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H
h
- Variable in class zombie.core.textures.
TexturePackPage.SubTextureInfo
H
- Variable in class zombie.iso.
IsoCell.Zone
h
- Variable in class zombie.iso.
IsoLot.Zone
h
- Variable in class zombie.iso.
RoomDef.RoomRect
hair
- Variable in class zombie.characters.
SurvivorDesc
hairColor
- Variable in class zombie.characters.
SurvivorDesc
HairCommonColors
- Static variable in class zombie.characters.
SurvivorDesc
hairNoColor
- Variable in class zombie.characters.
SurvivorDesc
hairSprite
- Variable in class zombie.characters.
IsoGameCharacter
Hand_L
- Variable in class zombie.ui.
NewHealthPanel
Hand_R
- Variable in class zombie.ui.
NewHealthPanel
handleAck(int)
- Method in class zombie.core.network.
UdpConnection
handleDisconnect(String)
- Method in interface zombie.core.network.
UdpConnectionListener
handleDisconnect(UdpConnection, String)
- Method in class zombie.core.network.
UdpEngine
handleLogin(String, String)
- Method in class zombie.core.network.
UdpConnection
handleLogin(String, String)
- Method in interface zombie.core.network.
UdpConnectionListener
handleLogin(UdpConnection, String, String)
- Method in class zombie.core.network.
UdpEngine
handleLogin(UdpConnection, String, String)
- Method in interface zombie.core.network.
UdpEngineListener
HandWeapon
- Class in
zombie.inventory.types
HandWeapon(String, String, String, String)
- Constructor for class zombie.inventory.types.
HandWeapon
HangSheet
- Class in
zombie.behaviors.survivor.orders.LittleTasks
HangSheet(IsoGameCharacter, IsoWindow, IsoGridSquare)
- Constructor for class zombie.behaviors.survivor.orders.LittleTasks.
HangSheet
Has(IsoObjectType)
- Method in class zombie.iso.
IsoGridSquare
HasACold
- Variable in class zombie.characters.BodyDamage.
BodyDamage
HasAlias(String)
- Method in class zombie.scripting.objects.
Script.ScriptInstance
hasAlpha()
- Method in class zombie.core.textures.
PNGDecoder
Checks if the image has transparency information either from an alpha channel or from a tRNS chunk.
hasAlphaChannel()
- Method in class zombie.core.textures.
PNGDecoder
Checks if the image has a real alpha channel.
HasBeenDragged
- Variable in class zombie.characters.
IsoSurvivor
HasCache(String)
- Static method in class zombie.iso.sprite.
IsoSprite
HasCurtains()
- Method in class zombie.iso.objects.
IsoWindow
hasEquipped(String)
- Method in class zombie.characters.
IsoGameCharacter
hash(int)
- Method in class zombie.util.hash.
DefaultIntHashFunction
hash(int)
- Method in interface zombie.util.hash.
IntHashFunction
Returns a hash code for a specified int value.
hashCode()
- Method in class zombie.ai.astar.
Path.Step
hashCode()
- Method in class zombie.core.Collections.
ZomboidAbstractMap
Returns the hash code value for this map.
hashCode()
- Method in class zombie.core.Collections.
ZomboidAbstractMap.SimpleEntry
Returns the hash code value for this map entry.
hashCode()
- Method in class zombie.core.Collections.
ZomboidAbstractMap.SimpleImmutableEntry
Returns the hash code value for this map entry.
hashCode()
- Method in class zombie.core.
Color
hashCode()
- Method in class zombie.core.network.
PendingUdpPacket
hashCode()
- Method in interface zombie.util.
IntCollection
Returns a hash code value for this collection.
hashCode()
- Method in class zombie.util.list.
AbstractIntList
hashCode()
- Method in class zombie.util.list.
IntArrayList
hashCode()
- Method in class zombie.util.map.
AbstractIntKeyMap
hashCode()
- Method in interface zombie.util.map.
IntKeyMap
Returns a hash code value for this map.
hashCode()
- Method in class zombie.util.set.
AbstractIntSet
hashCode()
- Method in class zombie.util.set.
IntOpenHashSet
HasHeight
- Variable in class zombie.iso.
IsoCell.Zone
HasInjury()
- Method in class zombie.characters.BodyDamage.
BodyDamage
HasInjury()
- Method in class zombie.characters.BodyDamage.
BodyPart
HasInventory
- Class in
zombie.scripting.commands.Character
HasInventory()
- Constructor for class zombie.scripting.commands.Character.
HasInventory
HasInventory(String)
- Method in class zombie.scripting.objects.
ScriptContainer
HasItem(String)
- Method in class zombie.characters.
IsoGameCharacter
hasItems(String, int)
- Method in class zombie.characters.
IsoGameCharacter
HasNeed(String)
- Method in class zombie.characters.
SurvivorGroup
hasNext()
- Method in interface zombie.util.
IntIterator
Indicates whether more int values can be returned by this iterator.
hasNext()
- Method in interface zombie.util.map.
IntKeyMapIterator
Indicates whether more entries can be returned by this iterator.
hasObservation(String)
- Method in class zombie.characters.
SurvivorDesc
HasOtherMembers(SurvivorDesc)
- Method in class zombie.characters.
SurvivorGroup
hasPrevious()
- Method in interface zombie.util.list.
IntListIterator
Indicates whether more int values can be returned by this iterator by calling
previous()
.
HasPushable()
- Method in class zombie.iso.
IsoGridSquare
HasRangeRequirement
- Variable in class zombie.behaviors.survivor.
AttackBehavior
hasRoomFor(InventoryItem)
- Method in class zombie.inventory.
ItemContainer
hasStalled()
- Method in class zombie.characters.CharacterTimedActions.
BaseAction
hasSupport()
- Method in class zombie.iso.
IsoGridSquare
HasTexture(String)
- Method in class zombie.core.bucket.
Bucket
HasTooltip()
- Method in class zombie.characters.
IsoSurvivor
HasTooltip()
- Method in class zombie.iso.
IsoObject
HasTooltip()
- Method in class zombie.iso.objects.
IsoBarricade
HasTooltip()
- Method in class zombie.iso.objects.
IsoCrate
HasTooltip()
- Method in class zombie.iso.objects.
IsoDoor
HasTooltip()
- Method in class zombie.iso.objects.
IsoFire
HasTooltip()
- Method in class zombie.iso.objects.
IsoRaindrop
HasTooltip()
- Method in class zombie.iso.objects.
IsoRainSplash
HasTooltip()
- Method in class zombie.iso.objects.
IsoThumpable
HasTooltip()
- Method in class zombie.iso.objects.
IsoWindow
HasTooltip()
- Method in class zombie.iso.objects.
IsoWoodenWall
HasTooltip()
- Method in class zombie.iso.objects.
IsoWorldInventoryObject
HasTrait(String)
- Method in class zombie.characters.
IsoGameCharacter
HasTrait
- Class in
zombie.scripting.commands.Character
HasTrait()
- Constructor for class zombie.scripting.commands.Character.
HasTrait
HasType(ItemType)
- Method in class zombie.inventory.
ItemContainer
hasWater()
- Method in class zombie.iso.areas.
IsoBuilding
hasWater()
- Method in class zombie.iso.areas.
IsoRoom
hasWater()
- Method in class zombie.iso.
IsoObject
haveSheetRope()
- Method in class zombie.iso.objects.
IsoThumpable
haveSheetRope()
- Method in class zombie.iso.objects.
IsoWindow
Hea
- Static variable in class zombie.ui.
UIManager
Head
- Variable in class zombie.ui.
NewHealthPanel
header
- Variable in class zombie.core.network.
UdpPacket
HEADER_SIZE
- Static variable in class zombie.core.network.
UdpPacket
headSprite
- Variable in class zombie.characters.
IsoGameCharacter
Heal
- Class in
zombie.behaviors.survivor.orders.Needs
Heal(IsoGameCharacter)
- Constructor for class zombie.behaviors.survivor.orders.Needs.
Heal
Health
- Variable in class zombie.iso.objects.
IsoBarricade
Health
- Variable in class zombie.iso.objects.
IsoCrate
Health
- Variable in class zombie.iso.objects.
IsoCurtain
Health
- Variable in class zombie.iso.objects.
IsoDoor
Health
- Variable in class zombie.iso.objects.
IsoThumpable
Health
- Variable in class zombie.iso.objects.
IsoWindow
Health
- Variable in class zombie.iso.objects.
IsoWoodenWall
HealthBar
- Variable in class zombie.ui.
NewHealthPanel
HealthBar
- Variable in class zombie.ui.
UI_BodyPart
HealthBarBack
- Variable in class zombie.ui.
NewHealthPanel
HealthBarBack
- Variable in class zombie.ui.
UI_BodyPart
HealthFromFood
- Variable in class zombie.characters.BodyDamage.
BodyDamage
HealthFromFoodTimer
- Variable in class zombie.characters.BodyDamage.
BodyDamage
HealthIcon
- Variable in class zombie.ui.
NewHealthPanel
HealthIcon
- Variable in class zombie.ui.
UI_BodyPart
HealthPanel
- Static variable in class zombie.ui.
UIManager
HealthReductionFromSevereBadMoodles
- Variable in class zombie.characters.BodyDamage.
BodyDamage
Hearing
- Variable in class zombie.
SandboxOptions.ZombieLore
Heart
- Static variable in class zombie.ui.
Sidebar
height
- Variable in class zombie.iso.
IsoObjectPicker.ClickObject
height
- Variable in class zombie.iso.
LotHeader
height
- Variable in class zombie.ui.
UIElement
HeightTiles
- Static variable in class zombie.iso.
CellStreamer
HelicopterDay1
- Variable in class zombie.
GameTime
HelicopterDay2
- Variable in class zombie.
GameTime
HelicopterTime1End
- Variable in class zombie.
GameTime
HelicopterTime1Start
- Variable in class zombie.
GameTime
HelicopterTime2End
- Variable in class zombie.
GameTime
HelicopterTime2Start
- Variable in class zombie.
GameTime
HelpIcon
- Class in
zombie.ui
HelpIcon(int, int, String, String)
- Constructor for class zombie.ui.
HelpIcon
HEREBEWHEREYOUCRACKOBVIOUSLY_PLEASESPREADTHEWORD
- Static variable in class zombie.gameStates.
LoginState
heuristic
- Variable in class zombie.ai.astar.
SearchData
The heuristic cost of this node
Hidden
- Variable in class zombie.Quests.
QuestTask
hide()
- Method in class zombie.ui.
TutorialPanel
hiding
- Variable in class zombie.ui.
TutorialPanel
HighestJob
- Variable in class zombie.
PathfindManager
HighestPathTime
- Static variable in class zombie.
PathfindManager
Hit(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.characters.
IsoGameCharacter
Hit(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.characters.
IsoZombie
Hit(HandWeapon, IsoGameCharacter, float, boolean, float)
- Method in class zombie.iso.
IsoMovingObject
HitAngleMod
- Variable in class zombie.inventory.types.
HandWeapon
HitAngleMod
- Variable in class zombie.scripting.objects.
Item
HitSound
- Variable in class zombie.scripting.objects.
Item
HookMap
- Variable in class zombie.scripting.
ScriptManager
hopFence(IsoDirections, boolean)
- Method in class zombie.characters.
IsoPlayer
hotspotX
- Static variable in class zombie.input.
Mouse
hotspotY
- Static variable in class zombie.input.
Mouse
HoursSurvived
- Variable in class zombie.
GameTime
HoverText
- Variable in class zombie.ui.
RadialMenu.MenuOption
HowRotten()
- Method in class zombie.inventory.
InventoryItem
HUDButton
- Class in
zombie.ui
HUDButton(String, float, float, String, String, UIElement)
- Constructor for class zombie.ui.
HUDButton
HUDButton(String, float, float, String, String, UIEventHandler)
- Constructor for class zombie.ui.
HUDButton
HUDButton(String, float, float, String, String, String, UIElement)
- Constructor for class zombie.ui.
HUDButton
HUDButton(String, float, float, String, String, String, UIEventHandler)
- Constructor for class zombie.ui.
HUDButton
hunger
- Variable in class zombie.characters.
Stats
HungerChange
- Variable in class zombie.scripting.objects.
Item
HungerIncrease
- Static variable in class zombie.
ZomboidGlobals
HungerIncreaseWhenWellFed
- Static variable in class zombie.
ZomboidGlobals
HungerIncreaseWhileAsleep
- Static variable in class zombie.
ZomboidGlobals
HurtPlayerTimer
- Variable in class zombie.characters.
IsoZombie
Overview
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