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956Texas

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  1. Like
    956Texas reacted to PayNo in .   
    Sorry was modified.
  2. Like
    956Texas got a reaction from Suomiboi in 956Texas building thread   
    thanks to Sangennaru 
    i used your sign, i made it into a Mask Zone Warning
     
    i also made some custom portraits of beers, which i used PZ vanilla ones, thank you very much Developers
     
    and finally the CDC and Warning Toxic sign which....look Alright
     
    if anyone wants to help transform them into sprites, i would really appreciate it, i dont know how to do that
     
    im using paint net, is there a way i can make custom stuff use the angles the PZ stuff uses?
     
     
     

     
    corpses of doctors, nurses, CDC scientists with bio suites.. and CDC security (Grey) swat (blue) and National guard Green!
     
     
     

     
    if anyone wants to help make for corpses, go ahead and do so,,, i know mine are shitty, but if someone can polish them i would be greatful 
     
     
     
     
     

     
     
    i some what polished the bodies,,, although im not sure yet :S
  3. Like
    956Texas reacted to Daman453 in 956Texas building thread   
    I would love to make some building but i have to wait for a gaming computer because my main rig is 3 provences over.
  4. Like
    956Texas got a reaction from TheCautiousOne in 956Texas building thread   
    Hello guys, once more im here building stuff for all of you map makers, i hope you guys enjoy what i have been working on
     
    i will be updating every 3 or 4 days; for me not to spam this thread..anyways hope you all enjoy them
     
     
    ===all buildings are AI friendly, they all have room definitions===
     
    ****WARNING***
    ===SOME OF THE HOUSES NEED: DOUBLE BRAIN SPRITES AND Sangennaru ===
     
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    NEW UPDATE FOR THE FORT, I ADDED AN EXTRA ENTRANCE FOR EASIER ACCESS, 
     
    ==updated fixed some small bugs==
     
    Fort Muldraugh [[or what ever you want to name it i dont mind]]
     
    Originally was build in 1960 during the cold war, it served as a bomb shelter, but later was closed due to the West and East peace treaty.
     
    In the beginning of the outbreak, the Governor of Kentucky order it to be reinstated for the purpose  of  getting people to safety in it then; later sending them in helicopter North to a safer place. After 3 weeks of operating a CH-47 came and picked up the General and 7 soldiers left out of the 30 who were there initially. The soldiers left the main gate locked and well barricaded to prevent infected and looters from getting in. Some survivors have said the military might come back and stay another month to get the last pocket of survivors out, but this is just rumors survivors got going; I wouldn't blame them hope is the last thing that dies right? And if it wasnt the case why would the military abandon food, shelter and weapons? Or did they just give up after so many incidents of civilians sniping the Kentucky National Guard troops?. The Fort contains several rooms: The Generals bedroom, Infantry Barracks, Armory, Intel- mission planning room, food storage, Medical room, Mess Hall, Bathrooms, and the Entrance building. The soldiers would take shifts 24/7 to walk the nest (top part)  and see if any survivor would show up to  get them to safety, several soldiers got killed by sniper fire from anarchists roaming the streets......some say there's no way in due to the front main door been locked, but i tell you there is one way but its up for you all to find it    (and if you do, post a video in youtube  )
     

     
     
     
     
    These are some random houses i made, you are free to use anything i make, just give me credit  
     
    ==credits to Sangennaru , and Doublebrain i used your sprites in some of the houses, if you mind pm me please and il take down the 
    houses i used them in, i hope both of you dont mind ==
     

     
     

     
     
     

     
     
     

     
    ***warning second floor is not done yet***
     
     

     
     

     
     

     
    ==updated fixed some small bugs==
     
    The Residence:
     
    The Residence of the Senator, during the outbreak, the senator left in his private plane with his family, the house was left but security stayed behind to protect it. Some looters knocked the main gate to go in and loot, but were recieved by lead by the security. The weeks went by and the security personal all abandoned the house.. the place is still intact no one has dared to go back, or maybe they just ignore the place?
     

     

     
    The old War Hardware Factory
     
    it was used back in the beginning of Vietnam as a Bullet factory to send overseas to the U.S troops, it close right after the war.
     
    ​During the beginning of the outbreak many families came over to stay, after it was designated a safe zone by city officials. Local Police left 3 officers to protect the families from attacks of infected or looters. they had food supply for 3 months but they didn't last 1 month. Infected population grew dramatically the first two weeks, and  the officers in charge of security fled to look for their families; living the civilians unsecured. The survivors barricaded the main entrance, but still wasn't enough to stop the infected. Someone or several people might of been bitten inside, because the infected never took down the doors or the main gate barricade. It has been abandoned since..
     
    Update: New Building
     

     
    =updated fixed some small bugs==
     

     
     
    The Truck Stop: Contains a Mechanic shop, Burger Place, Convenience Store and a Power Washer. Inside the Store, has showers to Accommodate any truck drivers coming from long hauling rides...
     

     
    Update: New Building 
     
    The Prison
     

     
    ==updated fixed some small bugs==

    DL:https://www.dropbox.com/s/686mbcmkxjk9q19/prison.tbx
     
     
    New style of homes
     
    these are the type of homes found on the road to another town, or on the outskirts of a town. Most of these houses have a water well system and dont require of city sewer pipes. 
     

     
     

     

     

     

     
    The Hospital
     
    When the outbreak started, this place was one of the most affected, many died in their beds or in the waiting room. The problem was they never died, they would resurrect and attack others. Panic took over the staff and people inside the hospital, police were to busy with the riots, the only ones who came to aid was the Kentucky National Guard. The order was simple clean the hospital and destroy everything and anything. The KNG set up fences and boxes to prevent further escapees, but they were loosing to many men. 1 week later all left were the infected and no one with vital signs of life. KNG fenced in the main entrances, but looters found a way in.
     
     
    ===Beware this hospital is a death trap,===
     

     
    The Projects
     
    a very dangerous place before the infection, and even worst now. 7 floor building, with its own police station inside......
     

     
     
    this are the worst places you would want to live in before the infection started.... THE PROJECTZZZ
     
    housing units found in the big cities, many gangs and junkies congregate there, (no offense)
     
     
     
    ==EXAMPLE OF PROJECT BUILDING==

     
     
    DOWNLOAD IT AND PLEASE TELL ME WHAT YOU GUYS THINK, 
     
     
     
     

     

     

     

     
     

     
    PROJECTS (THEY ARE ALL MISSING FURNITURE I LEFT THEM BLANK,)
     
     
    STORE LOTS
     


  5. Like
    956Texas reacted to Atoxwarrior in Custom texture packs and tile definitions   
    I do not understand as I can include my custom tiles to the game if you did a video explaining this process I would understand better what it would have to do thanks  
  6. Like
    956Texas got a reaction from harakka in 956Texas building thread   
    Walmart look alike Store
     

     
    inside
     

     
    im just waiting for Atox to hook me up with a Wall-E-Mart sign to release it 
     
    edit1: Im also going to add some more Detail
     
     
    edit2: plus a Government Laboratory (what goes inside is unknown)
     

  7. Like
    956Texas reacted to Suomiboi in 956Texas building thread   
    Would something like this work for the gun racks?
     
    EDIT: And since you didn't notice this yet how about some counters
     
    EDIT2: here's the link for download if you like 'em: http://theindiestone.com/forums/index.php/topic/10055-gun-racks-and-gun-counters/
  8. Like
    956Texas reacted to Atoxwarrior in 956Texas building thread   
    si te puedo ayudar con lo que espero lograr todo lo que quieran hacer los edificios más unirse mejor apoyo, y las más edificios, casas, oficinas, fábricas, sólo que mucho mejor IMAGINENSE una ciudad entera. 
     
    muchos lugares para esconderse de zombies XD 
     
    Esperamos que soportan mejor el más cierto jajaja estos grandes edificios están bien. 
     

  9. Like
    956Texas got a reaction from porcored in 956Texas building thread   
    Hello guys, once more im here building stuff for all of you map makers, i hope you guys enjoy what i have been working on
     
    i will be updating every 3 or 4 days; for me not to spam this thread..anyways hope you all enjoy them
     
     
    ===all buildings are AI friendly, they all have room definitions===
     
    ****WARNING***
    ===SOME OF THE HOUSES NEED: DOUBLE BRAIN SPRITES AND Sangennaru ===
     
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    NEW UPDATE FOR THE FORT, I ADDED AN EXTRA ENTRANCE FOR EASIER ACCESS, 
     
    ==updated fixed some small bugs==
     
    Fort Muldraugh [[or what ever you want to name it i dont mind]]
     
    Originally was build in 1960 during the cold war, it served as a bomb shelter, but later was closed due to the West and East peace treaty.
     
    In the beginning of the outbreak, the Governor of Kentucky order it to be reinstated for the purpose  of  getting people to safety in it then; later sending them in helicopter North to a safer place. After 3 weeks of operating a CH-47 came and picked up the General and 7 soldiers left out of the 30 who were there initially. The soldiers left the main gate locked and well barricaded to prevent infected and looters from getting in. Some survivors have said the military might come back and stay another month to get the last pocket of survivors out, but this is just rumors survivors got going; I wouldn't blame them hope is the last thing that dies right? And if it wasnt the case why would the military abandon food, shelter and weapons? Or did they just give up after so many incidents of civilians sniping the Kentucky National Guard troops?. The Fort contains several rooms: The Generals bedroom, Infantry Barracks, Armory, Intel- mission planning room, food storage, Medical room, Mess Hall, Bathrooms, and the Entrance building. The soldiers would take shifts 24/7 to walk the nest (top part)  and see if any survivor would show up to  get them to safety, several soldiers got killed by sniper fire from anarchists roaming the streets......some say there's no way in due to the front main door been locked, but i tell you there is one way but its up for you all to find it    (and if you do, post a video in youtube  )
     

     
     
     
     
    These are some random houses i made, you are free to use anything i make, just give me credit  
     
    ==credits to Sangennaru , and Doublebrain i used your sprites in some of the houses, if you mind pm me please and il take down the 
    houses i used them in, i hope both of you dont mind ==
     

     
     

     
     
     

     
     
     

     
    ***warning second floor is not done yet***
     
     

     
     

     
     

     
    ==updated fixed some small bugs==
     
    The Residence:
     
    The Residence of the Senator, during the outbreak, the senator left in his private plane with his family, the house was left but security stayed behind to protect it. Some looters knocked the main gate to go in and loot, but were recieved by lead by the security. The weeks went by and the security personal all abandoned the house.. the place is still intact no one has dared to go back, or maybe they just ignore the place?
     

     

     
    The old War Hardware Factory
     
    it was used back in the beginning of Vietnam as a Bullet factory to send overseas to the U.S troops, it close right after the war.
     
    ​During the beginning of the outbreak many families came over to stay, after it was designated a safe zone by city officials. Local Police left 3 officers to protect the families from attacks of infected or looters. they had food supply for 3 months but they didn't last 1 month. Infected population grew dramatically the first two weeks, and  the officers in charge of security fled to look for their families; living the civilians unsecured. The survivors barricaded the main entrance, but still wasn't enough to stop the infected. Someone or several people might of been bitten inside, because the infected never took down the doors or the main gate barricade. It has been abandoned since..
     
    Update: New Building
     

     
    =updated fixed some small bugs==
     

     
     
    The Truck Stop: Contains a Mechanic shop, Burger Place, Convenience Store and a Power Washer. Inside the Store, has showers to Accommodate any truck drivers coming from long hauling rides...
     

     
    Update: New Building 
     
    The Prison
     

     
    ==updated fixed some small bugs==

    DL:https://www.dropbox.com/s/686mbcmkxjk9q19/prison.tbx
     
     
    New style of homes
     
    these are the type of homes found on the road to another town, or on the outskirts of a town. Most of these houses have a water well system and dont require of city sewer pipes. 
     

     
     

     

     

     

     
    The Hospital
     
    When the outbreak started, this place was one of the most affected, many died in their beds or in the waiting room. The problem was they never died, they would resurrect and attack others. Panic took over the staff and people inside the hospital, police were to busy with the riots, the only ones who came to aid was the Kentucky National Guard. The order was simple clean the hospital and destroy everything and anything. The KNG set up fences and boxes to prevent further escapees, but they were loosing to many men. 1 week later all left were the infected and no one with vital signs of life. KNG fenced in the main entrances, but looters found a way in.
     
     
    ===Beware this hospital is a death trap,===
     

     
    The Projects
     
    a very dangerous place before the infection, and even worst now. 7 floor building, with its own police station inside......
     

     
     
    this are the worst places you would want to live in before the infection started.... THE PROJECTZZZ
     
    housing units found in the big cities, many gangs and junkies congregate there, (no offense)
     
     
     
    ==EXAMPLE OF PROJECT BUILDING==

     
     
    DOWNLOAD IT AND PLEASE TELL ME WHAT YOU GUYS THINK, 
     
     
     
     

     

     

     

     
     

     
    PROJECTS (THEY ARE ALL MISSING FURNITURE I LEFT THEM BLANK,)
     
     
    STORE LOTS
     


  10. Like
    956Texas reacted to Guilac in Bedford Falls (Test V2)   
    Hi,
     
    I would like to install on my nitrado server the bedford map
     
    I followed the instructions but I still have an error in connecting : 
     
    CONNECTION FAILED
     
    "MOD : refusing list exemple mod project zomboid"
  11. Like
    956Texas reacted to MrIdontknow in Ideas with Sprites.   
    Hi guys. I want to start making some sprites, with more experience I hope to get better along the way! So what I'll be doing in this thread is uploading some Sprites that I create and give them some uses in the PZ World, The rest is up to you guys. If you're the kind of guy who thinks, 'I'm super awesome and If I don't code this into the game my life won't be complete.' then keep on reading because I love you.

    Also don't be afraid to ask for a sprite if you have the coding knowledge but can't use a brush, I want to learn. Criticisms and Compliment are wanted, but don't just say you don't like it. I'm not a mind reader as to why.

    Items:

    Tape -

    1). It can be used on Bandages to increase the healing speed. The Tape will stop the Bandage from falling off (even though the Bandages don't fall off anyway, but let's use our imaginations here guys.). A healing speed boost in PZ is crucial, even if the boost isn't massive.

    2). It can be used to increase the durability of weapons, offering a temporary fix to weapons that chip and break. (Wooden Bats).My dad always used to say, "Nothing a bit of Gaffa tape won't fix." to which I'd reply, "Dad I need new break pads...".

    3). MAGAZINES AS ARMOUR! Wait what? This is definitely not stolen from World War Z. But, seriously guys. Find a Magazine, not bored enough to read the ad section?. Get some tape and get that Magazine wrapped round your forearms to decrease the chances of zombies scratching and biting you.*

    *This armor has not been tested and may not work as described.

    Chalk -

    1). Chalk is used to mark Safe houses, trips to the supermarket. Useful if there are characters like Hanzel and Gretel in PZ. Putting the Safe House decal will attract wandering AI (friendly and unfriendly), which has its gains and pains. Spraying the Arrow decals will also attract wandering AI to follow the arrows forwards or go the opposite way to come into contact with you. This again has its pains and gains.

    2). Cross my heart and hope to die, stick a Chalk stick in a zombie's eye.

    Wire Cutters -

    1). Wire cutters are used to phone up space aliens. No... Not really, they're used to cut metal fences to gather wire. Cutting the metal gates leaves a hole big enough for you and the zombies to walk right through.

    Wire -

    1). Coming up with some uses.

    Tripwire -

    1). Coming up with some

    Sheet Metal -

    uses, 1). Sheet Metal can be found in warehouses, less likely in houses but there are some DIY heads that might have it in their garage. Sheet Metal gives your wooden walls more fortifications. Nail one piece of Sheet Metal to your walls to give them more fortification!
     
    Wooden Peg - 
    A Wooden Peg, Craftable from planks you have created from sawing logs. Wooden Pegs can only be used in the Carpentry skill with the required levels and also from reading the Book of Joints.
     
     
    Gameplay Only
     
    Forests That Kill!
     
    Running through the forests give you little cuts on your arms and legs that can get infected if you don't bandage them up! Mother nature or a mother ducker.
  12. Like
    956Texas reacted to Wasteland in Realistic Kentucky Firearms Mod 2.26   
    Hi Pravus,
     
    are u going update your mod to build 28, or will it come out as a complete overhaul in project apocalypse?
  13. Like
    956Texas reacted to noxiousd in Dreadwood   
    Any chance of getting this added to the official map? Fantastic work!
  14. Like
    956Texas reacted to Wasteland in ApCom - HAM Radio's & Walkie Talkies [SP/MP]   
    Have not tested yet. I belive the author will update it and also add some of new features
  15. Like
    956Texas got a reaction from ZimTown in Lockpicking Mod (1.8.1)   
    Now all we need is a mod that allows you to lock your doors and prevent people from getting in your place in mp. Can you do this Robomat?
  16. Like
    956Texas got a reaction from VikiDikiRUS in Marijuana mod: Cultivate it yourself!   
    i rather listen to this one
     
     
    OG Music
     

     
    anyways thanks for this mod!
  17. Like
    956Texas reacted to Deadend in Marijuana mod: Cultivate it yourself!   
    where CJ at
  18. Like
    956Texas reacted to Deadend in Marijuana mod: Cultivate it yourself!   
    , you need to implement that song in the mod and make it play as soon as you light up a joint hahahaha.
  19. Like
    956Texas reacted to Maska_zgz in Marijuana mod: Cultivate it yourself!   
    Yes, I had planned to do in the future. But I think I will speed up these plans.  As now I know how to mitigate panic, pain and cause drowsiness with the tooltips, now has a lot more sense to make different varieties of Marijuana. One that gives more happiness, one that relieves pain, etc..  Besides, I think I can add even quite funny effects in the game. I have to study it, but maybe the result be much fun!
  20. Like
    956Texas reacted to EnigmaGrey in Server map always getting corrupt on close   
    Delete map_meta.bin in the server's savefiles.
  21. Like
    956Texas reacted to Fireman in Hamachi Project Zomboid Private Whitelist Server 24/7 ==Role Play== Mods BedfordFalls; APCom Radios; PaynoWeapons;   
    Hello,
     
    Could you explain what the mods are for exactly? Would like to know what they are before I download them all and then start playing, a short description would be great.
  22. Like
    956Texas reacted to zukas in Server map always getting corrupt on close   
    Everytime I close server and turn it back on, I get following error:
    java.io.EOFExceptionat zombie.iso.IsoLot.readInt(IsoLot.java:66)at zombie.iso.IsoMetaGrid.Create(IsoMetaGrid.java:649)at zombie.iso.IsoWorld.init(IsoWorld.java:1025)at zombie.network.GameServer.main(GameServer.java:199)45, 33Exception in thread "main" java.nio.BufferUnderflowExceptionat java.nio.Buffer.nextGetIndex(Buffer.java:498)at java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:355)at zombie.iso.IsoMetaGrid.load(IsoMetaGrid.java:392)at zombie.iso.IsoWorld.init(IsoWorld.java:1045)at zombie.network.GameServer.main(GameServer.java:199)C:\Program Files (x86)\Steam\SteamApps\common\ProjectZomboid>PAUSE And well, bassicly I found it means my server world map is corrupt, and I have to delete it to make a new fresh one, but it's just crazy to do it every time, what is fix to this?
     
    Thanks in advance!
  23. Like
    956Texas reacted to Fap in how do you add mods to a server?   
    Would like an answer
  24. Like
    956Texas reacted to JonSyn in How to create a Custom Map server?   
    remove BedfordFalls from Mods=
    set Map= to Map=Muldraugh, KY
     
    set SpawnRegions= to SpawnRegions=servertest_spawnregions.lua
     
    make a new txt file and name it servertest_spawnregions.lua
     
    place this code in the file and save
    function SpawnRegions() return { { name = "Muldraugh, KY", file = "media/maps/Muldraugh, KY/spawnpoints.lua" }, { name = "West Point, KY", file = "media/maps/West Point, KY/spawnpoints.lua" }, { name = "Bedford Falls, KY", file = "media/maps/Bedford Falls, KY/spawnpoints.lua" }, }endsave servertest_spawnregions.lua in the same folder as your servertest.ini
     
    launch server
     
    start game
     
    create a new character
     
    choose bedford falls as your spawn point
  25. Like
    956Texas reacted to Stitch in How to create a Custom Map server?   
    Hi,

     

    I got a bit of a problem trying to host a Bedford Falls V2 server and was hoping to get some help. Found the .zip file for the map at http://theindiestone...-falls-test-v2/

     

    First off I installed the map the map so it works in single player (simple drag and drop to "SteamApps/common/ProjectZomboid" and merge the media folder). I launched the game after that to make sure the map worked and it did without any problem at all.

     

    Secondly I ran the ProjectZomboidServer.bat so the folders in "C:/Users/Zomboid" would be generated. Once the folders had been generated I changed the file servertest.ini to look like MappyToolins said in a previous thread and also added the media file from Bedford Falls V2 to the mods folder.

                         Mods=BedfordFalls

                         Map=Bedford Falls, KY

     

    However, no matter how I try the server still runs the standard map and whenever I run the ProjectZomboidServer.Bat I get a message the start saying "MOD: required mad "BedfordFalls" not found".

     

    If anyone could give me a detailed guide so I can get this to work, or know what Im doing wrong, I'd be really greatful.

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