Xonic
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Posts
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Reputation Activity
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Xonic got a reaction from Geras in IWBUMS 41.43 released
Performance improvements for high zombie density.
Yuuuuuuuuuuuuuuuuuuuuuus
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Xonic got a reaction from numbersixthecat in IWBUMS 41.43 released
Performance improvements for high zombie density.
Yuuuuuuuuuuuuuuuuuuuuuus
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Xonic got a reaction from geronimo553 in IWBUMS 41.43 released
Performance improvements for high zombie density.
Yuuuuuuuuuuuuuuuuuuuuuus
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Xonic got a reaction from numbersixthecat in IWBUMS 41.42 RELEASED
Since an update a month ago, the game lags heavily when there are above 5000 zombies in the cell. Is optimization also in the plan?
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Xonic got a reaction from Pandorea in Press "R" to change flash light battery when there is no gun in inventory
Just like how you change clip, you can press Reload to change your flash light's battery when there is no gun in your inventory. Or you can Press Ctrl+R to change battery if you are using gun.
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Xonic got a reaction from Faalagorn in Press "R" to change flash light battery when there is no gun in inventory
Just like how you change clip, you can press Reload to change your flash light's battery when there is no gun in your inventory. Or you can Press Ctrl+R to change battery if you are using gun.
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Xonic got a reaction from Pandorea in This fence gate crashes game when trying to open it
It's a mod map, the other side of the fence gate is fine except of the low health, but this side crashes the games immediately if you try to open it
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Xonic got a reaction from AndrewNikolaenko in tennis net doesn't need wall cut away effect
It should be displayed as normal short fence
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Xonic got a reaction from AndrewNikolaenko in Minor display issue: modern oven's lighting
I understand why this is happening. Though I think you can make the left side tile turns on the top oven and right side tile turns on the bottom oven.
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Xonic got a reaction from AndrewNikolaenko in Duct vent layering issue
The duct vent used to display correctly, but after an update there is an layering issue
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Xonic got a reaction from Sanctus in Make the fatigue penalty start with "Tired" instead of "Drowsy"
Now when the player gets "Drowsy" moodle, a heavy penalty applies on the combat. It would be more reasonable to start the penalty at "Tired", and makes "Drowsy" a warning sign to player.
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Xonic got a reaction from Mr_Sunshine in Make the fatigue penalty start with "Tired" instead of "Drowsy"
Now when the player gets "Drowsy" moodle, a heavy penalty applies on the combat. It would be more reasonable to start the penalty at "Tired", and makes "Drowsy" a warning sign to player.
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Xonic got a reaction from Zorak in Make the fatigue penalty start with "Tired" instead of "Drowsy"
Now when the player gets "Drowsy" moodle, a heavy penalty applies on the combat. It would be more reasonable to start the penalty at "Tired", and makes "Drowsy" a warning sign to player.
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Xonic got a reaction from Geras in Make the fatigue penalty start with "Tired" instead of "Drowsy"
Now when the player gets "Drowsy" moodle, a heavy penalty applies on the combat. It would be more reasonable to start the penalty at "Tired", and makes "Drowsy" a warning sign to player.
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Xonic got a reaction from ZAMNPlayerD in Make the fatigue penalty start with "Tired" instead of "Drowsy"
Now when the player gets "Drowsy" moodle, a heavy penalty applies on the combat. It would be more reasonable to start the penalty at "Tired", and makes "Drowsy" a warning sign to player.
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Xonic got a reaction from Maris in Zombie can climb through metal gate if it is behind a window
Zombie now can broke the glass on the other side of the metal gate and climb through it.
BTW the glass panel now shows its edge, which looks weird
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Xonic got a reaction from Pandorea in Stuck in fishing animation
Nomis is stuck in fishing animation, check the video for detail. timecode included
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Xonic got a reaction from MrHrulgin in Add gasoline action stops if the gas can is in a bag, B41
After you clicked Add gasoline on a vehicle, the character would walk to the gas tank, but if the gas can is in a bag, the character will only take the gas can out the bag and then stops. Have to click Add gasoline again to put gas in vehicle.
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Xonic got a reaction from Ciber Ninja in Xonic's Mega Mall
The mall is now entering public beta testing now =w=
Download the mall testing version here: https://www.dropbox.com/s/5ayrbv24wcuykaa/Xonics Mall.rar?dl=0
The building is finished, the parking lot is still under construction
If you see anything (except the railing, there are coding issues in the editor and the fix is on the way) that you feel odd inside the mall building, just post to this topic =w=
And thank cardenaglo for contribute to this mall project for making the parking lot.
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Xonic reacted to TheRealXeonyx in Possible vehicle interiors solution
I've been mulling this idea since the vehicles branch was released and I think I might have found a solution to having visible, interactive interiors in larger vehicles such as campers, rv's, cube trucks,semi's, etc. It's easier shown than described so I made up some screenshots:
For gits and shigs; lets say this is a camper
And I want to setup or lock down the vehicle
I would have to park inside a highlighted area that I would select either left to right or up to down so the interior could be properly generated
Now that I am parked inside the highlighted area, I would turn the vehicle off
And as such, the interior is now generated, perfect for camping in the woods or for those that like a life on the road
So, is this a feasible solution, or is this just wishful thinking?
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Xonic got a reaction from Ciber Ninja in Building Editor coding error (tiles appears different in game from in editor)
Other people told me they have the same problem, too, and now the only solution it's to create a custom tiles set to replace the wrong tiles. So this could be an editor issue.
And I thought I was posting in the help forum, must be a misclick of me. If any moderator sees this, please move this topic to the help section, thanks.
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Xonic got a reaction from cardenaglo in Xonic's Mega Mall
The mall is now going to be tested for performance and glitches.
Thanks for cardenaglo for making the mall into a mod!
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Xonic got a reaction from shoegae in Xonic's Mega Mall
The roof, big enough to land helicopter. There is also a playground and sport area on the roof with a small rooftop cafe
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Xonic got a reaction from NEONPHAZE in Xonic's Mega Mall
The Mall is visually finished now.
First floor
Second floor
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Xonic got a reaction from Atoxwarrior in Xonic's Mega Mall
Eerie Country could have a mall nearby =w=