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Josko

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About Josko

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    Love Spreader, hater of Surprise Crawler Zombies

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  1. Reloading skill already increases reload speed, and panic reduces reload speed
  2. Do you mean the window insta kill thing? Devs havn't done anything about that. If it wasn't intended surely they would have fixed it?
  3. Yes you are supposed to move and attack, the devs said that themselves. I suppose the reason it works so well with Wood axe is because of its range and damage. But mostly the range is a big factor for this kite tactic. And if we are talking cheesing, what about luring zombies to windows and just insta kill them with a fast one handed weapon? I made a video of that too.
  4. Yeah I enjoy being the hunter, feeling bad ass, not some weakling running 24/7, If you wanna be that go ahead, but I totally think Apocalypse should have room for skilled fighting. Otherwise I just don't find it fun, just boring and frustrating. We all play differently I guess ^^
  5. No you can move and attack with any weapon. if they disabled so you could move and attack, the weapon would become useless. I suppose that enduranceMod 3 is fine ^^
  6. I don't understand how I am anim cancelling? Do you mean when I move and hit with the weapon at the same time? Because if you stand still and swing it, you cant do anything until the animation has completed and I dont think that is intended.
  7. Yeah they could speed up the animation to turn I suppose, but I havn't had any problem with it really. With Keen hearing I dont have to look back much either, that trait has saved me many times ^^
  8. Yeah it's really satisfying to use. They could make it much rarer to balance I suppose
  9. Yup! If you move and swing the weapon is much better. Thanks to its great range, you can kite them like I showed in the video. Hit one zombie, walk away and hit another. Repeat until all zombies are dead Wood axe is my fav weapon
  10. Altough zomboid is very realism oriented, and atleast where I live there are quite alot that can't drive, dosn't have a license or dosn't know how to. I think driving should totally be a skill where 5 is the default value like it is now and everyone would start with it anyway, I suppose alot of work just to add positive and negative traits ^^
  11. Agreed, driving should be a skill like Fitness and Strenght that starts at 5 for everyone, then the " Can't drive " trait would give -5 drive skill Then there could be positive driving trait like maybe " Experienced driver +2 driving skill "
  12. +50% Faster weapon swing +50% Faster endurance regeneration speed Costs 10 points True faith can cause its believers to perform fantastic feats.
  13. +50% Faster weapon swing +50% Faster endurance regeneration speed Cost: 10 points True faith can cause its believers to perform fantastic feats.
  14. All the pipes range is the same, being 1.7, while the Axe only has a range of 1.3 lol! They could make the pipe model alot bigger and longer. Right now all of them look exactly the same, would be nice if one was just round and didn't have that bent pipe thing on the end. I'm thinking a big long round metal pipe like William Birkin used in Resident Evil 2
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