Thuztor Posted July 24, 2013 Posted July 24, 2013 (edited) Version 2.41a by Thuztor, Blindcoder, peanuts Contributors: Ryun, gon with initial help from RobertJohnson requires "Blindcoders Modding Utilities" --------> Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=499153179 <-------- manuel download becomes available again, if the new version will be released --------------------------------------------------------------------------------------------------------- Changelog to 2.41a - 3D WorldModels of Spraycans and Chalk - A lot of new symbols to spray (alphabet, numbers, special characters, special symbols) - Every symbol is now drawn in 2x tile size - Replacing of the menu button - Resizing of symbol menu buttons KNOWN ISSUES: - Existing colours of e.g. blue will change after spraying the same symbol in e.g. red (after loading save game the colour is back to wanted colour) - Because of redesigning the menu I had to remove the ability to draw with chalk (it will back in the next version) You can find Spray Cans and Chalk in some of the containers. - 9 colours (black, white, red, blue, green, yellow, orange, violet, cyan) (chalk not in black) - A lot of symbols (alphabet, numbers, special characters, special symbols) Every spray can and piece of chalk has 40 uses. - If you have one spray can or piece of chalk in your main inventory, you can open the spray paint menu to begin to spray/draw. - After clicking on one of the symbol-buttons, a ghost tile of the symbol appears on your cursor. - Now click left on the position you want. - Your character will start spraying. Info: - You can't spray on natural tiles! Next Version, probably. planned for the next versions: - adding north,south,west,east versions of every symbol (textures are already done) - spraying on walls (textures are already done) - complex texts on walls with chalk - timedAction and walkTo - sounds - graffiti - attack zombies with spray cans to make them blind and without sense of smell (animation also planned) Have fun with spraying! Edited January 8, 2022 by Thuztor MrIdontknow, RoboMat, Walther and 18 others 21
RoboMat Posted July 24, 2013 Posted July 24, 2013 I've been playing with this mod since its latest release and I'm in love with it!
Kitt Frostpaws Posted July 24, 2013 Posted July 24, 2013 Nice mod guys! Once I re-download the newest build of PZ I'll have to give this a go!
Guest Posted July 24, 2013 Posted July 24, 2013 Great mod! I have a question, though. Could you not *somehow* make spray painting free-hand, as in the paint spray follows wherever the mouse pointer follows? IIRC one of the first lua videos showed by lemmy was a photo of captainbinky(?) following the mouse cursor in-game.
RoboMat Posted July 24, 2013 Posted July 24, 2013 The difference between that video and this mod is, that they work on two different levels. The example video works with the x and y positions of the mouse pointer on the screen, whereas this mod works with its position in the world which is a totally different thing. You have to remember that the world is seperated into different tiles (imagine it like a chessboard) and each tile has certain objects and thus different characteristics. That's why you can't tell the game simply "okay paint on that wall as soon as the mouse pointer is over it" because it would still be "restricted" to the certain tiles of the map. I hope that answers your question. Maybe Thuztor can explain it better than me
Thuztor Posted July 24, 2013 Author Posted July 24, 2013 Yeah, it's not really funny, if your character stands in front of a mansion and you can spray behind it, without seeing or reaching it.It would be possible to let the character spray, while he/she is walking. But it would be a bit more difficult to code.Later I will create "symbols" over more than one tile. So your character needs to walk to finish the graffiti or somewhat.
Razzey Posted July 24, 2013 Posted July 24, 2013 Awesome mod! Also, maybe you could make the spray only be showed on roads or any stuff like that because it looks weird on grass and sand. Just saying
Thuztor Posted July 24, 2013 Author Posted July 24, 2013 Awesome mod! Also, maybe you could make the spray only be showed on roads or any stuff like that because it looks weird on grass and sand. Just saying - spraying everywhere, except on natural tiles. natural tiles = sand, grass and so on.
Totu Posted July 26, 2013 Posted July 26, 2013 too bad that update doesn't work with my save game... have to try it another time.but anyways, good work!
Kevlar_29 Posted July 28, 2013 Posted July 28, 2013 Great mod. Hopefully one that'll get implemented permanently. NPC's could mark houses and that and yeah. Endless possibilities.
RoboMat Posted July 29, 2013 Posted July 29, 2013 Great mod. Hopefully one that'll get implemented permanently. NPC's could mark houses and that and yeah. Endless possibilities. And then one day you come out of your safehoues just to find strange images all over the place ... and the deeper you go into town the more disturbing they get ... until you find out that npcs have managed to self-improve their ai and are taking over the world
Thuztor Posted September 12, 2013 Author Posted September 12, 2013 A new update!You need PZ Version 2.9.9.17 or higher This is new:- 9 new colours (black, white, red, blue, green, yellow, orange, violet, cyan)- code overhaul (bug fixes)
peanuts Posted September 12, 2013 Posted September 12, 2013 It's out ! \o/ I recommend to get Better Menus Mod by Eggplanticus with Spray paint mod. It will be more simple to go through all these context menus
kinyoshi Posted September 17, 2013 Posted September 17, 2013 I know you've already updated to .17 and probably already fixed what I'm talking about, but in the .16 version, the spraypaint blocks zombies..
Thuztor Posted September 17, 2013 Author Posted September 17, 2013 Jup, in the old version Zombies liked the symbols very much.They attacking the symbols and bite into it with pleasure.
Kidlonewolf Posted October 28, 2013 Posted October 28, 2013 Wow a week in my new save and can't fine a can of spray paint anywhere, mod looks very nice though, thanks!
RoboMat Posted October 28, 2013 Posted October 28, 2013 Wow a week in my new save and can't fine a can of spray paint anywhere, mod looks very nice though, thanks! That's probably because the modloader currently can't load custom items. Is already fixed for the next update. Check your log for errors during booting of PZ.
Kidlonewolf Posted October 28, 2013 Posted October 28, 2013 How do you check the log while using steam?
slizeres Posted November 16, 2013 Posted November 16, 2013 I have a problem with this mod. I have the spray paint in my main inventory, but when i click right mouse button and go to the simbol that i want to paint, it doesn´t work, anything happens. Am i doing something wrong?
Sandbuilder952 Posted November 16, 2013 Posted November 16, 2013 Great Idea, i always have trouble remembering what houses I've raided, Thanks!
Hawthorn Posted November 16, 2013 Posted November 16, 2013 The directory structure is weird for .17 (Steam Version). I can get the Spray v1 to load in the game by copying the "SprayPaint" folder out your structure and pasting it into the main mods folder. No idea what the scripts.txt file is for or how it is used? Can you modify this for the steam version?
Svart Posted November 20, 2013 Posted November 20, 2013 Hello! Version 2.9.9.17 (0014) stops loading after installing and switching on this mod .
MrIdontknow Posted November 24, 2013 Posted November 24, 2013 Brilliant idea, this should be in the main game as there is no official map available to view in-game. This idea is much better than using a map though. I'm not a fan of the spray paint though, I think it should be chalk only but I don't have to pick up the cans!I do have a few suggestions for this mod though but you won't be able to implement them until AI is out.1. Putting the Safe House decal will attract wandering AI (friendly and unfriendly), which has its gains and pains.2. Spraying the Arrow decals will also attract wandering AI to follow the arrows forwards or go the opposite way to come into contact with you. This again has its pains and gains.In conjunction with the AI following the arrows and the safe house decals other AI can also use these decals and can lure you into a trap or need your help (want to join your group).The Chalk should have 100 uses per stick but should disappear if it rains, spray painting should be there permanently. Something like this for chalk. Cl0nec0mmand0 1
lil slugger Posted November 24, 2013 Posted November 24, 2013 I have a problem with this mod. I have the spray paint in my main inventory, but when i click right mouse button and go to the simbol that i want to paint, it doesn´t work, anything happens. Am i doing something wrong? I have the same issue, I have the spraypaint in game and inventory as well as full access to the menu to spray, but when I pick my symbol and color it shows the progression bar and once complete there is nothing. No ghost symbol under my cursor and no paint on the floor, tried with different colors with no success.I just downloaded the game on the steam platform only 4 days ago so I should have the newest version, any help?
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