Magic Mark Posted December 5, 2013 Share Posted December 5, 2013 Sweet! Link to comment Share on other sites More sharing options...
Raekluder Posted December 5, 2013 Share Posted December 5, 2013 One does not simple rush a indie-dev into mordor.? Link to comment Share on other sites More sharing options...
umoito Posted December 6, 2013 Share Posted December 6, 2013 I rather wait longer and have a proper build than rushing everyone just so you can play days sooner... kinda unnecessary. Spaniard 1 Link to comment Share on other sites More sharing options...
jimmy5322hk Posted December 6, 2013 Share Posted December 6, 2013 Well my old save be compatible in this new build?Also I don't mind waiting longer. Just want a stable build without any game breaking bugs. Link to comment Share on other sites More sharing options...
Fj45 Posted December 6, 2013 Share Posted December 6, 2013 Well my old save be compatible in this new build?Also I don't mind waiting longer. Just want a stable build without any game breaking bugs. Should be but I don't think your save will have the new items. Could use the item spawning mod though. Link to comment Share on other sites More sharing options...
Walther Posted December 6, 2013 Share Posted December 6, 2013 your saves should work, if not open a bug report and your saves might get saved (heh) by a tech savvy forum member or a dev.I mostly start anew with newer build - need to delete some saves though... its a mess in there ^^ Link to comment Share on other sites More sharing options...
harakka Posted December 6, 2013 Share Posted December 6, 2013 There's a thread specifically for reporting non-working saves. Walther 1 Link to comment Share on other sites More sharing options...
jimmy5322hk Posted December 6, 2013 Share Posted December 6, 2013 Good now I can update the game once the newest guild is out =) Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 7, 2013 Author Share Posted December 7, 2013 Version released in the open beta branch Link to comment Share on other sites More sharing options...
pistolhamster Posted December 7, 2013 Share Posted December 7, 2013 It plays soo smoth 1) I can't take screenshots with STEAM using the default F12 key. Any reason for blocking this hotkey? I tried remapping to CTRL-F12 and that worked. 2) The Traits menu on the Character creation screen will not allow you to scroll up once you pick enough traits. Repro steps:a) Select a screen resolution no bigger than 1680x1050.b ) Create new game and pick your custom characterc) Scroll down on the traits list so you are at the bottom of itd) Add several bonuse and malus traits until the scroll bar disappearse) Notice that now you cannot get back up to the top of the list. To get there, you must remove traits from your character until the scroll bar is readded. 3) Some wall graphics are blocking the sink in the kitchen of the Muldraugh trailer park. You cannot interact with the sink. I believe the Windows are the reason, their top part does not go "transparent" like the other wall tiles. http://steamcommunity.com/sharedfiles/filedetails/?id=201599101 Last trailer before the picnic that lies in the Westpoint direction. Link to comment Share on other sites More sharing options...
solid1191 Posted December 7, 2013 Share Posted December 7, 2013 Did this beta update fix the zombie count : increase the hordes? I remember reading about it but i cant find it on the first page Did this beta update fix the zombie count : increase the hordes? I remember reading about it but i cant find it on the first page Link to comment Share on other sites More sharing options...
RobertJohnson Posted December 7, 2013 Author Share Posted December 7, 2013 Yup, it have the increased zombie snumber, I just forgot to add it Link to comment Share on other sites More sharing options...
Invader Jim Posted December 7, 2013 Share Posted December 7, 2013 Yup, it have the increased zombie snumber, I just forgot to add it Playing last night I suspected this. I did not see a "horde" but I went back to a previously cleared area and some must have migrated in. In another area I have never been there were two groups of 10-15 not far from each other. However, they were sticking. I hope you guys are working on a fix for stuck zombies. Sometimes an entire group, 10+, can be stuck and you can just walk up and kill each one individually. I used to think they got stuck in the tall grass but it seems to happen on pavement too. Link to comment Share on other sites More sharing options...
Cl0nec0mmand0 Posted December 7, 2013 Share Posted December 7, 2013 Why is it impossible to use the sink in this house i literally have to go to a diff house for water and yes I'm sure the waters still on.http://pzmap.crash-override.net/#0.5568098720724677,0.19628327931039222,515.3067814854683 Link to comment Share on other sites More sharing options...
LeoIvanov Posted December 7, 2013 Share Posted December 7, 2013 Why is it impossible to use the sink in this house i literally have to go to a diff house for water and yes I'm sure the waters still on.http://pzmap.crash-override.net/#0.5568098720724677,0.19628327931039222,515.3067814854683 Try restarting the game. If you can only drink from the tap two times - congratulations, your water was shut off. Link to comment Share on other sites More sharing options...
Cl0nec0mmand0 Posted December 7, 2013 Share Posted December 7, 2013 Why is it impossible to use the sink in this house i literally have to go to a diff house for water and yes I'm sure the waters still on.http://pzmap.crash-override.net/#0.5568098720724677,0.19628327931039222,515.3067814854683 Try restarting the game. If you can only drink from the tap two times - congratulations, your water was shut off. i told you i know the waters on Link to comment Share on other sites More sharing options...
beelees Posted December 8, 2013 Share Posted December 8, 2013 *dances in happiness because his save carried over.* That would have been a sad day for the fortress Link to comment Share on other sites More sharing options...
ZombieLawnGnome Posted December 8, 2013 Share Posted December 8, 2013 Bug report: I started a new sandbox game with no zombies because I am updating consumables information on the wiki like a madman. Because you cannot mouse over an item to get the infobox while paused, I would be constantly standing in one place and using hotkeys for unpausing for a few seconds to mouseover an item then re-pausing it. Then I might keep it paused for like an hour while I tweaked a template. When I would tab back into the game and set it to 1x time, the clock starts running like mad - about three hours a real time second. I would suddenly be ravenously hungry and suicidal and bored to death. If zombies had been on i'd likely be dead.Time seems to return to normal at about the place it would have been if I had been running the game the whole time. Will do more thorough testing tomorrow to help narrow down the criteria of the bug.Also semi related - book reading times are bugged if you accelerate the time to 3x. It nearly instantly completes but only about 20 minutes game time elapses. Seems to cause increased frequency of time warps when this happens. Link to comment Share on other sites More sharing options...
jimmy5322hk Posted December 8, 2013 Share Posted December 8, 2013 Can someone clarify me if the zombies are actually "respawning" or more zombies were just "added" after the new patch? Link to comment Share on other sites More sharing options...
ZombieLawnGnome Posted December 8, 2013 Share Posted December 8, 2013 The stated design intent is that they don't respawn. That wasn't true in previous builds - they did respawn. Haven't done any conclusive testing with the current version. Link to comment Share on other sites More sharing options...
wither404 Posted December 8, 2013 Share Posted December 8, 2013 How to fix slow motion issue, someone have idea?(my spec: win7, amd x6 3,2ghz, gf260gtx, 8gb ram) Link to comment Share on other sites More sharing options...
Cl0nec0mmand0 Posted December 8, 2013 Share Posted December 8, 2013 How to fix slow motion issue, someone have idea?(my spec: win7, amd x6 3,2ghz, gf260gtx, 8gb ram)a new comp or lower frame rate Link to comment Share on other sites More sharing options...
Footmuffin Posted December 8, 2013 Share Posted December 8, 2013 Try locking FPS to 30, dropping resolution, and lowering your lighting quality. Should work unless something dreadful has happened. <3 Link to comment Share on other sites More sharing options...
wither404 Posted December 8, 2013 Share Posted December 8, 2013 Framerate is smooth, i mean is grabbing items and everything isn't in slowmotion but moving and doing actions is in. Nothing helps. Link to comment Share on other sites More sharing options...
Walther Posted December 8, 2013 Share Posted December 8, 2013 Is it just me or is the wooden crate the same as the bar furniture? makes no difference in storage size, but the sprite is the same, isnt it? i never built crates before, i though those were the ones like those in the warehouse Link to comment Share on other sites More sharing options...
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