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Pandorea

QA
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Everything posted by Pandorea

  1. Gotcha! Yeah, I see it now, thank you
  2. Just double checked this - char needs a "full" level 7 of carpentry to build or upgrade a wall/doorframe that is plaster-able (which is brought up in the tooltip for "upgrade to lvl 3"). So this is not "just got a full lvl 6, now I'm level 7" but "just got full lvevel 7 and now I'm level 8".
  3. Characters can and do move while reloading/racking weapons in vanilla game. If this doesn't happen for you - mperhaps one of the mods you have there is the cause?
  4. It is not useless - it is different and more nuanced compared to Build 40. For example, no longer sneaking and crouching in the middle of the road in front of a group of zeds makes you 100% invisible. They are not blind or deaf any more (a bug was fixed to make this happen) Think of it as if it is a new game that you need to learn, helped me
  5. Can confirm, I only get this if all the items in inventory are selected. Well, at least if more than the reported tomatoes is selected
  6. This is map from a mod, you're better off rising this issue with the creator, I think.
  7. I see that I missed that bit of info right there I am not sure if/when any bug fixes for previous builds will go in. At this time teams' focus is on animations and MP. You still should be able to stab those zeds easily enough though.
  8. Ah, you probably better off reporting this to the mod creator. Not much we can do with modded content...
  9. Thank you for the repro steps! I'll see if I can follow A couple of questions though: any mods? were the bags (schoolbag and suitcase) empty of logs? did the suitcase disappear?
  10. Could you try deleting the %ProgramFiles(x86)%\Steam\steamapps\common\ProjectZomboid\media\scripts\ file and then reverifying the game?
  11. Hmm.. when I follow these steps, the generator is dropped to the ground and I can see it and even interact with it by RMC... Which version of the game are you on? is this a new save in the build or a "carry over" one? Would be awesome if you could try this without the mod and see if it still happens
  12. Is this one particular type of wrecked vehicle or does this apply to all of burnt cars? Or does it apply to non-burnt cars too?
  13. Does this happen without a mod? Could be something specific that you do because my character got eaten alive in a couple of seconds under the same circumstances. Was it a single zed? Was it attacking from behind or front? What about clothes that your char wears?
  14. Even on 12 hr day the batteries of any vehicles I've tried still recharge... It seems quite a slow process compared to 1 hour days, but still. Do you have lights and heater on in your vehicle? What's the state of your Battery?
  15. Yes we do check the forum. And prevent "cluttery" messages like this one, I (or other team members) issue the "Pie" as a way of saying that issues have been noted.
  16. Can't reproduce this one as soon as the car engine is turned on - car battery starts to recharge (after initial drop of ~2% that is)
  17. Some work was done to improve bags in this build, perhaps this is what's caused your bags to disppear.. (IWBUMS, right ) Posters and mirrors and stuffs cutting off is a known issue and will get fixed in its due time.
  18. Bags rotation should be fixed in the new update.
  19. This "Suitcase" intrigues me as there are no such things in game. Is it from a mod?
  20. Yes, this is a known issue and will get fixed when it's time comes.
  21. Can't find the link right now, but there is a list of frequent requests that the team have said "no" to and that list contains showering/using toilets etc. along with a number of other things.
  22. Could you make a short video of the issue and upload it here, please? I can't seem to figure out (reproduce) where the problem is.....
  23. Just tried this again - the issue should be fixed (for controllers - in the next update). if it still doesn't work after that - do let us know.
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