Slendy Posted October 26, 2014 Share Posted October 26, 2014 It's not even working for me in build 29.3 anymore. Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted November 8, 2014 Share Posted November 8, 2014 It's not even working for me in build 29.3 anymore.More info would be great! Maybe someone here can help you/test specific stuff. Link to comment Share on other sites More sharing options...
Slendy Posted November 10, 2014 Share Posted November 10, 2014 It's not even working for me in build 29.3 anymore.More info would be great! Maybe someone here can help you/test specific stuff. It just don't work no more.. I followed the instructions and then when I press Alt + Home nothing pops up. Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted November 10, 2014 Share Posted November 10, 2014 Why are you pressing Alt+Home? It kinda works for me, just press Home and the menu should open up if you installed it correctly. The only thing that crashes the whole thing is adding XP. Link to comment Share on other sites More sharing options...
ZedProductions Posted November 16, 2014 Share Posted November 16, 2014 So I installed it exactly the way it says and my friend tries to join my server, it tells him the luas aren't the same as the server's and crashes his game. I'll hold off trying to experiment for getting this too work until build 30. Link to comment Share on other sites More sharing options...
wsensor Posted November 17, 2014 Share Posted November 17, 2014 They really need options for mod requirements.Need an optional tag:Is mod required by players yes/no? if yes then force lua if no ignore lua check for these mod files.Is mod required by admins yes/no?Etc... Link to comment Share on other sites More sharing options...
Wasteland Posted November 18, 2014 Share Posted November 18, 2014 One of the best mods for server admins, it needs a revision to work well and it needs to be added to vanilla PZ tools Link to comment Share on other sites More sharing options...
SuperJack Posted January 13, 2015 Share Posted January 13, 2015 Any news? Link to comment Share on other sites More sharing options...
ModdedTibby Posted January 14, 2015 Share Posted January 14, 2015 i see some servers advertise NO fire spreading, where is this configuration?!?! how do i active this on our public server? Link to comment Share on other sites More sharing options...
SuperJack Posted January 16, 2015 Share Posted January 16, 2015 Teleport to player would be dream come true. Also Fire and Destroy Tracker <3 Link to comment Share on other sites More sharing options...
Wasteland Posted January 17, 2015 Share Posted January 17, 2015 This mod is a MUST for any game-master/server-owner it NEEDS to be added to vanilla game! RichCoconut 1 Link to comment Share on other sites More sharing options...
JonSyn Posted January 18, 2015 Author Share Posted January 18, 2015 oi, hi guysbeen kinda busy and everytime i think life is going to let me have a little fun i get bitch slapped back lol.if anyone wants to do some work on tjis mod just message me and ill try to help. i hope to get back into PZ soon but iv been saying that for months. i am really sorry i havent been keeping the admin tools active, i havnt exactly been home to be on the pc lol. i hope to be more active now tho........ hopefully. Link to comment Share on other sites More sharing options...
SuperJack Posted January 18, 2015 Share Posted January 18, 2015 It's ok ^^ We all just pray for your return and blessed tools. And Thank you! Link to comment Share on other sites More sharing options...
wolftone1916 Posted January 19, 2015 Share Posted January 19, 2015 any idea how to fix the issue that I hit your preset buttons to teleport and all of a sudden my screen went black, I can see all my gui stuff but not the world around me, I can't teleport anywhere as I get the error that says LoadCellBinaryChunk: NO SUCH LOT world_46_33.lotpack I'm stuck as an admin and not able to go anywhere in game... Link to comment Share on other sites More sharing options...
SuperJack Posted January 19, 2015 Share Posted January 19, 2015 Normally that takes a while do load Link to comment Share on other sites More sharing options...
JonSyn Posted January 20, 2015 Author Share Posted January 20, 2015 any idea how to fix the issue that I hit your preset buttons to teleport and all of a sudden my screen went black, I can see all my gui stuff but not the world around me, I can't teleport anywhere as I get the error that says LoadCellBinaryChunk: NO SUCH LOT world_46_33.lotpack I'm stuck as an admin and not able to go anywhere in game...if you go to the files for the mod youll see a section containing the location names and coords, with teleporting, if you happen to teleport off the map you cant ever get back in lol. so take a look for the admintools2.lua fila and scroll to the bottom to find a section that is like this......--Muldraugh Teleporterfunction Sunstar() getPlayer():setY(9814); getPlayer():setX(10622);endfunction Offices() getPlayer():setY(10338); getPlayer():setX(10698);endfunction Railyard() getPlayer():setX(11623); getPlayer():setY(9850);endfunction LMill() getPlayer():setX(10340); getPlayer():setY(9649);endfunction LogCo() getPlayer():setX(10318); getPlayer():setY(9353);endfunction ConSite() getPlayer():setX(10078); getPlayer():setY(9596);endfunction MiniMall() getPlayer():setX(10617); getPlayer():setY(10338);endfunction Motel() getPlayer():setX(10910); getPlayer():setY(9764);endfunction FHouse() getPlayer():setX(11072); getPlayer():setY(10643);end-- West Point/Dixie Teleporterfunction LWarehouse() getPlayer():setX(12122); getPlayer():setY(7084);endfunction Spiffos() getPlayer():setX(11977); getPlayer():setY(6821);endfunction CopShop2() getPlayer():setX(11914); getPlayer():setY(6951);endfunction Zippee() getPlayer():setX(11672); getPlayer():setY(7073);endfunction Pground() getPlayer():setX(11419); getPlayer():setY(6782);endfunction LakeHouse() getPlayer():setX(10186); getPlayer():setY(6765);endfunction Gas2Go() getPlayer():setX(11613); getPlayer():setY(8307);endfunction Cabin() getPlayer():setX(11246); getPlayer():setY(8954);endfunction Smarket() getPlayer():setX(11669); getPlayer():setY(8805);end-- Bedford Teleporterfunction Admin() getPlayer():setX(11367); getPlayer():setY(10893);endfunction Spiffos3() getPlayer():setX(13401); getPlayer():setY(11203);endfunction Bank2() getPlayer():setX(13889); getPlayer():setY(11223);endfunction Ghouse() getPlayer():setX(14304); getPlayer():setY(10728);endfunction CopShop() getPlayer():setX(13834); getPlayer():setY(10884);endfunction Farm() getPlayer():setX(13520); getPlayer():setY(10724);endfunction Manor() getPlayer():setX(13925); getPlayer():setY(10547);endfunction NWFarm() getPlayer():setX(13297); getPlayer():setY(9955);endfunction Military() getPlayer():setX(13925); getPlayer():setY(10111);endthen just edit the coords to your personal licking . also there should be a admin presets section in the adminpresets.lua that looks like this.....-- presets will be done thru a .ini file eventually but this is a quick fix so admins can have custom coord teleporting-- Admin Window position function windowSpawn()local AX = 100; -- this moves the window position left and right.local AY = 100; -- this moves the window position up and down. adminWindow = PZadminwindow:new(AX, AY, 230, 400) adminWindow:addToUIManager(); adminWindow:setVisible(false);end-- Teleporter Presets, goto http://pzmap.crash-override.net to find the coordinates for where you want to set the 3 presets. use the Coords: area from the website.function preset1() getPlayer():setX(13925); getPlayer():setY(10111);end function preset2() getPlayer():setX(13925); getPlayer():setY(10111);endfunction preset3() getPlayer():setX(13925); getPlayer():setY(10111);endthe same can be done to it to fine tune where youd like to land. you can also rename the buttons to your liking but remember the buttons name is what links it to the code for its action.... so say you wanna change the "sunstar" button for muldraugh to "mybase", you would look at the upper section of the admintools2.lua and findfunction admin5:create() --Muldraugh Teleport Buttons self:CreateFeatureButton(0, 0.5, "Sunstar") self:CreateFeatureButton(1, 0.5, "Offices") self:CreateFeatureButton(2, 0.5, "Railyard")rename "Sunstar" to "MyBase" as suchfunction admin5:create() --Muldraugh Teleport Buttons self:CreateFeatureButton(0, 0.5, "MyBase") self:CreateFeatureButton(1, 0.5, "Offices") self:CreateFeatureButton(2, 0.5, "Railyard")then scroll down the admintools2.lua a few lines (maybe more) and look for this.....function admin5:SpawnTools4(button) local feature = button.internal; if feature == "Sunstar" and not admin.isAdmin then NotAdmin(); elseif feature == "Offices" and not admin.isAdmin then NotAdmin(); elseif feature == "Railyard" and not admin.isAdmin then NotAdmin(); elseif feature == "LMill" and not admin.isAdmin then NotAdmin(); elseif feature == "LogCo" and not admin.isAdmin then NotAdmin(); elseif feature == "ConSite" and not admin.isAdmin then NotAdmin(); elseif feature == "MiniMall" and not admin.isAdmin then NotAdmin(); elseif feature == "Motel" and not admin.isAdmin then NotAdmin(); elseif feature == "FHouse" and not admin.isAdmin then NotAdmin(); elseif feature == "LWarehouse" and not admin.isAdmin then NotAdmin(); elseif feature == "Spiffos" and not admin.isAdmin then NotAdmin(); elseif feature == "CopShop" and not admin.isAdmin then NotAdmin(); elseif feature == "Zippee" and not admin.isAdmin then NotAdmin(); elseif feature == "Pground" and not admin.isAdmin then NotAdmin(); elseif feature == "LakeHouse" and not admin.isAdmin then NotAdmin(); elseif feature == "Gas2Go" and not admin.isAdmin then NotAdmin(); elseif feature == "Cabin" and not admin.isAdmin then NotAdmin(); elseif feature == "Smarket" and not admin.isAdmin then NotAdmin(); elseif feature == "Asylum" and not admin.isAdmin then NotAdmin(); elseif feature == "Spiffos3" and not admin.isAdmin then NotAdmin(); elseif feature == "Bank2" and not admin.isAdmin then NotAdmin(); elseif feature == "Ghouse" and not admin.isAdmin then NotAdmin(); elseif feature == "CopShop" and not admin.isAdmin then NotAdmin(); elseif feature == "Farm" and not admin.isAdmin then NotAdmin(); elseif feature == "Manor" and not admin.isAdmin then NotAdmin(); elseif feature == "NWFarm" and not admin.isAdmin then NotAdmin(); elseif feature == "Military" and not admin.isAdmin then NotAdmin(); and change "Sunstar" to "MyBase" again. then scroll down a little more and look for--Muldraugh Buttons elseif feature == "Sunstar" and admin.isAdmin then Sunstar(); --Zambies(); elseif feature == "Offices" and admin.isAdmin then Offices(); --Zambies(); elseif feature == "Railyard" and admin.isAdmin then Railyard(); --Zambies(); elseif feature == "LMill" and admin.isAdmin then LMill(); --Zambies(); elseif feature == "LogCo" and admin.isAdmin then LogCo(); --Zambies(); elseif feature == "ConSite" and admin.isAdmin then ConSite(); --Zambies(); elseif feature == "MiniMall" and admin.isAdmin then MiniMall(); --Zambies(); elseif feature == "Motel" and admin.isAdmin then Motel(); --Zambies(); elseif feature == "FHouse" and admin.isAdmin then FHouse(); --Zambies(); and change "Sunstar" to "MyBase" and Sunstar(); to MyBase(); . after that scroll down just a littl more and find--Muldraugh Teleporterfunction Sunstar() getPlayer():setY(9814); getPlayer():setX(10622);and change Sunstar() to MyBase() and put your new coords in--Muldraugh Teleporterfunction MyBase() getPlayer():setY(your new coords here); getPlayer():setX(your new coords here);hope that makes sence lol and helps. 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JonSyn Posted January 21, 2015 Author Share Posted January 21, 2015 OMMFG!!!!!! sooooooooooooo much new stuff to play with on PZ }may have to get hammered and see what i can do with it alll tonight lol RichCoconut 1 Link to comment Share on other sites More sharing options...
syfy Posted January 21, 2015 Share Posted January 21, 2015 yeah, a lot has happened while you were away Link to comment Share on other sites More sharing options...
Wasteland Posted January 29, 2015 Share Posted January 29, 2015 OMMFG!!!!!! sooooooooooooo much new stuff to play with on PZ } may have to get hammered and see what i can do with it alll tonight lol man, im glad to see u back! Link to comment Share on other sites More sharing options...
ZedProductions Posted January 30, 2015 Share Posted January 30, 2015 This mod is freaking awesome but is it still be developed? I know you have been away from the mod but now that your back there are LOTS new items (and some old) missing from the mod. It would be awesome to be able to do everything through your mod instead of using /additem command. Link to comment Share on other sites More sharing options...
RichCoconut Posted February 24, 2015 Share Posted February 24, 2015 Does this work for Mac? Link to comment Share on other sites More sharing options...
Zeek Posted March 3, 2015 Share Posted March 3, 2015 Not to take over this thread, but there has been no activity from JonSyn. To continue this project we've started working on Admin Tools V4. Currently in Closed Testing. If you want to be a part of the testing you must be knowledgeable with LUA and Java. For those who want to have it just to test, you'll have to wait for public release. =) Currently only for Vanilla and IWBUMS~Features WIP for v4~Commonly Used Items ListQuick ItemsChanged Name Scheming for Admins talking in chat, and other various blurbs./Extinguish fire and Remove Corpses(needing NoFireSpread mod) ----Removed till Mod updated to next non IWBUMS---- ~Possible Future Updates~Teleport other playersDetailed MapviewerChaos Mode(Gunshots Galore, Thunder a Plenty, Choppers deployed, Rain rain rain, Zombies Spawn in 5's every couple seconds around players)Trait editor and auto skill leveler/Noclip others/Addexp to othersEnhanced Random loot dropperCustomizable Admin Color for Chat--Ability to press UP and reuse previous chat again--Allow /help to be displayed againCredits page~~~Others to come~~~ syfy 1 Link to comment Share on other sites More sharing options...
SuperJack Posted March 3, 2015 Share Posted March 3, 2015 Brill. This is really needed. Link to comment Share on other sites More sharing options...
syfy Posted March 3, 2015 Share Posted March 3, 2015 thank you so much. running a server that has plans to do food drops is a pain in the butt, having to manually spawn each can of beans, or soup or a ham .... what you posted above will be a finger saver. cannot wait till this is released i notice there is no peanut butter sandwich, cheese sandwich, or cupcakes Link to comment Share on other sites More sharing options...
RedAegis Posted March 6, 2015 Share Posted March 6, 2015 Our rework is pretty server specific for now. I will release the updated Admin Tools upon completing and balancing of some of the features.---Added/Changed---*AddXp does all skills now (including First Aid, Maintenance, Guard, and Foraging)*NoClip control added for Build 31+ admins*ItemList added (List of 85% of all items in PZ at the moment, updated to Build 31)*Teleport locations in West Point/Dixie were changed drastically to fit our server needs, needs balancing still*"Weapons" tab changed to "Items" tab and is basically a mess of certain essentials, we use this to avoid opening the ItemList in some cases.*Ability to use "Farm" menu without a warning pop up about a missing sound file. Possible stuff is listed a few posts up in Zeek's post.All credit should go to JonSyn for an amazing tool, I merely updated and expanded it a bit Updated Ref: Zeek and EreWeGo 2 Link to comment Share on other sites More sharing options...
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