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DoctahWong

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  1. Like
    DoctahWong got a reaction from massacuer in The ^<V Game   
    ^ Indeed, and you're now Lefty Grimes... *Nums on your amputated right hand*
     
     
    < Is a cannibal
     
     
    V is Hannibal Lecter
  2. Like
    DoctahWong got a reaction from Viceroy in Hmm.. Big Town, but no cars?   
    Surely, you LOVE pancakes!
  3. Like
    DoctahWong got a reaction from Necromatic_Corgi in Hoodies   
    I want my damn face bandanas and aviators... GREAT DISGUISE.
     
     
    Hoodies are great too!
     
    ... and T-Shirts. D:
  4. Like
    DoctahWong reacted to Typha in The Garden State   
    Disclaimer: This is only a place holder until enough of the map is plotted out to show the public
     
    New Jersey
     
    This project will eventually encompass the western counties of New Jersey, bordering the Delaware river. The beginning stages of this project are my hometown of Bordentown and the edges of Trenton. As an overview, these are the counties I plan on implementing and the according towns. Though I would love to make the entire state, realistically I don't think it's possible for a one woman crew to do.
     
    Burlington County
    - Bordentown Township
    - Hamilton Township
    - Mt. Holly
     
    Mercer County
    - Trenton
     
    Camden County
    - Camden
    - Cherry Hill
     
    Let me know what people think of this and if i should just continue making other parts of New Jersey, or go over the river and map out Philadelphia. The input is greatly welcomed
  5. Like
    DoctahWong got a reaction from Aardman55 in Lifeless - another zombie survival game   
    Y'know, I think I should make a game called CAT: The cat petting simulator.
     
     
    "A TRUE AND UNIQUE GAMING EXPERIENCE!" - IGN: 10/10(I didn't pay them, honest!)
     
    But then again, everyone'll come by and say it's a ripoff of the Goat Petting Simulator.
  6. Like
    DoctahWong got a reaction from kaizokuroof in DoctahWong's buildings   
    Hey guys, first thread that isn't a whine about how to use the Map Tools. Woo!

    Credits to: grivcin(For some spectacular building ideas!)
                      Maklane(For helping me out and me helping him out in the building stuff... and photos and downloads!)
                      All you other beautiful(nohomo) builders for giving me some building inspiration!
                      Kirrus(For making me fear him and Enigma... pretty much all devs!)
    Last Updated: 19, Feb., 2014: Buildings have been updated!
     
    So, this is where i'll showcase my builds to you lovely people that seemingly dislike me because i'm fake chinese. Now free for all!, you can freely use these for your map projects, though i'd appreciate that you you give some credit since i work hard on these. plz. (  o)3, Ducky luvs u.
     
    Albums:
     
    Community Buildings: http://imgur.com/a/0KWhq
    Restaurants: http://imgur.com/a/oCVwA
     Houses: http://imgur.com/a/X3YBe
     
    Here they are!:
    Middle Class Home 1
     
     
    Front version: https://www.dropbox.com/s/1ismocal9g4tv5i/Middle%20Class%20Home%20Front.tbx
     
    Twiggy's Bar
     
     
     
    Spiffo's
     
     
    Pizzawhirled
     
     
    Police Department(a.k.a CAWL DA PAWLICE!)
     
     
    Low Class Home
     
     
    Pharmahug
     
     
    GIGAMart
     
     
    Cortman Medical
     
    Download links are up!
     Plans:
    -School
    -Shopping Center
    -Hospital(Probably the hardest to do. But i'll take this as a achievement if i succeed)
    -Low Class Houses(1 completed, 1 in the works)
    -Middle Class Houses(1 uploaded)
    -Retail Stores
    -More to come
     
    Thanks for reading this!
    Also, be sure to check out these cool projects and buildings!
    Rebuild: http://theindiestone.com/forums/index.php/topic/5536-rebuild-announcement/
    Project Cherno: http://theindiestone.com/forums/index.php/topic/5225-project-chernaurus-cherno-is-under-contruction/
    TrailerPark: http://theindiestone.com/forums/index.php/topic/4838-trailer-park-a-big-project/
    Maklane: http://theindiestone.com/forums/index.php/topic/5517-maklanes-buildings/
    Beastly: http://theindiestone.com/forums/index.php/topic/4952-beans-building-packs-update-29-01-2014-1127-vote-for-next-buildings-poll-added/
    mendonca: http://theindiestone.com/forums/index.php/topic/5353-more-buildings/
    Gutrot: http://theindiestone.com/forums/index.php/topic/4761-vacation-islands-gutrot-island/

  7. Like
    DoctahWong got a reaction from dnk3912 in RELEASED: Build 27   
    Come visit Awesome Mash Mall, where we have all these awesome wares and gadgets that you can find nowhere else!
     
    Aluminum Baseball Bat?, it's there!
    Hunting Knives?, it's there!
    Weapons of Mass Destruction?, uh... we don't have tha- IT'S THERE!
     
     
    Anyhoo, how do these zones work?
    Are they meant to show how many zombies, npc's and animals spawn there?
  8. Like
    DoctahWong got a reaction from Kitt Frostpaws in Lifeless - another zombie survival game   
    Right... I'd like to see how true that statement is. ._.
  9. Like
    DoctahWong got a reaction from 123Imirish in So, my 18 year old brother just called Battlefield 3 a "gay rip off" of CoD   
    They're both published by money-hungry companies, so they're both identical!
  10. Like
    DoctahWong reacted to Kitt Frostpaws in So, my 18 year old brother just called Battlefield 3 a "gay rip off" of CoD   
    They're both bland and generic shooters.
  11. Like
    DoctahWong reacted to Marcelmarceau in Onze, Paris district   
    well that was fixed really quick for africa. i'm back and here's some stuff i've been working on lately:
     
    lower class building near a park:
     

     
    the elevated park is progressing (i also thought about barricading some streets as requested) some military took over the parking:
     

     
    haussmanian buildings (note the ground floor across the street are furniture shops):
     

     
    one of the rare bars in paris where they make their own (discusting) wine:
     

     
    church "our lady of hope" and surroundings:
    (notre dame d'espérance, rue de la roquette -for those who want to take a look at the real one-)

  12. Like
    DoctahWong reacted to RobertJohnson in RELEASED: Build 27   
    NEVER MISS A BUILD WITH OUR MAILING LIST!:

    http://projectzomboid.com/lists/?p=subscribe&id=1

    Get notified when a new stable or experimental build are out!
     Released IWBUMS Hotfix #2 :

    Spoiler [bUGFIX]
    Fixed #00586 (You can now walk between theatre chairs and climb them) Fixed #00547 Fixed #00569 Fixed #00575 Fixed #00178 Fixed #00560 Fixed some bugs in zombies respawn, but please note this system may bug on previous saved game (specially from build 26). Fixed some bugs in the item distributions. Fixed Jewelry store world filler not working. [MP] Fixed bait not being removed when catching an animal with a trap. Fixed some weird "walking to" issue with trapping (#00579). Fixed some painting walls issues. Fixed some right click on farming plot issues. [MP] Fixed crafted lamppost sync issues. Fixed the version number. Fixed bug when there are more than 10 game controllers. Fixed Last Stand zombies no reset when launching a new game. Fixed some tiles definitions. Fixed a bug in some timed actions where the needed tool was re-equipped (meaning more time to do the action than necessary). Fixed some items distribution bugs (nails in fridge, REALLY ?). [NEW STUFF]
    [MP] Admin now see their names on top of their heads (so they know they're admin.. ) [MP] Admin now see player's username even if the DisplayUserName server option is false. [MP] Added a Ping system :A server option "PingFrequency" (in second, default 10), use it to define how much ping per second a client will do. A server option "PingLimit" (in ms, default 300), use it to define when a player will be disconnected if his ping is too high (not instant, he'll need to be higher than the limit for 5 ping) You can now see your ping (in ms) in top left corner, with color display : Green for ping < 150ms, orange for ping < 300ms and red for ping > 300ms Was already there in build 27 but forgot to say it : Blood and corpse now decay after some time (only in SP for now). Added tooltip over "Join Server" and "Quick Join" button when they're not available to explain why. Allow choosing a spawn region when starting a new character from an existing savegame. You now won't see the server with a different build number than you in the public server list.  
    [bALANCE]
    Reduced the numbers of zombies in the Mall, plus I tweaked the system a bit to be more realistic (no more 30 zombies spawning on top of the stairs, etc.). Changed a bit the PublicServerList UI to be more user friendly. Lowered the difficulty of trapping (less likely loose your bait, no more trap break for now, bit more easier to catch animals)
     
     
    NEW MAP WARNING : Your build 26 saves will be compatible with this new build 27, unfortunatly to see the mall and the new awesome cells, you'll need to do a new game, sorry for the inconvenience !
     
    [NEW STUFF]
    New world filler for Gun store and Trash can. [TRANSLATIONS]
    Updated translations : Polish, Czech, Spanish, European Portuguese, Russian, Italian. Added Spanish-Argentina translation. [NEW STUFF]
    Trapping ! Yay ! Info here : http://theindiestone.com/forums/index.php/topic/8800-the-trapping-system/ Public server list, info here : http://theindiestone.com/forums/index.php/topic/8768-how-to-public-server/ Lot of new cells (> 10) in West Point ! Including a theater, and AN AWESOME HUGE MALL ! [Multiplayer] IMPORTANT : New MD5 Checksum for Multiplayer, everytime a client will connect to any server, all his lua file (including loaded mods) will be compared to the server ones, if ANYTHING is modified, the connection will be refused, I'll add a serverOption to configure this, but it should mean : no more hacking, yeah ! World filler : https://pbs.twimg.com/media/BnlmjE9IUAA-IRf.jpg:large World zones (could be usefull for modding, we'll use them for trapping, NPC, farming...) : https://pbs.twimg.com/media/Bnrlp8HIIAAe4vc.jpg:large Lot of new items :Dead animals Earplugs Rings Various toys ... Propane tank for BBQ ! Ability to grab and move corpse ! A corpse will only have 8 in capacity (instead of 50) Some new container icons (microwave, vending machine). If you don't have the required mod to login a server, the name and url (if present) of the mods will be displayed. Little UI Change on Mods Selector (easier to use, added a "Get mods !" button that link to the modding sub forum). Added a check box for the Survival Guide "show on startup" default is true. Added a new .bat : ProjectZomboid64 - Launcher, if you can try it (specifically on Linux/Mac) and tell me if everything's good, that would be AWESOME ! [bUG FIXES]
    Building a "roof" (understand floor on 2nd level) will protect you from rain when below. Fixed a bug with the safety system not allowing PVP if disabled. Some fix in the items distributions (spawning shoes in vending machine of the laundry.. ). Fixed sometimes trees didn't drop logs. No longer instant plaster/paint. Plastering a wall will now use the plaster bucket, and fill it at a water source won't fill the plaster again. To plaster you know need to have a wall at least lvl 4 and be at least lvl 2 in woodwork. Can now craft the Sticks Trap. Microwave act as stove again. Fixed a weird world filler shelving (the white shelve in kitchen). Added timed actions for every trap actions (no more abuse). Minor fixes on trapping. It's not possible anymore to break the window of the gun store without a sledgehammer. Can't climb through broken window on gunstore if the fence is still here. No more kitchen knives spawn in gun store. Update PZServerSettings.exe : the file will be saved directly in the right folder with the right name (users/YOU/Zomboid/Server/servertest_SanboxVars.lua). Fixed the public server list being sorted by name and not players number. Fixed the server sometimes pinging way too much PZ.com (may have cause some lags). [bALANCE]
    Fishing timed action will add a random part (so every try you fish, the time to got something/nothing will be different), also up a tad the time needed. Slight up of the spawn rate of the trowel. [MODDING]
    Added a "SkillRequired" in recipes, for example : SkillRequired=Woodwork:1;Trapping:2; Added RainManager.getRainIntensity() function Added "OnServerStarted" event. Added "OnThunderStart"/"OnThunderStop" event. [TRANSLATION]
    Added new stuff to translate : http://theindiestone.com/forums/index.php/topic/2103-official-translation-files/page-4#entry110264
  13. Like
    DoctahWong got a reaction from Wasted507 in RELEASED Build 26   
    *Pats your shoulder*
     
    I know that feeling bro... well, not really. I mean, you're a cruel monster that gives people warnings and executes them if they don't listen!
  14. Like
    DoctahWong reacted to cmseter in Gas station - first try at making a building   
    Hi,
    This is my first try at making a buidling. Some of the tiles seems to disappear when I place it in WorldEd, don't know why.
     
    Gas station
     
  15. Like
    DoctahWong reacted to Dahugo in The Stomping Land (Dinosaur Survival Game)   
    Hey,
     
    I thought I should share this Indie Project with you guys.
     
    The Stomping Land by Supercrit is a dinosaur survival game where you have to survive on a lonely island with dinosaurs on it. There are different kinds of dinosaurs, herbivores (for example a Stegosaurus) and carnivores(example: T-Rex). The game features Multiplayer and PvP too, so you can also play on servers with other people.
     
    The game opens its gates on May 30th for non-kickstarter backers on Steam Early Access. The current price is going to be set at 24,99$, quite high imo.
     
    Here's the YT Channel with gameplay impressions, including the Early Access trailer.
     
    So what do you think about it? I really like the idea of the developers, although there are some points which make me think about whether buying it at the beginning or not (e.g.  the price).
     
    For more information, see here (Official Homepage).
  16. Like
    DoctahWong got a reaction from Zimbie in Lifeless - another zombie survival game   
    Right... I'd like to see how true that statement is. ._.
  17. Like
    DoctahWong reacted to Sassa87 in Sassa's Stuff   
    I have been making several houses (and 2 offices) the past days, so I figured I'd share them with everyone. I hope you all like them.
    If you do use them, I'd appreciate it if you give me credit please.

    I hope to learn more soon, including putting in my own textures and tiles eventually.

    x
    Sas










     
     
     
     
     
     
     
  18. Like
    DoctahWong got a reaction from Suffokate in RELEASED Build 26   
    But... will you put FRENCH FRIES in your soup... or a baguette?... or french toast?... OR PANCAKES?
  19. Like
    DoctahWong reacted to grivcin in Project Chernaurus: (Reworking...)   
  20. Like
    DoctahWong got a reaction from 956Texas in Tienda de Musica   
    Hola amigo!
     
     
    ... i'm unfortunately not fluent in Spanish. Welcome to the forums!
  21. Like
    DoctahWong got a reaction from Sangennaru in Tienda de Musica   
    Hola amigo!
     
     
    ... i'm unfortunately not fluent in Spanish. Welcome to the forums!
  22. Like
    DoctahWong got a reaction from Sieben in DoctahWong's buildings   
    Preview of the Hospital:
     

  23. Like
    DoctahWong got a reaction from Sieben in DoctahWong's buildings   
    Hey guys!, just a quick update and it's an unfortunate one.
     
     
    I'll have to delay the building and my map building project due to spacing issues.
    But i'll be back!
  24. Like
    DoctahWong got a reaction from Marcelmarceau in DoctahWong's buildings   
    Preview of the Hospital:
     

  25. Like
    DoctahWong got a reaction from Wilson SDS in Commonly Suggested Suggestions   
    I'm pretty sure he rubs the zombie's guts on himself and Clem, which can be said due to the stains you see on Clem. Chances are he rubbed the blood on her the fact he went 
    Spoiler all badass during the epic part of the last episode and got blood during the slaughter.
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