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zukas

Member
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About zukas

  • Birthday 02/10/1998

Profile Information

  • Gender
    Man
  • Interests
    Video games, history, game development, rock and metal.

Contact Methods

  • Skype
    zukaslt

zukas's Achievements

  1. A looot of things! Hangman on drawboard! Arcade machines which have recently been added! Loudsa stuff!
  2. Hey! I'm working on social game called Project Lounge. It's currently on Greenlight and I'd love you to check on it and give your opinions and thoughts! Greenlight Page About Game: Project Lounge is a 3D social game that encourages to meet new people. Action takes place in enviroments called Properties which are managed by their owners. Owner of Property is able to spawn various objects that players can interact with: carry, throw and rotate them without any restrictions. Some objects will have special interactions, such as radio, jukebox or drawboard for drawing something they'd like.
  3. Everytime I close server and turn it back on, I get following error: java.io.EOFExceptionat zombie.iso.IsoLot.readInt(IsoLot.java:66)at zombie.iso.IsoMetaGrid.Create(IsoMetaGrid.java:649)at zombie.iso.IsoWorld.init(IsoWorld.java:1025)at zombie.network.GameServer.main(GameServer.java:199)45, 33Exception in thread "main" java.nio.BufferUnderflowExceptionat java.nio.Buffer.nextGetIndex(Buffer.java:498)at java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:355)at zombie.iso.IsoMetaGrid.load(IsoMetaGrid.java:392)at zombie.iso.IsoWorld.init(IsoWorld.java:1045)at zombie.network.GameServer.main(GameServer.java:199)C:\Program Files (x86)\Steam\SteamApps\common\ProjectZomboid>PAUSE And well, bassicly I found it means my server world map is corrupt, and I have to delete it to make a new fresh one, but it's just crazy to do it every time, what is fix to this? Thanks in advance!
  4. Are you connecting on a LAN, if so. Are you using 127.0.0.1 if so, don't. user localhost instead. If none of this well... lets see if we can sort the problem. Go to your Zomboid/Sandbox folder and find the character saves associated with the server, if you could say how it's laid out. (e.g it should be creating multiple instances of your saves in the folder.) OH! You're my Sherlock Holmes. I've been using Evolve and it generates new IP from time to time, and I didn't realize nickname is also IP dependant. Will try to fix it somehow right now! Thanks you! EDIT: And to clear it up, multiple instances of saves was on Multiplayer folder, not sandbox
  5. So I've ran my own server on PC and everything, no lagg and no other problems. But server seems to reset on it's own randomly while no one is on it, the only sucspicious thing I saw on console was this http://puu.sh/7qzAv.png Any ideas? EDIT: I've just realized it's only char reset. Which is still obviously annoying. And yes, we use same nicknames to come back.
  6. My fingers are getting itchy for this. Sounds interesting :3
  7. It's alright idea. But it would be hard to make it without flaws and properly AI'd. But it's not that bad idea of course.
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