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Man_In_The_Purple_Hat

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  1. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Player Traps Mod   
    The Propane Crate Trap.
     
     


  2. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v7.2 has been released!
     
    Which includes ...
     
    - Updated Armor Mod
    - Updated Compass Mod
    - Fixed Make Mine Cart
    - Fixed Pizzas
    - Fixed Bunch of Small Bugs
    - Pentlandite Added to Mine
    - Silkworms can Eat Oak Leaves now.
    - Tweaked Glasses and Hearing Aid
    - Reduced Chemical Loot Spawning
    - Added Burn Resistant to Kevlar Armor and Riot Armor
    - Added Butterfly Raising Recipes.
    - Added 4 New Ingots
    - Added 6 New Types of Gears.
    - Added 6 New Small Sheets
    - Added 4 New Sheets
    - Added 4 New Large Sheets
    - Added 3 Heating Coils
    - Added Coil
    - Added Copper, Bronze and Iron Arm Guards
    - Added Copper, Bronze and Iron Leg Guards
    - Added Samurai Armor, Arm Guards and Leg Guards.
    - Added Player Traps by Nolan at Aggressive Gaming.  It includes Nail Trap, Bear Trap and Propane Trap!
    - Thanks to everyone who helped this week!
     
    Enjoy!
  3. Like
    Man_In_The_Purple_Hat reacted to Z3759xy in Downtown(On Hold)   
    @Hicks My plan with Downtown is to wait for the "2x_Tileset" to be available, before updating again.
    My other plan is to bring a part of Manhattan to PZ ... 
     
     
     
     
     
  4. Like
    Man_In_The_Purple_Hat reacted to Cyrrent Eiledoll in Looking for Artists for Hydrocraft Mod!   
    Dear Team Hydrocraft (an all the other) ... after long time of illness and reha i am now be able to say hallo again.
     
    I must say sorry that i vanished so fast without any word of explanation but my Body i think is more importend then any Game.
     
    Problems not fully solved and i believe that i cant do much at the moment so i hope you understand my decission to take a little time out.
     
    I have see i have some Mails and let me say sorry i havent answerd directly to this Mails.
     
    I hope the things will get better in future und hope you understand now whats happen.
     
     
  5. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v7.1 has been released!
     
    Which includes ...
     
    - Wagons are harder to make.
    - Fixed Sift Dirt
    - Fixed Trading Post $10 Bill Exploit
    - Fixed Blender
    - Can Make Candle Holder
    - Fixed Tar Kiln
    - Added Dynamo Flashlight
    - Added Lead, Aluminum and Zinc Wire
    - Added Rubber Sheets and Conveyor Belt
    - Added Battery Cases
    - Updated Battery Art
    - Can Craft Batteries
    - Added Beaker of Mercury Oxide
    - Added Chromite Ore
    - Added Invar Ingot
    - Added Alloys, Metallurgy, Battery and Wire Textbooks
    - Added Silver Sheet and Large Silver Sheet
    - Added Electric Piston
    - Added Copper, Tin Bronze, Iron and Lead Rods
    - Added Armor Mod by Nolan at Aggressive Gaming. And not only converted Hydrocraft items into armors but added NEW Armors!
    - Thanks to everyone who helped this week!
     
    Enjoy!
  6. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v7.0 has been released!
     
    Which includes ...
     
    - Gather Flora must be done Outside.
    - Find Livestock must be done Outside.
    - Fixed Barrel of Pumpkin Mash.
    - Fixed Make Morphine
    - Added More from the Litter Mod.
    - Added Mortar
    - Added Tar Kiln
    - Added 2 Boulder Props (Admin Spawned Only)
    - Added Mining Hat
    - Added Dark Mine and Upgrades
    - Added Mine Cart and Metal Wheels
    - Sift Dirt, Mine and Dark Mine all have seperate possible mineral outcomes. Dark Mine has the most types.
    - Thanks to everyone who helped this week!
     
    Enjoy!
  7. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v6.8 has been released!

    Which includes ...
     
    - BBs take less to make.
    - Welding Mask Weighs Less
    - Fixed Dried Pumpkin Seeds
    - Fixed Trading Post
    - Fixed Camomile Tea
    - Fixed Detonators
    - Fixed Make Ammonal
    - Removed Redundant Barrel Recipie
    - Fixed Coffee Filter
    - Fixed Clean Empty Blue Barrel
    - Fixed Beakers
    - Fixed Candle Holder
    - Fixed 9 Volt Battery
    - Fixed Homemade Flashlight
    - Fixed Stuffed Bell Peppers
    - Fixed Burrito Grande
    - Fixed Dry Rice Recipie
    - Fixed Tasty Pizza
    - Fixed Tupperware
    - Fixed Beaker with Water
    - Fixed Blue Barrel and Metal Barrel in Recipies
    - Fixed Painting Recipies
    - Fixed Ammonia Can Recipe
    - Fixed Biodiesel Can Recipe
    - Fixed Exchange Spelling
    - Fixed Quarter
    - Fixed Dried Chili Peppers
    - Fixed Tzatziki
    - Added Applejack and Flip to Distillery
    - Added Potted Shiitake Mushrooms and Potted Portobello Mushrooms
    - Added Potted Colewort
    - Added Colewort and Artichoke
    - Added Lawnmower
    - Added Rat Poison and Box of Rat Poison
    - Added Bug Spray and Bug Sprayer
    - Added Rubber Tree Seeds and Packet
    - Added Potted Rubber Tree
    - Added Bucket of Rubber and Sap Catcher
    - Added Bamboo and Bamboo Gutter
    - Added Lotus Flower, Leaf and Root
    - Added Cattails
    - Added Fishing Pond! Can catch ALL Fish, plus Leeches and Crayfish!
    - Thanks to everyone who helped this week!
     
    Enjoy!
  8. Like
    Man_In_The_Purple_Hat reacted to TheCautiousOne in California, Ky   
    I meant the outside of the city. Sorry, but the main city will remain the same. Chaotic is what I am shooting for.... but then again your aim will be on the Zeds
     
    This is what Im talking about. I trimmed up the streets on the outside of the city. 
     

     
    TCO
  9. Like
    Man_In_The_Purple_Hat reacted to TheCautiousOne in California, Ky   
    Tweaked a nice little watchtower in the main city as well.. Love the blood splatter... Good Stuff. 
     

     
    TCO
  10. Like
    Man_In_The_Purple_Hat reacted to Geras in California, Ky   
    This should be considered as a part of the official map when it's finished IMO.
  11. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v6.5 has been released!

    Which includes ...
     
    - Sawdust can now be burned.
    - Tweaked some Prices in the Trading Post
    - Fixed 1 $100 to 2 $50 recipe.
    - Tweaked Gasoline Barrels
    - Added Taxidermy
    - Added Taxidermy and Cryptozoology Textbooks
    - Added Folding Signs
    - Tweaked Wagon and Cellar Weights!
    - Thanks to everyone who helped this week!
     
    Happy Cinco De Mayo!
  12. Like
    Man_In_The_Purple_Hat reacted to Unghin in The brutal truth about helicopters?   
    I lost some picture and can't to add it in edition form, so.

    And what happens at the bottom:

    But without jokes I feel that you are preparing something more with helicopters come. You are think about supplies dropping or you are already work about it?
  13. Like
    Man_In_The_Purple_Hat reacted to Hicks in Hydrocraft Mod   
    No need to be rude about it.
  14. Like
    Man_In_The_Purple_Hat reacted to Hydromancerx in Looking for Artists for Hydrocraft Mod!   
    @Cyrrent Eiledoll
     
    More stuff ....
    - Iron Brazier (Lit and Unlit) (Larger than 32x32)
    - Gem Cutter's Wheel
    - Feather Headdress
    - Silver Platter
    - Glass Inkwell (With and without Ink)
    - Bone Dice
     
    Thanks!
  15. Like
    Man_In_The_Purple_Hat got a reaction from DresdenBBQ in California, Ky   
    Agreed, we should keep this thread open/on subject for TCO's Cali map. 
  16. Like
    Man_In_The_Purple_Hat reacted to RicoUK in California, Ky   
    You should post these in your own buildings thread dude, so he can come choose what he needs. Also, the Pile-o-Crepe HQ.. seems very odd with beds and a bar, and an empty first floor?
  17. Like
    Man_In_The_Purple_Hat reacted to lemmy101 in I am starting to feel guilty about this game   
    Forums full of happy people feeling guilty and appreciative about what they paid instead of grumpy people who feel ripped off is reward enough. Beyond that gifting friends copies, and suggesting pz to streamers and youtubers is a great way to support the game.
  18. Like
    Man_In_The_Purple_Hat got a reaction from TheCautiousOne in California, Ky   
    I'm dying to play on this map haha, i love how its been taking shape over the past few months, I normally don't ask this but do you have any estimate on an ETA? I'm just really looking forward to it ;P
  19. Like
    Man_In_The_Purple_Hat reacted to cool daddy shark in Flooding, Puddles, and Other Rain Mechanics   
    Okay, we really do need this at some point. Nothing would be scarier than running through knee deep water and getting tired while getting chased.
  20. Like
    Man_In_The_Purple_Hat reacted to Slice985 in Flooding, Puddles, and Other Rain Mechanics   
    Look man... its hard enough to tend to my crops. You quit beating up on the little guys. Meanie.. they need love and not floods.. 

    Occupy Clouds!

  21. Like
    Man_In_The_Purple_Hat reacted to uberevan in Flooding, Puddles, and Other Rain Mechanics   
    As of now, rain impairs the movement and senses of zombies, makes players sick, moistens crops, fills barrels, and puts out fires. However, there is a lot more that can be done to make it feel more like true rain.
     
    Flood Tiles by Riverbank (And future added Creeks/Streams)
    When it is raining/has just rained, the banks of the water sources really should be raised.  My suggestion is that the Devs add a "transition tile" of sorts, basically a tile that will switch states from land to water based on the amount of time it has rained, the time since it stopped raining, and what month it is.
     
    Puddle Formation 
    Similarly to the flood tiles I just suggested, the game should randomly select different spots of the map to have "Depression points", basically the land/water switchtiles that accumulate water at the center and expand outward based on how rainy it is.  That way, if you're not to the point where you have rain barrels yet you can still collect a little bit of water, albeit water that's probably really grainy even if you boil it.
     
    Bugs Forming Around The Puddles And Rivers/The Day After a Storm
    The few days after a rainstorm, or just being around a body of water should make bug bites a possible affliction. This can be reduced by wearing longer clothing, or by trying not to stand by those bodies of water too long.  You can also douse yourself in smoke, or perhaps create your own bug repellent out of household materials/some natural item.  Bug bites should have a really low chance to give you a disease.
     
    Rain Smearing Blood
    Basically, if it rains, splotches of blood should get lighter and maybe spread a little more, eventually fading away.
     
    Rain Creating Mud and Impairing the Player
    Have you ever tried sprinting on a rainy day through dirt?  It doesn't work too well if it's been raining for a while.  Players (and zombies) should be slowed way down when traversing grass/dirt as it is much more slippery and muddy than it usually is.
     
    Outdoorsman/Skill Alerting Player to Weather
    The character you play as should be able to observe the sky and predict what kind of weather they may experience.  Just add another tab to the health/skills/info panels for "observations".  Observations could include more than just weather but for this example I will stick solely to weather.  This can be a passive skill that increases the more time you spend in the outdoors.  I'll make a new suggestion specifically for this one actually.
     
    Multiple-Day Storms
    Sometimes when it rains, it should rain for multiple days.  This is where the heavy flooding and puddle formation really kick in, damaging your house, equipment, crops, and leaving you stuck indoors or traveling around in flood weather.  Imagine how hard sloshing around in foot-deep water is while trying to evade zombies!
     
    Intense Storming Destroys Baby Crops
    If the flooding or overall weather is bad enough it should tear out, wash away, or damage young crops.  This means that you have to keep them in pots until they're big enough to stay rooted down or just hope that it doesn't rain too badly.  You can find pots or make them from clay you forage in creeks or puddles after it rains.
     
    Foraging After Rainstorms Should Give Different Items
    The items you get from foraging after it has rained heavily should be slightly altered.  For example, most berries would probably have been knocked down, but so would many branches.  If you forage near the future creeks, the river, or in hypothetical puddles you should be able to gather clay and make pottery from it.  You should also be able to gather frogs and water, and the wood you collect be slightly soggy. 
     
    Rainstorms should wash up fish/make them more plentiful 
    The fish inside the river could get stirred up or washed away if enough water comes pouring down.  After the water recedes, this could leave dead fish on the shore, which may not be the cleanest option, but if you're really desperate, food is food...
    This could also stir up more fish from the bottom, making them easier to catch
     
    Future water vehicles such as boats should wash away if too near the river
    If the aforementioned flood tiles overlap where you're storing a boat on land, it should wash it away, meaning you'll have to build a new one/lose it forever, or maybe have to go downstream to look for it.  This will be especially important when river travel leads to communities built along the river. 
     
    I will add to my list as I think of more things, feel free to comment what you think rain should do as well.
  22. Like
    Man_In_The_Purple_Hat got a reaction from DresdenBBQ in California, Ky   
    I'm dying to play on this map haha, i love how its been taking shape over the past few months, I normally don't ask this but do you have any estimate on an ETA? I'm just really looking forward to it ;P
  23. Like
    Man_In_The_Purple_Hat reacted to Cyrrent Eiledoll in Looking for Artists for Hydrocraft Mod!   
    Happy, happy, happy ... i have a lot to do at the moment so its good to see that someone other will made some stuff too
     
    And @ queen glory
     
    If you want to help you can do the following
     
    Take a simple flag like the Netherlands
     
    and change the Colors (i use MSpaint and remove the Background later with GIMP)
    maybe to Germany (the large Flag contains only 2 or 3 shades of color the small one a little bit more)

     
    simple Colorchanging.
     
    If you want you can start with some simpel flags like Luxembourg, Hungary or Austria.
    P.S.





     
    for some reasons i cant remove the last three images so just ignore them.
  24. Like
    Man_In_The_Purple_Hat got a reaction from Hydromancerx in Looking for Artists for Hydrocraft Mod!   
    Made a few sheet music books,  ill be making a few more off the list, will post them on this post when finished.
     
    Find-able Sheet-Music Book:
     
    Sheet-Music Written on Paper:
     
    And a player made Sheet-Music Book:
    EDIT:
    Cannon Ball :
     
    Handcuffs: 
  25. Like
    Man_In_The_Purple_Hat got a reaction from Cyrrent Eiledoll in Looking for Artists for Hydrocraft Mod!   
    Made a few sheet music books,  ill be making a few more off the list, will post them on this post when finished.
     
    Find-able Sheet-Music Book:
     
    Sheet-Music Written on Paper:
     
    And a player made Sheet-Music Book:
    EDIT:
    Cannon Ball :
     
    Handcuffs: 
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