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  1. crossed

    Sunstar Snaps

    The tattered clothing looks awesome, makes me want to turn off the chance for infection and just fight zombies all the time Glad you pointed out that you're going to try to keep the "feel" of the controls. A lot of the time I see people complaining about clunky, unresponsive controls because the character moves realistically and doesn't follow every input in an instant, defying the laws of physics. Though personally I like the more realistic, weighty movement in games, so I hope you'll find a nice balance between the two
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    Red Hand Gang

    I'm not much for fashion but that spear guy crossed the line with wearing (what looks like) a knitted sweater under the suit jacket + skinny jeans
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    PZ Community New Outfit Thinktank

    Visibility vest, hardhat (construction worker?) Security guard (however a typical security guard looks over there..) Hazmat suit? Also as far as I can tell zombies are always fully clothed, I think some of them could be at least shirtless (missing their pants might look a little silly though )
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    OMG that makes me so happy I love it when you can do that in games, it adds so much to the immersion (for me anyway..)
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    Looks awesome! It would be nice if you could sit down and do stuff like reading or eating that way. Or at least just sit down (even if you're not tired) and chill by the fireplace or something at the end of a long day
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    realistic clothing change Basically just make sure that it fits the game and that it wasn't suggested before, so yours was good but it's already in the works
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    realistic clothing change

    Being covered in blood is already in the works, next update I think
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    Armored cars

    I'd personally love to see that in the game, it was mentioned in one of the thursdoids a few months ago as a distant possibility:
  9. I have no idea what's Night of the dead like, but there is a sandbox option to make the zombies active only at night, that makes scavenging during the day easier. There's also a mod called Nocturnal zombies that makes the zombies even more active at night. Combining the two you could probably set up something like easy scavenging time during the day and running and hiding time during the night
  10. Haha that guy must be the worst survivor ever. "OMG I ended up in a corner SOMEHOW, there's literally no way to get out of here" *shoots himself*
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    Megatest VIII: We Need YOU! [COMPLETE]

    I second this, with a huge horde around the closer zombies seemed to have the same laggy movement as the ones farther ones. And I also noticed that sometimes zombies seemed very unresponsive, I could walk right next to them and they wouldn't react, thought it was some server setting to make them less aggressive or something.. Though this was my first time playing PZ online so I don't have any point of reference.
  12. I assumed they take their cut from the full price unless the game is actually on sale on steam, but I don't know to be honest
  13. Well, Valve is probably not going to give up their 30% cut just because you've already own the game on a different (competing) platform, so the $5 would go to them and the devs would have to do all the extra work to make it possible and get nothing in return. So while it sounds kinda reasonable from the players' standpoint, it's not that reasonable from the devs' standpoint. That's said, it's almost Christmas and the game will probably go on sale, and if for some reason I happen to get a key from the controller testing I'll give it away because I don't have friends D: xD
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    Container Order

    You can scroll up once to jump to the last container on the list which is usually (always?) the floor, at least with the mouse, not sure if you can do it with controllers.
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    You know they aim for realism when the "models" are hungry while showing off the clothes x) Talk about realism, I'm not sure how realistic it is that zombies wear hats; them dying at some point without the hat falling off their heads, but it adds diversity so I'm okay with that