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TehaGP

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Everything posted by TehaGP

  1. some sandbox settings like that would be fun as there are many mods out there that does the same but eventually gets bugged with newer versions something that could also be added could be "Zombies hide from the Rain" and "Zombies hide from the Fog". would be nice to have like, insta hiding and stuff like they feared the rain
  2. When some containers start to fill up with items (like shelves), they will change their Sprites to some variant filled versions like this PZ WIKI GIF: https://pzwiki.net/wiki/File:BarShelf.gif I Remember it's planned in the future for shelves and similar containers to show the actual item in them, but for now, adding an option so you can visually disable this Sprite variants and fill it yourself while still being able to use the container as storage (like the screenshots) would be nice. Empty Shelves Right now if you put things inside the Shelves, it will kind of glitch/mix with the items on top of it.
  3. Hi, could you please change my name to TehaGP? thanks
  4. Currently in the game there aren't many ways to control body sweat, except going all naked against zombies (which can be kind of dangerous) Being able to use the Perfume or a new Deodorant Item to at least reduce the amount of sweat you produce and help keep your clothes dry during the fights and all would be really nice.
  5. TehaGP

    PatBrEris

    In the future when It's all done with these "small" 3D Item, is there any plans to add the same stuff for Trees? something like what happens in The Forest (Video to show what I 'mmeaning)
  6. WARNING: To demonstrate my idea, there is a "Gore / Visual" zombie image from The Walking Dead show. (I'm also sorry if I wrote something wrong, I'm a little bit rusty in English) Half Eaten Zed = Sometimes I find random corpses with used cloths and I can imagine they must be other survivors who were killed by zombies (which caused their cloth to wear out). But what if, instead of just a dead body, there were some new and unique half-eaten zeds? They can be something like a very slow Crawler, maybe with 20-25% of his Movement Speed. Types can be unlimited, no legs, no arms. They wouldn't have much or any loot, and would be there more for the environment and a little extra danger. Some of those without legs could also be found near fences, as if they were trying to climb and the zombies grabbed their legs and ate them.
  7. Sadly thats a Big No's which s listed in the "Commonly Suggest Suggestions" list (But who knows, maybe far in the future when the NPCS are fully implemented that could change) But hey, I've already played exactly like that in a PZ server build 40, no zombies, just working and chatting, pure RP just like GTA V. and SAMP You will probally find lots of then when the MP comes out
  8. A small idea for "Immersion" would be to add Keyrings without names spawning in zombie corpses after you kill then, and the key that would spawn just inside the zombie container would be inside the KeyRing It would be nice for those who wants to organize their keys and have more than one KeyRing (Like having one for Working Cars, the other one for random houses, the other for Enemies Keys in MP and etc;) being able to rename the Keyring would be nice too.
  9. TehaGP

    Cloak

    Something similar to a poncho like Daryl used would be nice too. (Even so it would not protect 100% from Rain, it would still give some protection and also look really nice)
  10. Oh, that is a good ideia actually. Blunt Weapons making unaware zombies colapse to the ground
  11. Tentou reinstalar? ou pelo menos verificar a integridade dos arquivos (Clique direito sobre o jogo no menu da Steam > Propriedades > Arquivos Locais > Verificar Integridade dos arquivos...
  12. No meu notebook ocorre um erro semelhante e nunca descobri o por que, mas a "solução" que eu consegui foi abrir a pasta local do jogo ( Program Files 86x > Steam > Steamapps > Common > ProjectZomboid ) e abrir diretamente pelo ProjectZomboid 32 (O Aplicativo, não o Arquivo em Lotes) Mesmo meu notebook sendo 64 bits, apenas o de 32 funciona
  13. Just like when the Zeds get behind you and drag to the ground, they should also have a rear vulnerability (other then the insta stab with the knifes) When behind a Zed and unnoticed, if you press and push him with your bare hands (Pressing SPACE or CLICKING ) he should insta fell directely to the ground Suggested by Arkhnen: Attacking a unaware zombie with a blunt weapon should also make him fell to the ground
  14. Yeah It's exactaly what MadDan2013 said: An option to only being able to open doors by using "E" The paranoia also gets me everytime
  15. An option in the accessibility menu where you could disable "Opening Doors" by clicking on then I know that there is a mechanic when you fighting zombies next to a door, even if you click on her, it won't open But even so, I still fear a little that some bug could occour, like a double click after you killed the zombie, and BUM, the door opens
  16. (First, sorry for any mispells or incorrect words) I was playing PZ today and had some ideias for a better improval, so i will go by topics: 1 - Search Bar Sometimes when you have a ton of itens you get lost (at least i get) soo a Search by name would be really useful 2 - Create Category When your looting or moving something, sometimes the itens can get scrambled through your inventory, and you could like drop your wrong gun by mistake. So a "Create Category" option would be nice, here's an example: Category: Equipments A New inventory section (divided like the Equiped Itens) would be created, and you could drag your items from your principal inventory to there (it wouldn't weight less or anything, it would just be more organized and divided)
  17. I Found a little bug on the last build, if you start to smoke a cigarrete and cancel the action (like pressing Esc) the action will be canceled without doing the animation, but it will still consume the cigarrete and will reduce your stressed mood, no big deal, i just tought i should report it here
  18. The video shows the bug that's been happening to me since the running zombie update, when I'm facing them and they run to me, they just cross me and bite me in the back. Sandbox Settings: Zombie Speed: Random Zombie Resistance: Random Zombie Strength: Random It was the only thing I changed in the zombie settings.
  19. I was ambushed in a room and the window was closed. After I died, I thought, "It would be so good to be able to run against the window and jump, breaking the glass so I could escape." It would hurt you for sure, leaving shards of glass scattered all over your body (maybe just your arms since the window-jumping animation I imagine would be jumping with your arms in front of you) but it would be a lot better than dying for the zombies in the bedroom.
  20. yeah the points need to be set right to not be too op and also not be horrible
  21. Here's some new traits that I think it could be in the game, if you have anything to suggest, please leave a comment below. POSITIVES Scavenger Look more closely at places and have a chance to find more items. +10% chance of getting several items at once(Like finding more food on a fridge) -6 Trait Points NEGATIVES Can't stand blood gets sick of seeing blood on the floor and on his clothes. Unhappiness increases as you spend more time surrounded by blood. +8 Trait Points Hates reading Get bored reading books (Any kind) Reading books, newspapers or magazines no longer regains happiness +6 Trait Points Alcoholic Stress and unhappiness decrease after drinking alcoohol Unhappiness rises when alcoohol is not consumed +6 Trait Points Can't drive Doens't know how to drive cars +8 Trait Points
  22. Here's some new skills that I think it could be in the game, if you have anything to suggest please leave a comment below. AGILITY Steering Your Steering skill gives you more control over the car, allowing you to brake faster and make turns smoother This can be leveled by driving the car on max speed. Note that if the player is Speed Demon he will gain xp on the normal max speed, and if he's Sunday driver he will earn half the xp. Grabber Your grabbing skill gives you more speed while grabbing items. This can be leveled by getting more than 3 items in sequence. PASSIVE Reflex Your reflex skill gives you more chance to avoid getting bitten by a zombie when opening a door or walking by a corner, when you see the zombie by surprise he will get slow by 0.10 seconds while going for you. Note that when more you level up your skill, more time the zombie will get slow (Going from 0.10 seconds to 1 second or something like that) This can be leveled by attacking the zombie on reflex before he attacks you.
  23. Here's some new occupations that I think it could be in the game, if you have anything to suggest please leave a comment below. College student Has a chance to double the earned xp -2 Trait Points Traceur Jumps over fences and windows more faster Less likely to trip and fall -8 Trait Points Accumulator The house you start will have more random loots. -4 Trait Points Gardener Water and plant faster +2 Farming +1 Blade Accuracy -4 Trait Points Handyman +1 Carpentry +1 Electrical +1 Mechanics -6 Trait Points Car burglar Can hotwire cars +1 Lightfooted +1 Sneaking -10 Trait Points Couturier Waste less durability of clothes, can repair and clean then faster -4 Trait Points Healer Knows how to use medicinal herbs +1 First Aid +2 Trait Points Outdoor survivor Has more durabilitty on homemade items +1 Fishing +1 Trapping +1 Foraging +1 Farming +1 Carpentry -12 Trait Points Butcher Can cut meats faster +1 Cooking +2 Blade Acurracy +2 Blade Maintenance -6 Trait Points Athlete Have more running resistance +3 Fitness +3 Sprinting -10 Trait Points Bodybuilder Strong, but heavy and slow.Weighs 90 pounds Can push further +5 Strength -1 Fitness -8 Trait Points
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