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Posts posted by Z3759xy
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Thank you for "the quick shout out", I really appreciate it. When I started following PZ, I noticed that the people behind, and around TIS are skillful and determined to buid a quality product. Today, with 20+ years of gaming, I still believe this is true.
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"Although a fashioner, the demiurge itself and the material from which the demiurge fashions the universe are both considered to be consequences of something else."
... You then, who are spiritual, should worship neither the creation nor the Craftsman, but the Father of Truth ...
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* Manhattown
Unfinished mod, based on a part of Manhattan.
https://www.dropbox.com/sh/fc20hfp39u9igxm/AAAZOyXxpQZXgkqsBuIbiHnOa?dl=0
Place the "Manhattown" folder inside your ".../Zomboid/Workshop" folder to explore (no foraging).
What is there to explore?
Spoiler- 92 appartments
- 66 clothesstores
- 48 offices (or educational)
- 33 restaurants
- 20 empty places
- 16 shoestores
- 14 cafe's
- 11 beautystores
- 11 luggagestores
- 8 bars
- 8 furniturestores
- 8 garages/storageunits
- 6 aesthetics (hairdressers)
- 5 electronicstores
- 5 artist gallery's
- 4 pharmacy's
- 4 hotels (lobby's only, including The Plaza)
- 4 bookstores
- 3 housewarestores
- 3 medicals (doctor,spa)
- 2 fitness shops
- 2 theatre's
- 2 laundrystores
- 2 giftstores (including The Dairy Visitor Center and Giftshop)
- 2 musicstores
- 1 church
- 1 zippeestore
- 1 bakery (messed up due to the 2x_tiles)
- 1 grocery
- 1 candystore
- 1 toystore
- 1 zoo (replica of the Central Park Zoo )
- 1 gunstore
- 1 generalstore
- ...
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Make your world 1 cell bigger, and open the empty cell in WorldEd.
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The issue with the black/empty tiles is that the overlapping _.tbx-files, overwrite each other.
If I look at your example, in the OP, it looks like the wooden fence is on both _.tbx-files.
Did you try and remove the wooden fence on the _.tbx-file with the tent-kit inside the garden, so they overlap but don't overwrite?
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If you create 2 buildings inside 1 "_.tbx"-file (BuildingEd) , 1 key opens all the doors.
For semi-detached or rows of houses, it is possible to build them separated, using multiple "_.tbx"-files.
Within BuildingEd, Using the Iso-Mode you should be able to draw a room 1 tile from the edge, then make the 'connecting' wall "invisible". After that you can add the walls, roofs, ... using the Tile-Mode, placing them on the correct Layer, on the edge (1 tile).
There is a example inside my tbx-topic.
Download the Downtown "_.tbx"-files and open: "random_house_11.tbx" and "random_house_09.tbx" with BuildingEd, these 2 files can be connected without overlapping.
I'm not sure about it, but I remember that the light inside the "connecting" space (1 tile) can be off, because it is not inside the room with the light-switch.
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I set Downtown "On Hold" until further notice for now.
- DresdenBBQ and Atoxwarrior
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The "chunkdata_.bin" , "_.lotpack" and "_.lotheader" files are included within the mod
(I still have an older version, dated at 23/8/2015 and those files are already there).
The "SuburbsDistributions.lua" file is not included within the mod.
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10 hours ago, Hicks said:
Cool. Will check it out. Assuming all is working correctly, we can most likely add this to the Redboid server (we are the most popular PZ server) which should get you a lot of subscribers.
One issue we have had with a few custom maps is that SuburbDistribution was not set up so items would not respawn. This does make it a bit of an issue problem online obviously if you hadn't considered it.
The SuburbsDistributions.lua is not adjusted/included. Downtown uses the "Original" file (.../media/lua/server/items).
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June21th Update 6.5:
A very small update.
- Made changes to the roomdefinitions for garages/sheds;
- Added trees to fill out some empty spots.
Update on Steam and Dropbox => https://www.dropbox.com/sh/8evjwx8d03my9er/AAAyJ8N2MdfINSRChoMGDwpPa?dl=0.
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@sma342 The library is located near the policestation
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@Atoxwarrior Thank you. Looking forward to see some work from you aswell.
@Hicks Sadly this weekend I don't have much spare time, but I'll go look at those roomdefinitions again and make some changes, hopefully to update them during next week or the weekend.
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Assuming you use the Isometric-Mode.
To "rotate" stairs, all you have to do is:
- choose the tile where you want the stairs and hover over it,
- inside the "chosen" tile, you move your cursor left or right, to rotate the stairs. (then left-click to place it).
For now there are only 2 "directions" you can "rotate" stairs, not 4.
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Impressive list of solved issues, again. Thanks.
Spoiler -
Newtown (WIP)
in WIP
... maybe we can lure him out with a picture...
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Feb21th: Update 6:
- Generators should be spawning/working,
- Your character can drink from swimmingpools,
- Changed the total amount of spawnpoints to 135,
- Added a "connected" version, that connects to Westpoint and Muldraugh.
Select the map "Downtown (connected)".
Available on Steam, Dropbox or Zippyshare
Kind regards,
Z3759xy- francogp, TheCautiousOne and EUDOXIO
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All _.tbx-files should be easy to edit, using BuildingEd -> TileMode
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Sadly, I'm unable to finish some projects.
As I do not have the same amount of spare time when I started building.
So I share all the _.tbx-files I used (Free for all). And hope it will help other members with there projects.
* Downtown
Included, are some (adjusted) buildings made by other members:
- DoctahWong_Cortman Medical
- Doublebrain_ Abandoned Factory
- Jinja_ House-1 and House-2
- Veged_Small House
- Phex_Garages
Thanks, to those members for sharing.
Downtown_.tbx-files
* Oil-Gas/Container/Grain Terminal
Terminal_.tbx-files
Have Fun!
Kind regards,
Z3759xy- AnbikYqn, Dr_Cox1911, GoodOldLeon and 13 others
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The "original" topic/request: http://theindiestone.com/forums/index.php/topic/15382-map-request-bunkerspace-station/
The _.tbx-file used: https://www.dropbox.com/s/c1t7u5q48jn3xf4/Zomboid%20Tactics_Project%20Peoria.tbx?dl=0Feel free to explore or adjust as you like.
Z3759xy 's tbx-Topic
in Buildings
Posted
Thank you all, for the lovely comments.
I hope to find some time to start exploring the "2x_tiles" later this year, to add some more buildings or to update the tbx-files already shared. Nice to see that other community members make good (and creative) use of the tbx-files.
@RushAll Network.it
Downtown is available in the steam-workshop or for download at the WIP forum. Currently it is 'On Hold'.
Manhattown is only available for exploring. I do not share it at the steam-workshop, because it is unfinished for now.
But don't forget that patience can be a virtue, so maybe it will show up somewhere, in the future ...