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TehaGP

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Posts posted by TehaGP

  1. When some containers start to fill up with items (like shelves), they will change their Sprites to some variant filled versions like this PZ WIKI GIF: https://pzwiki.net/wiki/File:BarShelf.gif

    I Remember it's planned in the future for shelves and similar containers to show the actual item in them, but for now, adding an option so you can visually disable this Sprite variants and fill it  yourself while still being able to use the container as storage (like the screenshots) would be nice.

     

     

    Empty Shelves

     

    20210916192350_1.thumb.jpg.b5ba7b33645e1dc7db740791269fabbf.jpg

     

     

    Right now if you put things inside the Shelves, it will kind of glitch/mix with the items on top of it.

    20210916192534_1.thumb.jpg.3abd4e879f55c493588ee336a00dba59.jpg

  2. Currently in the game there aren't many ways to control body sweat, except going all naked against zombies (which can be kind of dangerous)
    Being able to use the Perfume or a new Deodorant Item to at least reduce the amount of sweat you produce and help keep your clothes dry during the fights and all would be really nice.

    image.png.af14394ab9fc57b716e89aae01b68548.png

     

  3. In the future when It's all done with these "small" 3D Item, is there any plans to add the same stuff  for Trees? something like what happens in The Forest
    (Video to show what I 'mmeaning)

     

  4. WARNING: To demonstrate my idea, there is a "Gore / Visual" zombie image from The Walking Dead show.

    (I'm also sorry if I wrote something wrong, I'm a little bit rusty in English)


    Half Eaten Zed = Sometimes I find random corpses with used cloths and I can imagine they must be other survivors who were killed by zombies (which caused their cloth to wear out). But what if, instead of just a dead body, there were some new and unique half-eaten zeds? They can be something like a very slow Crawler, maybe with 20-25% of his Movement Speed. Types can be unlimited, no legs, no arms. They wouldn't have much or any loot, and would be there more for the environment and a little extra danger.

    Some of those without legs could also be found near fences, as if they were trying to climb and the zombies grabbed their legs and ate them.

    The-Walking-Dead-image-the-walking-dead-36381021-1200-899.thumb.jpg.d2bad500ef0d04c812c228e1f1b399d0.jpg


     

    image.png

  5. Sadly thats a Big No's which s listed in the "Commonly Suggest Suggestions" list (But who knows, maybe far in the future when the NPCS are fully implemented that could change)
    But hey, I've already played exactly like that in a PZ server build 40, no zombies, just working and chatting, pure RP just like GTA V. and SAMP You will probally find lots of then when the MP comes out

  6. A small idea for "Immersion" would be to add Keyrings without names spawning in zombie corpses after you kill then, and the key that would spawn just inside the zombie container would be inside the KeyRing
    It would be nice for those who wants to organize their keys and have more than one KeyRing (Like having one for Working Cars, the other one for random houses, the other for Enemies Keys in MP and etc;)
    being able to rename the Keyring would be nice too.

  7. Something similar to a poncho like Daryl used would be nice too. (Even so it  would not protect 100% from Rain, it would still give some protection and also look really nice)
    the-walking-dead-daryl-norman-reedus-1615191925.jpg?crop=0.587xw:0.881xh;0.170xw,0.0208xh&resize=480:*TWD-Daryl-Dixon.png

  8. 3 hours ago, diegou said:

    Já tentei e não deu :(

    Tentou reinstalar? ou pelo menos verificar a integridade dos arquivos (Clique direito sobre o jogo no menu da Steam > Propriedades >  Arquivos Locais > Verificar Integridade dos arquivos...

  9. No meu notebook ocorre um erro semelhante e nunca descobri o por que, mas a "solução" que eu consegui foi abrir a pasta local do jogo ( Program Files 86x > Steam > Steamapps > Common > ProjectZomboid ) e abrir diretamente pelo ProjectZomboid 32 (O Aplicativo, não o Arquivo em Lotes)
    Mesmo meu notebook sendo 64 bits, apenas o de 32 funciona

  10. Just like when the Zeds get behind you and drag to the ground, they should also have a rear vulnerability (other then the insta stab with the knifes)
    When behind a Zed and unnoticed, if you press and push him with your bare hands (Pressing SPACE or CLICKING ) he should insta fell directely to the ground

    Suggested by Arkhnen: Attacking a unaware zombie with a blunt weapon should also make him fell to the ground

  11. An option in the accessibility menu where you could disable "Opening Doors" by clicking on then
    I know that there is a mechanic  when you fighting zombies next to a door, even if you click on her, it won't open
    But even so, I still fear a little that some bug could occour, like a double click after you killed the zombie, and BUM, the door opens 

  12. (First, sorry for any mispells or incorrect words)

     

    I was playing PZ today and had some ideias for a better improval, so i will go by topics:

     

     

    1 - Search Bar

    Sometimes when you have a ton of itens you get lost (at least i get) soo a Search by name would be really useful

     

    2 - Create Category

    When your looting or moving something, sometimes the itens can get scrambled through your inventory, and you could like drop your wrong gun by mistake. So a "Create Category" option would be nice, here's an example:

     

    Category: Equipments

    A New inventory section (divided like the Equiped Itens) would be created, and you could drag your items from your principal inventory to there (it wouldn't weight less or anything, it would just be more organized and divided)

  13. I Found a little bug on the last build, if you start to smoke a cigarrete and cancel the action (like pressing Esc) the action will be canceled without doing the animation, but it will still consume the cigarrete and will reduce your stressed mood, no big deal, i just tought i should report it here


  14. The video shows the bug that's been happening to me since the running zombie update, when I'm facing them and they run to me, they just cross me and bite me in the back.


    Sandbox Settings:
    Zombie Speed: Random
    Zombie Resistance: Random
    Zombie Strength: Random
    It was the only thing I changed in the zombie settings.

  15. I was ambushed in a room and the window was closed. After I died, I thought, "It would be so good to be able to run against the window and jump, breaking the glass so I could escape."
    It would hurt you for sure, leaving shards of glass scattered all over your body (maybe just your arms since the window-jumping animation I imagine would be jumping with your arms in front of you) but it would be a lot better than dying for the zombies in the bedroom.

  16. Here's some new traits that I think it could be in the game, if you have anything to suggest, please leave a comment below.

     

    POSITIVES

     

    Scavenger
    Look more closely at places and have a chance to find more items.
    +10% chance of getting several items at once(Like finding more food on a fridge)
    -6 Trait Points

     

    NEGATIVES

     

    Can't stand blood
    gets sick of seeing blood on the floor and on his clothes. Unhappiness increases as you spend more time surrounded by blood.
    +8 Trait Points

     

    Hates reading
    Get bored reading books (Any kind)
    Reading books, newspapers or magazines no longer regains happiness
    +6 Trait Points

     

    Alcoholic
    Stress and unhappiness decrease after drinking alcoohol
    Unhappiness rises when alcoohol is not consumed

    +6 Trait Points

     

    Can't drive
    Doens't know how to drive cars
    +8 Trait Points


     

  17. Here's some new skills that I think it could be in the game, if you have anything to suggest please leave a comment below.

     

    AGILITY

     

    Steering


    Your Steering skill gives you more control over the car, allowing you to brake faster and make turns smoother
    This can be leveled by driving the car on max speed. Note that if the player is Speed Demon he will gain xp on the normal max speed, and if he's Sunday driver he will earn half the xp.

     

    Grabber
    Your grabbing skill gives you more speed while grabbing items.
    This can be leveled by getting more than 3 items in sequence.

     

    PASSIVE

     

    Reflex
    Your reflex skill gives you more chance to avoid getting bitten by a zombie when opening a door or walking by a corner, when you see the zombie by surprise he will get slow by 0.10 seconds while going for you. Note that when more you level up your skill, more time the zombie will get slow (Going from 0.10 seconds to 1 second or something like that)
    This can be leveled by attacking the zombie on reflex before he attacks you.


     

  18. Here's some new occupations that I think it could be in the game, if you have anything to suggest please leave a comment below.

     

    College student
    Has a chance to double the earned xp
    -2 Trait Points

     

    Traceur 
    Jumps over fences and windows more faster
    Less likely to trip and fall
    -8 Trait Points

     

    Accumulator
    The house you start will have more random loots.
    -4 Trait Points

     

    Gardener
    Water and plant faster
    +2 Farming
    +1 Blade Accuracy
    -4 Trait Points

     

    Handyman
    +1 Carpentry
    +1 Electrical
    +1 Mechanics
    -6 Trait Points

     

    Car burglar
    Can hotwire cars
    +1 Lightfooted
    +1 Sneaking
    -10 Trait Points

     

    Couturier
    Waste less durability of clothes, can repair and clean then faster
    -4 Trait Points

     

    Healer
    Knows how to use medicinal herbs
    +1 First Aid
    +2 Trait Points

     

    Outdoor survivor
    Has more durabilitty on homemade items
    +1 Fishing
    +1 Trapping
    +1 Foraging
    +1 Farming
    +1 Carpentry
    -12 Trait Points

     

    Butcher
    Can cut meats faster
    +1 Cooking
    +2 Blade Acurracy
    +2 Blade Maintenance
    -6 Trait Points

     

    Athlete
    Have more running resistance
    +3 Fitness
    +3 Sprinting
    -10 Trait Points

     

    Bodybuilder
    Strong, but heavy and slow.Weighs 90 pounds
    Can push further
    +5 Strength
    -1 Fitness
    -8 Trait Points
     

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