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H

h - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
H - Variable in class zombie.iso.IsoCell.Zone
 
h - Variable in class zombie.iso.IsoLot.Zone
 
h - Variable in class zombie.iso.RoomDef.RoomRect
 
hair - Variable in class zombie.characters.SurvivorDesc
 
hairColor - Variable in class zombie.characters.SurvivorDesc
 
HairCommonColors - Static variable in class zombie.characters.SurvivorDesc
 
hairNoColor - Variable in class zombie.characters.SurvivorDesc
 
hairSprite - Variable in class zombie.characters.IsoGameCharacter
 
Hand_L - Variable in class zombie.ui.NewHealthPanel
 
Hand_R - Variable in class zombie.ui.NewHealthPanel
 
handleAck(int) - Method in class zombie.core.network.UdpConnection
 
handleDisconnect(String) - Method in interface zombie.core.network.UdpConnectionListener
 
handleDisconnect(UdpConnection, String) - Method in class zombie.core.network.UdpEngine
 
handleLogin(String, String) - Method in class zombie.core.network.UdpConnection
 
handleLogin(String, String) - Method in interface zombie.core.network.UdpConnectionListener
 
handleLogin(UdpConnection, String, String) - Method in class zombie.core.network.UdpEngine
 
handleLogin(UdpConnection, String, String) - Method in interface zombie.core.network.UdpEngineListener
 
HandWeapon - Class in zombie.inventory.types
 
HandWeapon(String, String, String, String) - Constructor for class zombie.inventory.types.HandWeapon
 
HangSheet - Class in zombie.behaviors.survivor.orders.LittleTasks
 
HangSheet(IsoGameCharacter, IsoWindow, IsoGridSquare) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.HangSheet
 
Has(IsoObjectType) - Method in class zombie.iso.IsoGridSquare
 
HasACold - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HasAlias(String) - Method in class zombie.scripting.objects.Script.ScriptInstance
 
hasAlpha() - Method in class zombie.core.textures.PNGDecoder
Checks if the image has transparency information either from an alpha channel or from a tRNS chunk.
hasAlphaChannel() - Method in class zombie.core.textures.PNGDecoder
Checks if the image has a real alpha channel.
HasBeenDragged - Variable in class zombie.characters.IsoSurvivor
 
HasCache(String) - Static method in class zombie.iso.sprite.IsoSprite
 
HasCurtains() - Method in class zombie.iso.objects.IsoWindow
 
hasEquipped(String) - Method in class zombie.characters.IsoGameCharacter
 
hash(int) - Method in class zombie.util.hash.DefaultIntHashFunction
 
hash(int) - Method in interface zombie.util.hash.IntHashFunction
Returns a hash code for a specified int value.
hashCode() - Method in class zombie.ai.astar.Path.Step
 
hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap
Returns the hash code value for this map.
hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap.SimpleEntry
Returns the hash code value for this map entry.
hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap.SimpleImmutableEntry
Returns the hash code value for this map entry.
hashCode() - Method in class zombie.core.Color
 
hashCode() - Method in class zombie.core.network.PendingUdpPacket
 
hashCode() - Method in interface zombie.util.IntCollection
Returns a hash code value for this collection.
hashCode() - Method in class zombie.util.list.AbstractIntList
 
hashCode() - Method in class zombie.util.list.IntArrayList
 
hashCode() - Method in class zombie.util.map.AbstractIntKeyMap
 
hashCode() - Method in interface zombie.util.map.IntKeyMap
Returns a hash code value for this map.
hashCode() - Method in class zombie.util.set.AbstractIntSet
 
hashCode() - Method in class zombie.util.set.IntOpenHashSet
 
HasHeight - Variable in class zombie.iso.IsoCell.Zone
 
HasInjury() - Method in class zombie.characters.BodyDamage.BodyDamage
 
HasInjury() - Method in class zombie.characters.BodyDamage.BodyPart
 
HasInventory - Class in zombie.scripting.commands.Character
 
HasInventory() - Constructor for class zombie.scripting.commands.Character.HasInventory
 
HasInventory(String) - Method in class zombie.scripting.objects.ScriptContainer
 
HasItem(String) - Method in class zombie.characters.IsoGameCharacter
 
hasItems(String, int) - Method in class zombie.characters.IsoGameCharacter
 
HasNeed(String) - Method in class zombie.characters.SurvivorGroup
 
hasNext() - Method in interface zombie.util.IntIterator
Indicates whether more int values can be returned by this iterator.
hasNext() - Method in interface zombie.util.map.IntKeyMapIterator
Indicates whether more entries can be returned by this iterator.
hasObservation(String) - Method in class zombie.characters.SurvivorDesc
 
HasOtherMembers(SurvivorDesc) - Method in class zombie.characters.SurvivorGroup
 
hasPrevious() - Method in interface zombie.util.list.IntListIterator
Indicates whether more int values can be returned by this iterator by calling previous().
HasPushable() - Method in class zombie.iso.IsoGridSquare
 
HasRangeRequirement - Variable in class zombie.behaviors.survivor.AttackBehavior
 
hasRoomFor(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
hasStalled() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
hasSupport() - Method in class zombie.iso.IsoGridSquare
 
HasTexture(String) - Method in class zombie.core.bucket.Bucket
 
HasTooltip() - Method in class zombie.characters.IsoSurvivor
 
HasTooltip() - Method in class zombie.iso.IsoObject
 
HasTooltip() - Method in class zombie.iso.objects.IsoBarricade
 
HasTooltip() - Method in class zombie.iso.objects.IsoCrate
 
HasTooltip() - Method in class zombie.iso.objects.IsoDoor
 
HasTooltip() - Method in class zombie.iso.objects.IsoFire
 
HasTooltip() - Method in class zombie.iso.objects.IsoRaindrop
 
HasTooltip() - Method in class zombie.iso.objects.IsoRainSplash
 
HasTooltip() - Method in class zombie.iso.objects.IsoThumpable
 
HasTooltip() - Method in class zombie.iso.objects.IsoWindow
 
HasTooltip() - Method in class zombie.iso.objects.IsoWoodenWall
 
HasTooltip() - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
HasTrait(String) - Method in class zombie.characters.IsoGameCharacter
 
HasTrait - Class in zombie.scripting.commands.Character
 
HasTrait() - Constructor for class zombie.scripting.commands.Character.HasTrait
 
HasType(ItemType) - Method in class zombie.inventory.ItemContainer
 
hasWater() - Method in class zombie.iso.areas.IsoBuilding
 
hasWater() - Method in class zombie.iso.areas.IsoRoom
 
hasWater() - Method in class zombie.iso.IsoObject
 
haveSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
haveSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
Hea - Static variable in class zombie.ui.UIManager
 
Head - Variable in class zombie.ui.NewHealthPanel
 
header - Variable in class zombie.core.network.UdpPacket
 
HEADER_SIZE - Static variable in class zombie.core.network.UdpPacket
 
headSprite - Variable in class zombie.characters.IsoGameCharacter
 
Heal - Class in zombie.behaviors.survivor.orders.Needs
 
Heal(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.Needs.Heal
 
Health - Variable in class zombie.iso.objects.IsoBarricade
 
Health - Variable in class zombie.iso.objects.IsoCrate
 
Health - Variable in class zombie.iso.objects.IsoCurtain
 
Health - Variable in class zombie.iso.objects.IsoDoor
 
Health - Variable in class zombie.iso.objects.IsoThumpable
 
Health - Variable in class zombie.iso.objects.IsoWindow
 
Health - Variable in class zombie.iso.objects.IsoWoodenWall
 
HealthBar - Variable in class zombie.ui.NewHealthPanel
 
HealthBar - Variable in class zombie.ui.UI_BodyPart
 
HealthBarBack - Variable in class zombie.ui.NewHealthPanel
 
HealthBarBack - Variable in class zombie.ui.UI_BodyPart
 
HealthFromFood - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HealthFromFoodTimer - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HealthIcon - Variable in class zombie.ui.NewHealthPanel
 
HealthIcon - Variable in class zombie.ui.UI_BodyPart
 
HealthPanel - Static variable in class zombie.ui.UIManager
 
HealthReductionFromSevereBadMoodles - Variable in class zombie.characters.BodyDamage.BodyDamage
 
Hearing - Variable in class zombie.SandboxOptions.ZombieLore
 
Heart - Static variable in class zombie.ui.Sidebar
 
height - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
height - Variable in class zombie.iso.LotHeader
 
height - Variable in class zombie.ui.UIElement
 
HeightTiles - Static variable in class zombie.iso.CellStreamer
 
HelicopterDay1 - Variable in class zombie.GameTime
 
HelicopterDay2 - Variable in class zombie.GameTime
 
HelicopterTime1End - Variable in class zombie.GameTime
 
HelicopterTime1Start - Variable in class zombie.GameTime
 
HelicopterTime2End - Variable in class zombie.GameTime
 
HelicopterTime2Start - Variable in class zombie.GameTime
 
HelpIcon - Class in zombie.ui
 
HelpIcon(int, int, String, String) - Constructor for class zombie.ui.HelpIcon
 
HEREBEWHEREYOUCRACKOBVIOUSLY_PLEASESPREADTHEWORD - Static variable in class zombie.gameStates.LoginState
 
heuristic - Variable in class zombie.ai.astar.SearchData
The heuristic cost of this node
Hidden - Variable in class zombie.Quests.QuestTask
 
hide() - Method in class zombie.ui.TutorialPanel
 
hiding - Variable in class zombie.ui.TutorialPanel
 
HighestJob - Variable in class zombie.PathfindManager
 
HighestPathTime - Static variable in class zombie.PathfindManager
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoZombie
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.iso.IsoMovingObject
 
HitAngleMod - Variable in class zombie.inventory.types.HandWeapon
 
HitAngleMod - Variable in class zombie.scripting.objects.Item
 
HitSound - Variable in class zombie.scripting.objects.Item
 
HookMap - Variable in class zombie.scripting.ScriptManager
 
hopFence(IsoDirections, boolean) - Method in class zombie.characters.IsoPlayer
 
hotspotX - Static variable in class zombie.input.Mouse
 
hotspotY - Static variable in class zombie.input.Mouse
 
HoursSurvived - Variable in class zombie.GameTime
 
HoverText - Variable in class zombie.ui.RadialMenu.MenuOption
 
HowRotten() - Method in class zombie.inventory.InventoryItem
 
HUDButton - Class in zombie.ui
 
HUDButton(String, float, float, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
 
hunger - Variable in class zombie.characters.Stats
 
HungerChange - Variable in class zombie.scripting.objects.Item
 
HungerIncrease - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhenWellFed - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhileAsleep - Static variable in class zombie.ZomboidGlobals
 
HurtPlayerTimer - Variable in class zombie.characters.IsoZombie
 

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