clearing an area and making a safe house does make us pround. The trouble is when u are 4 month into game and havent seen a damn zombie for 2 month. Safe house is pointless, why not just kill all zombie and set up a tent, currently that work. Also once u cleared a city (muldraugth in my case) this become a sim game . I got no idea how they could do it, but they need to find a way for zombie to kept coming at us. i mean whats the point of building a safe house if there is no zombie. Only thing i thinked about was maybe every 10 day after 2 month ( say electricity fail, prison door open or whatever) send us a wave of like 50-100 zombie HUNTING us. with 2 month to gather food/ammo/build multi safe house that could be fun.Imagine the possibilty, if u dont clear 1 wave or 2 . Anyway thats just my point of view, but i started playing zomboid because it was damn hard and i was thrilled by the difficulty to survive, so of course im leaning toward a hard game instead of an easy one. I like your idea but this will turn Zomboid into a tower defense kind of game..