might explain why he was not sad  
  21. Like
    Albie got a reaction from lucy the axe in Art Print Poll!   
    Must see if there are any tickets left to EGX, didn't realise you guys would be there! Will also have to see if my friends who are going have a spare space in the boot of the car!
    Edit: Looks like I was just in time for a ticket!
  22. Like
    Albie reacted to Evilwuun in Art Print Poll!   
    I understand the main purpose of this thread is to determine what size people would prefer for these prints. As such, I haven't been able to vote either way, because I don't personally care what size print I walked away with.
    I just wanted to post and say I love the art direction, although it would be nice if the two options were more varied, i.e., one features Spiffo and comical, colourful zombies, and the other captures a more serious side of PZ....maybe a survivor standing on a rooftop, fresh bandage around his arm, looking down on the swarms of undead below him.
    Edit: I realize the OP said the images presented are just "a small sample", I was just wondering if others will take a slightly more macabre artistic direction.
    Also, is there any chance we will be able to order these prints online, or would one have to be present at EGX?
  23. Like
    Albie got a reaction from Clayman in No NPC mentions policy   
    I'm all in for some merch. Would be good to rock a PZ hoodie and baggy beanie.
  24. Like
    Albie reacted to Dryke in Pathing needs to be toned down   
    I'm not sure it's accurate to say 'its straight up not true', since EnigmaGrey is in a strong position to know what has and has not been done, and there is absolutely no benefit to him to lie about something such as this.  It might be more accurate to say 'something is possibly affecting pathing in an unanticipated way', which would make both EnigmaGrey's declaration that they have not changed pathing AND your declaration that somehow pathing has changed potentially true at the same time. 
     
    Being careful about how you say something can go a long way towards not having your concerns simply dismissed as a rant
     
    Aside from that, however, as a previous poster mentioned whatever changes may have occurred, you can still change zombie behavior with the range of choices provided for server settings that would result in zombies as dumb (or as smart) as you want them to be.  Given that option, there is very little room for complaint since the choice is entirely up to the players.
  25. Like
    Albie got a reaction from Kuren in No NPC mentions policy   
    Why can't we talk about Non Pleaseable Critics?
    Oh....
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