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Planet Algol

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About Planet Algol

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  1. Sounds like you have a promising future as a modder with all these great ideas you want to implement!
  2. I believe that it just sends the global chat to a discord channel and also sends post in that discord channel to global chat? Redboid uses it.
  3. Anyone know how can I point a sounds script entry at a file that isn't in the sound .packs?
  4. I noticed that HAM Radios are working properly again? Thank you very much devs, for implementing that!
  5. I would second the request for this feature.
  6. Sorry for the necro, but I've been having no luck making broadcasts that actually loop? I'd like to make a station with hints for my MP server, and have it loop indefinitely.
  7. I'm not gonna lie, the username of the OP in all these posts, in contrast to their demands, gives me a chuckle.
  8. Well, the playerbase for Monghell has just exploded recently. So if you're interested in a Hardcore server, heavily modified with lots of custom features, check it out.
  9. The problem I'm having is that if a player has a vehicle and gas it's functions as an "I win button" vs hordes. If you're patient you can pretty much pulp thousands of zombies w/o any risk to the player. I tried finding a way to mod in a way of nerfing this, but have had no luck finding a way to do it. It would be if there were some server options to reduce the effectiveness, and increase the risk, of this tactic.
  10. Just tested, setting car damage on impact to max still had zero effect on the car, even when driving into a horde at full speed.
  11. The issue I'm having is that people can use cars to kill hordes of hundreds/thousands of zeds w/o any significant risk to themselves. I don't have an issue with that in general, but I'm trying to run a "Hard Mode" server, and I'd like to remove that tactic from the players to force them to try other options. Am I missing anything in the settings that nerfs this tactic?
  12. https://steamcommunity.com/sharedfiles/filedetails/?id=1834093446 Made for the Monghell Server, but should work for all games that use ORGM and Hydrocraft. Introduces two new items: Bullet Puller to disassemble ammunition, and a Hand Press to assemble ammunition. These should spawn at appropriate places in the map. Requires the Reloading skill, at various levels for various ammunition. Assembling ammunition requires the cases, gunpowder, a hand press, and bullet tips, or buckshot for shotgun ammunition. FMJ ammunition also requires a ball been hammer and a small copper sheet.
  13. So I made this fast travel mod that uses helicopters: https://steamcommunity.com/sharedfiles/filedetails/?id=1833104574 And I was wondering if there was any way to implement a feature where using it triggers a Helicopter Event that follows the Player?
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