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OffitMan

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  1. Like
    OffitMan got a reaction from DramaSetter in Pitch Battle   
    I wasn't implying anything so please don't put words in my mouth. I never said PZ was the freshest thing since the Prince of Bel-Air, though I do find its a refreshing change compared the absolute dross most developers put out. You are correct in saying that besides its isometric style, pretty much every other element of PZ has been done before. However, what separates it from the other dross is the fact TIS solely focus on these elements (survival, zombies, the dread) and does them well, rather than relying on gimmicks essentially. Sticking to Romero style zombies, instead of ridiculous "special infected"  like practically every other recent zombie game on the planet.  Not having the zombies magically become super strong/alert at night (though I know there's a mod for that). Not having some ludicrous antidote or vaccine. Apart from PZ and Zombie Night Terror, every other zombie game I've played starts of well but contradicts zombie lore 101 by encouraging you to confront the horde and just ends with me feeling like an invincible Rambo with no real consequences for my actions. Confrontation should always be the last resort.
     
    It boils down to this: What would you like PZ to be remembered for? The game that just ripped off The Walking Dead? Or a game that truly made you feel like you were in a zombie apocalypse?
     
    On a side note, saying there is no originality left in a genre is quite naive and just a poor excuse for plagiarism as far as I'm concerned. Obviously there are themes and concepts that are universally borrowed (destroy the brain etc) but there are always those who push boundaries and bring new ideas to the table. I just wish people would stop trying to copy every stupid gimmick from The Walking Dead, as if its the standard of the zombie genre that everyone else should aspire to. 
  2. Like
    OffitMan got a reaction from DramaSetter in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  3. Like
    OffitMan got a reaction from DramaSetter in Pitch Battle   
    Oh god no! Please no. Why are people so fixated on replicating everything on that show?
  4. Pie
    OffitMan got a reaction from DedpaUrvor in Pitch Battle   
    I wasn't implying anything so please don't put words in my mouth. I never said PZ was the freshest thing since the Prince of Bel-Air, though I do find its a refreshing change compared the absolute dross most developers put out. You are correct in saying that besides its isometric style, pretty much every other element of PZ has been done before. However, what separates it from the other dross is the fact TIS solely focus on these elements (survival, zombies, the dread) and does them well, rather than relying on gimmicks essentially. Sticking to Romero style zombies, instead of ridiculous "special infected"  like practically every other recent zombie game on the planet.  Not having the zombies magically become super strong/alert at night (though I know there's a mod for that). Not having some ludicrous antidote or vaccine. Apart from PZ and Zombie Night Terror, every other zombie game I've played starts of well but contradicts zombie lore 101 by encouraging you to confront the horde and just ends with me feeling like an invincible Rambo with no real consequences for my actions. Confrontation should always be the last resort.
     
    It boils down to this: What would you like PZ to be remembered for? The game that just ripped off The Walking Dead? Or a game that truly made you feel like you were in a zombie apocalypse?
     
    On a side note, saying there is no originality left in a genre is quite naive and just a poor excuse for plagiarism as far as I'm concerned. Obviously there are themes and concepts that are universally borrowed (destroy the brain etc) but there are always those who push boundaries and bring new ideas to the table. I just wish people would stop trying to copy every stupid gimmick from The Walking Dead, as if its the standard of the zombie genre that everyone else should aspire to. 
  5. Spiffo
    OffitMan got a reaction from Legoland99 in Pitch Battle   
    I wasn't implying anything so please don't put words in my mouth. I never said PZ was the freshest thing since the Prince of Bel-Air, though I do find its a refreshing change compared the absolute dross most developers put out. You are correct in saying that besides its isometric style, pretty much every other element of PZ has been done before. However, what separates it from the other dross is the fact TIS solely focus on these elements (survival, zombies, the dread) and does them well, rather than relying on gimmicks essentially. Sticking to Romero style zombies, instead of ridiculous "special infected"  like practically every other recent zombie game on the planet.  Not having the zombies magically become super strong/alert at night (though I know there's a mod for that). Not having some ludicrous antidote or vaccine. Apart from PZ and Zombie Night Terror, every other zombie game I've played starts of well but contradicts zombie lore 101 by encouraging you to confront the horde and just ends with me feeling like an invincible Rambo with no real consequences for my actions. Confrontation should always be the last resort.
     
    It boils down to this: What would you like PZ to be remembered for? The game that just ripped off The Walking Dead? Or a game that truly made you feel like you were in a zombie apocalypse?
     
    On a side note, saying there is no originality left in a genre is quite naive and just a poor excuse for plagiarism as far as I'm concerned. Obviously there are themes and concepts that are universally borrowed (destroy the brain etc) but there are always those who push boundaries and bring new ideas to the table. I just wish people would stop trying to copy every stupid gimmick from The Walking Dead, as if its the standard of the zombie genre that everyone else should aspire to. 
  6. Like
    OffitMan got a reaction from xXxFANCYCAPYBARA36xXx in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  7. Like
    OffitMan got a reaction from Capt_Paradox in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  8. Like
    OffitMan got a reaction from myhappines in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  9. Like
    OffitMan got a reaction from Necromatic_Corgi in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  10. Like
    OffitMan got a reaction from Legoland99 in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  11. Like
    OffitMan got a reaction from King-Salomon in Pitch Battle   
    Don't get me wrong, I don't have a problem with people liking The Walking Dead. I have the graphic novels and watch the series (not as much recently, certainly the first 4 seasons). I just don't understand why people want to turn PZ in to The Walking Dead game, where you reenact the series.
     
    It's been done. Think of something new and original people, rather than just copying the show.
  12. Like
    OffitMan got a reaction from Legoland99 in Pitch Battle   
    Ignore this comment, quoted the wrong person.
     
  13. Like
    OffitMan got a reaction from Legoland99 in Pitch Battle   
    Oh god no! Please no. Why are people so fixated on replicating everything on that show?
  14. Like
    OffitMan reacted to trombonaught in Released: Vehicle Tech Test build   
    I'm putting these in here in case this is the better place to report.
     
    Macbook Pro users can no longer render cars! Sometime around cars V20 I think. If we spawn in an area without cars, we're fine. But if we come across cars, or spawn in a zone where one is close enough to render, the game crashes.
     
    As of vehicles 24 the game doesn't even load up a world, it freezes in the "this is how you died" soon after "click to start" appears.
     
    Help! (Or tell me "yes okay later bye," that'll work too )
  15. Pie
    OffitMan got a reaction from Man_In_The_Purple_Hat in RELEASED: Vehicle Test 41   
    This guy gets it! 
     
    Plus, most of those suggestions did sound pretty cool.  The odometer would be awesome, just to see how far you'd traversed in your car. The battery going flat after leaving your lights on all night. Anything to do with the car getting dirty and rain washing it, I'm down with all that. My suggestion, it'd be awesome if your car wouldn't start, a group in multiplayer (or once NPCs are back) could push start it. Could lead to some tense situations.
     
    For me, its the little details that make the difference between a good game and a great game. When a game tells little stories through its mechanics and systems interacting with one another, rather than strictly relying on a narrative or a plot, I always appreciate it more.
     
     
    Or just let TIS make the game they want?
  16. Like
    OffitMan got a reaction from myhappines in RELEASED: Vehicle Test 41   
    This guy gets it! 
     
    Plus, most of those suggestions did sound pretty cool.  The odometer would be awesome, just to see how far you'd traversed in your car. The battery going flat after leaving your lights on all night. Anything to do with the car getting dirty and rain washing it, I'm down with all that. My suggestion, it'd be awesome if your car wouldn't start, a group in multiplayer (or once NPCs are back) could push start it. Could lead to some tense situations.
     
    For me, its the little details that make the difference between a good game and a great game. When a game tells little stories through its mechanics and systems interacting with one another, rather than strictly relying on a narrative or a plot, I always appreciate it more.
     
     
    Or just let TIS make the game they want?
  17. Like
    OffitMan got a reaction from DramaSetter in RELEASED: Vehicle Test 41   
    This guy gets it! 
     
    Plus, most of those suggestions did sound pretty cool.  The odometer would be awesome, just to see how far you'd traversed in your car. The battery going flat after leaving your lights on all night. Anything to do with the car getting dirty and rain washing it, I'm down with all that. My suggestion, it'd be awesome if your car wouldn't start, a group in multiplayer (or once NPCs are back) could push start it. Could lead to some tense situations.
     
    For me, its the little details that make the difference between a good game and a great game. When a game tells little stories through its mechanics and systems interacting with one another, rather than strictly relying on a narrative or a plot, I always appreciate it more.
     
     
    Or just let TIS make the game they want?
  18. Like
    OffitMan got a reaction from Magic Mark in RELEASED: Vehicle Test 41   
    This guy gets it! 
     
    Plus, most of those suggestions did sound pretty cool.  The odometer would be awesome, just to see how far you'd traversed in your car. The battery going flat after leaving your lights on all night. Anything to do with the car getting dirty and rain washing it, I'm down with all that. My suggestion, it'd be awesome if your car wouldn't start, a group in multiplayer (or once NPCs are back) could push start it. Could lead to some tense situations.
     
    For me, its the little details that make the difference between a good game and a great game. When a game tells little stories through its mechanics and systems interacting with one another, rather than strictly relying on a narrative or a plot, I always appreciate it more.
     
     
    Or just let TIS make the game they want?
  19. pillow
    OffitMan got a reaction from hunger john in RELEASED: Vehicle Test 41   
    This guy gets it! 
     
    Plus, most of those suggestions did sound pretty cool.  The odometer would be awesome, just to see how far you'd traversed in your car. The battery going flat after leaving your lights on all night. Anything to do with the car getting dirty and rain washing it, I'm down with all that. My suggestion, it'd be awesome if your car wouldn't start, a group in multiplayer (or once NPCs are back) could push start it. Could lead to some tense situations.
     
    For me, its the little details that make the difference between a good game and a great game. When a game tells little stories through its mechanics and systems interacting with one another, rather than strictly relying on a narrative or a plot, I always appreciate it more.
     
     
    Or just let TIS make the game they want?
  20. Spiffo
    OffitMan got a reaction from Kuren in RELEASED: Vehicle Test 41   
    This guy gets it! 
     
    Plus, most of those suggestions did sound pretty cool.  The odometer would be awesome, just to see how far you'd traversed in your car. The battery going flat after leaving your lights on all night. Anything to do with the car getting dirty and rain washing it, I'm down with all that. My suggestion, it'd be awesome if your car wouldn't start, a group in multiplayer (or once NPCs are back) could push start it. Could lead to some tense situations.
     
    For me, its the little details that make the difference between a good game and a great game. When a game tells little stories through its mechanics and systems interacting with one another, rather than strictly relying on a narrative or a plot, I always appreciate it more.
     
     
    Or just let TIS make the game they want?
  21. pillow
    OffitMan got a reaction from Legoland99 in Gas 2 Go   
    To me, it'd make sense if they wait until there are actual military locations on the map before introducing military vehicles. Would be a bit weird coming across a random military truck and having no idea where its come from. 
     
     
    This, exactly. Optimizing what they have already so it runs as smooth as possible before trying to add more is the most logical step in my eyes.
     
     
    Keep up the good work TIS. Can't wait to see what the future holds.
  22. penisham
    OffitMan reacted to Atoxwarrior in Eerie Country Beta   
    military checkpoint.
     

  23. Like
    OffitMan got a reaction from Kuren in Gas 2 Go   
    To me, it'd make sense if they wait until there are actual military locations on the map before introducing military vehicles. Would be a bit weird coming across a random military truck and having no idea where its come from. 
     
     
    This, exactly. Optimizing what they have already so it runs as smooth as possible before trying to add more is the most logical step in my eyes.
     
     
    Keep up the good work TIS. Can't wait to see what the future holds.
  24. Like
    OffitMan got a reaction from Legoland99 in Some Random Ideas   
    I really like the idea of a thermos. I assume once animations are in, the clothing aspect of the game will be looked into, introducing jackets and coats etc. A thermos would be another way to keep warm in the winter months, especially if you haven't been able to find warmer clothes to wear.
     
    The delivery driver/pizza guy perk would also be great. There is Pizza Whirled on the map after all and I think it'd also be an opportunity to add more variety with the cars we see. Taxis are a great shout, as Damien mentioned above.
  25. Like
    OffitMan got a reaction from Tails in Some Random Ideas   
    I really like the idea of a thermos. I assume once animations are in, the clothing aspect of the game will be looked into, introducing jackets and coats etc. A thermos would be another way to keep warm in the winter months, especially if you haven't been able to find warmer clothes to wear.
     
    The delivery driver/pizza guy perk would also be great. There is Pizza Whirled on the map after all and I think it'd also be an opportunity to add more variety with the cars we see. Taxis are a great shout, as Damien mentioned above.
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