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Capt_Paradox

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  1. So I was testing out the new test branch 41.40 and after fishing it seemed to crash. Not the first time, but my second time fishing. Console Log: Also included video though it doesn't show much. Steam PC Info Report: PzFishingCrash.mp4
  2. That's just a zombie spawn issue. Funny but easy enough to fix. On a plus side, my experiences spawning zombies over water is that they make a great shooting range! LONG LIVE....... err LONG DEAD....... err ROCK ON ZOMBIE JESUS! there we go
  3. Hell even I still used cassette tapes in the 90's as CD's and CD Players were expensive. Sony Walkman was still the king in the 90's. Also I like some of the vintage ideas he had. Regarding the music. I'm not for or against his alternatives, but I really do dislike the PZ soundtrack. The Arabic is really off-putting. I think the John Carpenter tension filled vibe would be a great direction to explore. Also banjos and violins might be quaint if your not from or around the US but every time I hear them I wish I was dead. Violins in a classical style or Banjo's in other genre's? Yeah awesome. It's not scary just annoying. He has a lot of good ideas though. I'm actually really impressed with his post. PS: I don't mean to crap all over the music, I just feel like if your going for immersive gaming it could be done better. The music itself isn't bad at all, just not the best context wise for this game. Edit: I turned off the music years ago. So that guy isn't the only one. Occasionally I let it roll for a few months after a fresh install or something but eventually it goes off. Another idea would be the ability to add a ingame MP3 player via the menu. Would def be cool, or perhaps at least some voice acted radio broadcasts which I wish there was more of.
  4. Still lurking hoping someone will do a good tutorial on how to make custom challenge maps. Interesting read though.
  5. The mall is a laggy chunk. It always has been. Best thing I can say would be to get as far away from the mall as possible and restart the game. Mall + Zombies = This is how you died. Though even on a toaster like mine, I've lured them away and cleared the mall. It's still pretty choppy.
  6. So I've held off trying Vehicles because well....... Toaster PC with integrated Intel Card. If you have one, don't try. It will not work. Freezes at the main menu. If you can click beyond the main menu like Solo/Options - It will then hang/freeze or just exit itself. I guess I'm glad I backed up the last stable version because it sounds like it will be this computers last playable version.
  7. Yeah. sorry I forgot to mention that. Ever since I learned that, I avoided using the draw room tool. You can still use it to designate rooms but just put walls to none.
  8. So as you see above in the red circle on the toolbar, click the the select tool. Then you can select what objects/walls you want to copy by holding CTRL. Drag and Magic! Hope this helps!
  9. True. I guess now all I have to worry about is the new weather system eh? Bonus. Thanks for pointing that out. MP is still prolly going to be no go. Who knows maybe I'll try it out later so I can have a good cry.
  10. Hah EG you know I have had my share of moments in the past being frustrated at certain issues regarding this game. Some of which could have been handled better on my part, some of which could have been handled better on TIS's part. Though now days I like to think my relationship with you and others has evolved to a far more pleasant relationship. One of of patience and understanding. So I understand both sides. It for both is equally frustrating. Though I do think people's departures sometimes are related to the passage of time. For me and a few others I know it's more of just being worn out, waiting for key features or in the case of MP a lack of players.(Yes seasonal blah blah yahta yahta yahta) So for now I have reverted to being a lurker in the background just wondering if I should back up the last build before vehicles hit so I have something to play on my toaster. I've yet to switch to Vehicle branch but I can only assume with the game getting more demanding it will probably make it unplayable till I get a new computer (which won't be soon). All in all I'm not disappointed or upset with the progress. It's more of a "You should say I love you more often" type of situation in regards to the status of things like NPC's. Good Work on the other stuff. Hope to hear I love you soon!
  11. I am one of those people waiting for NPC's. I am also looking forward to when they might have more time to do things like make Custom Scenarios/Challenge maps possible for map makers (Currently it would require modding which not all map makers have, like myself). You said a lot about NPC's, which I think might not help matters. Everyone puts NPC's on a pedestal. People keep saying it's taking forever because they want to get it right and not to rush it. Okay cool. But from what I know from my experience following PZ over the years, Map Making and chats with people like Nolan - It's not an easy task. I think NPC's will be great. But I also think the reason why they are so coveted in regards to development updates are because they are the one thing they really can't screw up and they know that people's expectations are high. For years we've had updates about many upcoming features or at least what's going on in the background - even if it's without an ETA (which is fine!). But you'll notice there is ZERO talk about NPC's. I think if we lower our expectations of NPC's it would really reduce the stress of the dev team. Hell, they might be more open to even mention whether or not they've even started working on it at all recently. I think if Vehicles took this long and NPC's are dependent on stuff like Animations and other updates - they probably haven't made much headway in regards to NPC development yet. So I've restrained myself over the past couple years in even talking about it. I think NPC's will be good, but not like what you expect. I think NPC's need Animations done before they even start developing it (doubt they have done much lately). I think NPC's are easily 2 years away. I think NPC's will create a lot of overhead performance wise that will create more issues than anyone assumes. It's a touchy subject for good reason. But I'd really like to give the devs more breathing rooms and space to hopefully come to us and say hey "No new teases but yes we are doing what we can to facilitate NPC development for when Animations complete. We're constantly taking into account how zombies, vehicles and even Nolan's survivors mod functions to look at future performance hurdles. We'd like to release more information but we don't want to tease the community. Though we can say that NPC capabilities will be A,B,C and beyond without saying more to not commit or limit ourselves to what we can do." Now that would be something I'd love to read once in awhile or hear more about.
  12. That's because your trying to add them the proper way which can be a pain sometimes. Your better off just clicking the image and then placing it as is instead of setting it up as you are to use in ISO mode. You are going about it right though, but I wouldn't set it up as Furniture and you have to make sure you have a the directions correct too. If I wasn't so tired I'd try to walk you through it so maybe tomorrow.
  13. Yeah, best way is to go under Tile View - Then select fencing_01 in the Menu - Then select your fence - Right Click to get the popup menu - Select Wall Overlay or Similar - Then Place your fence. You can also use fixtures_railings and set it up the same way as well. I hope it helps. Let me know if you have any questions. Keep up the mapping! It does take forever but is really rewarding once you get even a small location/town going.
  14. Capt_Paradox

    Test Track

    Don't worry I'm sure they know better after the whole red cross BS. And even before.
  15. Yeah, I was trying to be balanced about it. Because it's a great game, but it has even greater potential. What you just said has pretty much made me sad though, cause now I feel like I'll never get to see/experience what I wanted. It also confuses me even more in regards to Fort Knox and the military...... I mean if there's no Single Player Narrative ....... Ugh.. Just sad. I wanted to see the Military roll into the game when they setup the quarantine zone, think things got under control. Then get overran and all that good stuff. Or as I nagged before, at least a event system for custom maps or scenario's would fill this void. Thanks for the input. Still curious about the technical limitations and whether or not that has intimidated them which is why so many things get shelved besides the obviously stated reasons. Kudo's to most people for keeping this conversation civil. It's a hard one to have without people just being a dick. PS I still love PZ so no hard feelings intended. Just sad. Meet other survivors who you can join forces with, trade with, undertake missions for, or fight with for resources. That's the part that won me over ^^^^
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