|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectzombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.Needs.Heal
public class Heal
Field Summary | |
---|---|
java.util.Stack<java.lang.String> |
Items
|
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence |
---|
ID, Orders |
Fields inherited from class zombie.behaviors.survivor.orders.Order |
---|
bInit, character, name, type |
Constructor Summary | |
---|---|
Heal(IsoGameCharacter chr)
|
Method Summary | |
---|---|
boolean |
ActedThisFrame()
|
void |
initOrder()
|
boolean |
isCritical()
|
Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence |
---|
complete, getPriority, process, renderDebug, update |
Methods inherited from class zombie.behaviors.survivor.orders.Order |
---|
getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, processNext, updatenext |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
public java.util.Stack<java.lang.String> Items
Constructor Detail |
---|
public Heal(IsoGameCharacter chr)
Method Detail |
---|
public void initOrder()
initOrder
in class OrderSequence
public boolean isCritical()
isCritical
in class Order
public boolean ActedThisFrame()
ActedThisFrame
in class Order
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |