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About Sanctus

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  • Birthday February 6

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  1. I usually have hundreds by the first week, so you might be looking in the wrong places. They tend to spawn in trash cans and warehouse buildings, I don't know if I've ever seen them on a corpse.
  2. That's interesting, I like the game the best after the water and power go out and I have to supply those things on my own. I agree that we should have this setting even though I wouldn't use it, if it's simple enough and lets people play how they want then why not?
  3. Not sure if you tried this already but you can right click on the corpse icon in the top left of your screen where it shows what you have equipped and it will give you the same menu as if it was in your inventory. Might be able to drop it that way. And I'm not smart enough to do it but is there a way to manually edit your characters file and delete the equipped item?
  4. Sanctus

    Sound files

    I was roaming the game files and I found a bunch of zombie sounds, some used some unused. Does anyone know which ones are used? I want to replace them with my own sounds.
  5. FIrst off, sorry for the mini-necro, I've been on vacation. I was indeed wrong about the apple pie, I had the wrong quantity of pie. When I look at an actual slice it is indeed closer to the number you gave here. I thought it was low too but I was too focused on my point to confirm that, my bad. You also make a good point about the raw vs. baked potato so I checked the USDA calorie count for potatoes. Here is some data from a much more reliable source: https://fdc.nal.usda.gov/fdc-app.html#/food-details/170026/nutrients one hundred grams of potato is about 70 calories and one medium sized potato is about 160. This is indeed about 40 calories lower than the numbers on the other website so I think I agree with your assertion about the butter. If the vegetables are meant to be 100 grams in game it would be nice if some vegetables had their hunger rates changed, -18 seems a bit high for half a potato. The other option would be to keep the hunger the same but treat a potato item (or any vegetable) as a single item of that type with the calories of that item. For example a potato in game would have the calories of a medium sized potato. I would like the random variations as well, maybe three kinds of each veg (small, med, large) and the higher your skill the better chance of the good ones?
  6. They have the paws music in here?! So many hidden gems in the local files.
  7. That'd be alright but the food doesn't vary in size or weight in game. Every potato is a carbon copy of every other potato, which is fine because it's a game, I just assume each potato is a completely average potato. I looked up the calorie count of the average single potato because that's what the game tells me I have. It doesn't really make sense for the game to track calories per 100 grams while telling my I have a single potato of size 0.2. However 100 grams of potatoes has even more calories than a single potato does. Potatoes are at around 200 calories for 100 grams. About half as much as an equal amount of sugar. Grape leaves are a little less than 1 calorie per gram so your number is pretty accurate there for 100g. I'm not getting hung up on grape leaves or potatoes but they do explain my point fairly well. In the game I'm better off eating -4 hunger grape leaves than -18 hunger potatoes, even though the potatoes should provide much more energy per unit of food. And that is what any player would assume as well. Here is where I found potato energy density if anyone cares: https://bodyrecomposition.com/nutrition/what-is-energy-density (interestingly, fat has nearly ten times as many calories as potatoes) I'd actually like it if they increased the calorie count of potatoes and other veg to be more accurate while increasing the grow times to be a bit more realistic. That way it wouldn't be unbalanced but you could still sort of maintain weight with that kind of diet.
  8. On standard settings zombies will always form into groups of around that size. It should be the same for any single player game you run unless settings are changed in sandbox. There are settings for how large the groups can be, distance between group members, and distance between groups. The standard settings go for medium sized tightly packed groups about 20(ish) squares from each other.
  9. The vegetables the you farm are basically useless because even if you eat constantly you can't maintain weight. The issue I believe is that the calories counts of all these foods are vastly underestimated. A potato in game has 70 calories, in real life they have around 160. Why do grape leaves and potatoes have the same calories? Cabbage in game has 178 calories, in real life they have around 240. Radishes in game have 1 calorie?! In real life they have around 15. Lettuce surprisingly is accurate. Make it easier to maintain weight from your garden please! It looks like the non-perishable foods/stuff you find in shops have way too many calories as compared to real life. A slice of apple pie has 67 calories, but a slice of pie in game has over 400! It's probably another kind of pie but that is pretty high for a single slice.
  10. Well that's my all time record! Kind of wish I'd backed up the save but I don't know if I'd consider it fair then. Really fun to make it to that point, the map looks so cool when erosion is maxed out.
  11. I really liked the images of Louisville from the dev blog but it made me curious about one thing. From what I understand Louisville is not a part of exclusion zone that we are inside of. So will it become available after the quarantine breach? Or will the lore adjust to include Louisville in the zone? If the former then will we eventually have an actual fence marking the edge of the zone? Will the military shoot us once NPC's are added in? It would be really fun to go to the gas station the reporter is at towards the end of the first week and crash the party too.
  12. It'd be fun to see a massive landfill behind my house. I like this.
  13. Has anyone noticed that the weapons stuck in zombies are incorrect now? Zombies will appear to have hunting knives or machetes in them but they are actually scissors and butter knives etc. Also I'm running a character that mains spear and it can be hard fighting even one on one due to the animation stutter. It just needs a pass and some testing to get it nice. It'd also be nice if your character only did the slice spear attack when backing up. It doesn't make much sense to me for my character to stop and stab while trying to retreat.
  14. Just the title. I fell through it by accident on one of my games.
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