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Seiko Yamada reacted to Geras in RELEASED: Build 33
Please, add more random sandbox settings:
- random zombie migration times (i.e. 8 hours - 1 week)
- random zombie respawn times (i.e. 12 hours - 1 week)
- random zombie respawn rate (i.e. 0 - 0.5)
- random zombies (some are weak some are normal some are tough, some have better hearing and sight, some are nearly blind and deaf, small part of them are sprinters etc.) slider option would be cool.
- random month/day start
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Seiko Yamada got a reaction from CaptKaspar in Being able to shoot from higher floors
Mewantsnao.jpg
Theres nothing worse than seeing someone sneaking up on your safehouse while being on a 2nd floor and instead of shooting him right away you have to go down, risk by engaging him on even terms at close distance etc etc.
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Seiko Yamada got a reaction from Packbat in Rotate Map
Must have missed that in the suggestions thread. Its dissapointing really. Right now its really annoying to do any carpentery below you due to that opaque thingy that makes walls dissapear. Having to walk around to plaster/sledge a wall due to it being invisible is terrible, especially if wall is on a 2nd or higher floor. Also being unable to sledge/use furniture/sinks that are near walls below you. Is there anything planned, say, being able to toggle the orb on/of to help with this issue?
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Seiko Yamada got a reaction from Footmuffin in Picking Era of Play
Mesozoic era. Zombie dinos. Pick a specific dino instead of profession. Survive .
We need mod like this. Definitely.
(This post was not meant to make fun out of you nor your idea)
And no, this /\ was not a sarcasm
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Seiko Yamada got a reaction from Gaffa Tape Warrior in "Deconstruct me", a door says
Why not just take doors as a whole instead of taking knob, hinges and PLANKS, like its easier than TOTALLY deconstructing them.
Seriously, why would you chop doors into planks instead of taking doors as a whole?
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Seiko Yamada got a reaction from Josephkhland in Server Scan
Were in alpha right now, new features are still being added (npc, etc.). After its all here there will be time to polish the game and add such stuff and im pretty sure they already have it planned.
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Seiko Yamada got a reaction from Josephkhland in Picking Era of Play
Come to think of it, are there even any zombie survival games placed in medieval era? It would be a nice change a pace to throw a medieval knight in a full suit of armor against a horde of zombies.
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Seiko Yamada reacted to EnigmaGrey in Hostile Military NPCs
Better: Sentient alien space tofu from Venus Imparting the zombies with intelligence and helping the humans form a resistance movement to overthrow their new zombie masters! The twist? The tofu was behind the initial outbreak!
Wait. Topic. Right, right, right.
Having the military hostile to some degree seems to be sort-of planned. We probably won't know until it's in as to the degree or function, though.
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Seiko Yamada reacted to syfy in Hostile Military NPCs
as many citizens of foreign lands could tell you, not all military aid is friendly, and not all military personnel are well intentioned. some are just in the armed forces to kick ass and chew bubble gum, and they just ran out of bubble gum.
why would a group of soldiers have to go rogue? it would be highly possible that their platoon got overrun by zombies and they are the only survivors.
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Seiko Yamada got a reaction from Wilson SDS in Homemade Candles
But..... candles are useless :/ Cant even stick them to a table for a romantic zombie dinner.
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Seiko Yamada got a reaction from Rico in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]
Im planning to be a bad girl this time tho. Even worse than murdering people around the warehouse.
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Seiko Yamada got a reaction from JonSyn in Door Reinforcement
And then looter ignores the door and just sledges a wall. Sledge sucks.
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Seiko Yamada got a reaction from Kasix in Stumbling - formerly Tripping and Falling
I think i gave this opinion already in previous topic: No no nonono no random stuff killing me in a permadeath game.
Edit.
About knocking other survivors out, i want it naaaaaaaaaaao. Also stuff like handcuffs or heck, even rope and other means that will help with disarming people invading my house / people i meet in a looting place who i dont really want to kill.
Edit no.2
Tripping over wires probably will come together with traps.
Also, if we can trip and fall, why shouldnt zombies do? They are clumsy and retarded, they should be tripping all day. Going upstairs? Nope, you tripped and fell down clumsy bastard. Going over window? Lay down asshole. Chasing me over the street? Well sorry, you tripped on a kerb Mr.Zomboid.
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Seiko Yamada got a reaction from Realmkeeper in Stumbling - formerly Tripping and Falling
I think i gave this opinion already in previous topic: No no nonono no random stuff killing me in a permadeath game.
Edit.
About knocking other survivors out, i want it naaaaaaaaaaao. Also stuff like handcuffs or heck, even rope and other means that will help with disarming people invading my house / people i meet in a looting place who i dont really want to kill.
Edit no.2
Tripping over wires probably will come together with traps.
Also, if we can trip and fall, why shouldnt zombies do? They are clumsy and retarded, they should be tripping all day. Going upstairs? Nope, you tripped and fell down clumsy bastard. Going over window? Lay down asshole. Chasing me over the street? Well sorry, you tripped on a kerb Mr.Zomboid.
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Seiko Yamada got a reaction from Eblanc in Being able to shoot from higher floors
Mewantsnao.jpg
Theres nothing worse than seeing someone sneaking up on your safehouse while being on a 2nd floor and instead of shooting him right away you have to go down, risk by engaging him on even terms at close distance etc etc.
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Seiko Yamada got a reaction from Rico in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]
And about playing together:
We should definitly pick up a server and go there all together. Most of You guys seemed to be really cool and id love to play with You again.
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Seiko Yamada got a reaction from maskedglove in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]
My thoughts.
All i can add is that even tho i spent there 3 days, i already was able to notice that You did care about this server Alice and wanted to give people a place to have fun. Just 3 days, but 3 days i really enjoyed. Its really sad that it ended up this way.
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Seiko Yamada got a reaction from booner352 in Zombie migration
Its even bigger issue in MP where day 1 after a hard reset almost all zeds been wiped out and game turned into farm sim / the sims : zombie makeover / fishing fest with everyone holed in their safehouses, with like no zombies anywhere.
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Seiko Yamada got a reaction from Dtrahan12 in Horde killing tactics?
Run around shouting, try dragging zombies away from warehouse (or most of them)? Works for me, herding zombies into one big horde then drawing that horde somewhere away from my target.
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Seiko Yamada got a reaction from KUyTh in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]
Vice versa buddy! And then the winner gets eaten by zombies lured by gunfire as a prize.
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Seiko Yamada reacted to Lussian in Offline
1st, I think the number of zeds are already on insane.
2nd, I'd also like them to have a weak spot.
3rd, I still prefer toggle safe, as a way to tell a persons intent.
and 4th, turning off the name tags would make chatting impossible in our community as I wouldn't know who the heck I was talkin to.