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Posted (edited)

MODS_01.png

Free for all

This mod can be added to and extended by the whole community. Crediting the original author would be lovely, but isn't necessary. (Then again, this community values loveliness above all else.)

 

 

https://www.dropbox.com/s/avq8oj2vgjjfa83/NW%205%20storey%20Apartment.rar - Download link!

 

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Hello!

 

Since the new mapping tools came out, I was working really hard on creating the HUGE apartment building that I'm currently living at IRL.

 

It mostly consists of 5-6 entrances, 5 story high, 4 flats each floor. In total, that goes by amount of 120 flats in 1 apartment building.

 

BUT, since each "entrance" has relatively same "copy-pasted" layout, I thought of an easier solution to do it, rather than having to map it all out with hand.

 

apartmentwip_zpscc3b1e32.jpg

 

 

This is a ONE ENTRANCE out of 6. 20 apartment flats in total. I've completed the layout, doors, windows, window sheets, walls, stairs and a roof. I figured, all I need to map left are "edges" of a building, since those have additional windows on the sides, and then just copy-paste this "MID" entrance 3-4 times inbetween. Voila - We'll get a huge Russian apartment building with 120 flats. All there is left to do is fill it up with furniture.

 

Apartmentwip1_zpsbb1cd012.jpg

 

FLOOR PLANS for one of the stories. 4 flats in 1 picture, building ed ran out of colors to give me for each room name ^_^ Copy-pasted this floor plan 4 more stories up.

 

Apartmentwip2_zps8dc73318.jpg

 

A LOOK FROM INSIDE.

 

 

 

14/01/2014 Update.

 

Apartmentdone_zpsd1c250fd.jpg

 

Planned (To-do) :

- Furniture for North East apartment blocks.  (Discontinued due to lack of time or interest)

 

Finished (Already done) :

- Furniture for North West apartment blocks.

- Doors, Windows, roof, floors, staircases, balconies.

- North East version of this apartment (WIthout the edges yet)

- 2 "Edges" of an apartment (adding windows on the edges)

- 2 "Edges" of a North East version of apartment.

- Light switches.

- Loot distribution/room definitions.

Edited by LeoIvanov
Posted

Yes, yes, YES. This. We need some tightly packed apartment blocks in the stock game at some point. Laying down gangplanks, chopping down stairs, setting sail on the seas of high finance...

 

Be a great fortress once you get the roof coated in sand, for sure!

Posted

Finished mapping the edges for each apartment (now you can put the blocks together and make the apartment as wide as you want). Now all I need is to put furniture in these bad boys.

 

 

Apartmentwip4_zpsd72990cf.jpg

 

Russian neightborhood anyone? ^_^ (Using the empty map space to the south of Muldraugh)

 

 

Big thanks to every comment out there! 

Posted

Damn that is indeed looking pretty freaking awesome! At least someone is able to decipher the tools somewhat.

 

I guess months of playing Sims as a kid paid off ^_^

Posted

Finished placing furniture for all three blocks of the apartment. Now you can combine them all in WorldEd and create a very wide apartment complex.

 

If you combine three parts of the building without extra blocks in  the middle, you get 60 flats in total, all with furniture and lights.

 

Apartmentdone_zpsd1c250fd.jpg

 

Overview of all three blocks combined together in WorldEd.

 

It's my first building, so.. Should I upload the files in tbx or tmx format?

Posted

Awesome work! Should always keep all buildings in tbx if possible, otherwise they will not be future compatible. Also a nice tutor for others trying to use the editor.

Posted

Alright, so, I saved the buildings in tbx format. The archive contains three files :

 

Apartment_NW_LEFT_Finished.tbx

 

Apartment_NW_MID_Finished.tbx

 

Apartment_NW_RIGHT_Finished.tbx

 

As follows, "LEFT" is a left edge of a building, "MID" stands for the middle block, you can copy and paste this one as long as you want, and "RIGHT" is the ending, a.k.a the "right edge".

 

To avoid artifacts when combining buildings together (the buildings collide and a line of wall dissapears in the middle), I'd advice placing the apartment starting from "RIGHT" and all the way down to "LEFT". That way walls don't seem to collide, glitch or dissapear.

 

https://www.dropbox.com/s/avq8oj2vgjjfa83/NW%205%20storey%20Apartment.rar - link to the file, you can use the building in your maps as much as you want, just make sure not to claim it as your own, and I'll be fine :P

Posted

If someone can successfully import these buildings into Project Zomboid and run around inside of them, please let me know. This drives me insane, as doesn't matter what I try (including advice from Lemmy earlier in map tools thread), they just refuse to appear in actual Zomboid :(

Posted

Link updated https://www.dropbox.com/s/232o90yxoey4ym5/NW%205%20storey%20Apartment.rar

 

Fixed the "red rooms" bug when viewing buildings in .lotpack viewer (Saw easypickins reply to someone about it in the other thread, and figured that my buildings need fixing). It seems like I forgot to rename a couple of rooms appropriately.

 

Now it's fixed, and (supposedly) should spawn loot in all rooms now. Don't take my word for it though, as I still-can't-figure-out-how-to-add-them in the game. q.q

Posted

Hehehe. Great idea... Maybe one day I will make 15 store block I'm currently living in? :D

It would be epic to be able to play in actual city :D 

Keep up good work!

  • 3 weeks later...

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