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W

w - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
W - Variable in class zombie.iso.IsoCell.Zone
 
w - Variable in class zombie.iso.IsoGridSquare
 
w - Variable in class zombie.iso.IsoLot.Zone
 
w - Variable in class zombie.iso.RoomDef.RoomRect
 
Wait - Static variable in class zombie.ui.SpeedControls
 
WaitCommand - Class in zombie.scripting.commands
 
WaitCommand() - Constructor for class zombie.scripting.commands.WaitCommand
 
WaitMul - Static variable in class zombie.gameStates.IngameState
 
WaitUntilFollowersArrive - Class in zombie.behaviors.survivor.orders
 
WaitUntilFollowersArrive(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.WaitUntilFollowersArrive
 
WalkCommand - Class in zombie.scripting.commands.Character
 
WalkCommand() - Constructor for class zombie.scripting.commands.Character.WalkCommand
 
WalkToLastHeardSound - Class in zombie.scripting.commands.Character
 
WalkToLastHeardSound() - Constructor for class zombie.scripting.commands.Character.WalkToLastHeardSound
 
WalkToLastKnownLocationOf - Class in zombie.scripting.commands.Character
 
WalkToLastKnownLocationOf() - Constructor for class zombie.scripting.commands.Character.WalkToLastKnownLocationOf
 
WalkTowardState - Class in zombie.ai.states
 
WalkTowardState() - Constructor for class zombie.ai.states.WalkTowardState
 
walkVariant - Variable in class zombie.characters.IsoZombie
 
walkVariantUse - Variable in class zombie.characters.IsoZombie
 
WalkWithinRangeOf - Class in zombie.scripting.commands.Character
 
WalkWithinRangeOf() - Constructor for class zombie.scripting.commands.Character.WalkWithinRangeOf
 
Wander() - Method in class zombie.characters.IsoZombie
 
wanderSpeed - Variable in class zombie.characters.IsoZombie
 
WanderState - Class in zombie.ai.states
 
WanderState() - Constructor for class zombie.ai.states.WanderState
 
warnedHammer - Variable in class zombie.ui.TutorialManager
 
WarnFailFindTexture - Static variable in class zombie.core.textures.Texture
 
wasActive() - Method in class zombie.iso.IsoLightSource
 
WasBurntToDeath() - Method in class zombie.characters.BodyDamage.BodyDamage
 
WasComplete - Variable in class zombie.Quests.QuestTask
 
wasKeyDown(int) - Static method in class zombie.input.GameKeyboard
 
WaterShut - Variable in class zombie.SandboxOptions
 
WaterSources - Variable in class zombie.iso.areas.IsoRoom
 
WAV - Static variable in class zombie.openal.DeferredSound
Indicate a WAV to be loaded
WaveData - Class in zombie.openal
Utitlity class for loading wavefiles.
Waypoint - Class in zombie.scripting.objects
 
Waypoint() - Constructor for class zombie.scripting.objects.Waypoint
 
WaypointMap - Variable in class zombie.scripting.objects.ScriptModule
 
Waypoints - Variable in class zombie.behaviors.survivor.orders.GotoOrder
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoBarricade
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoCrate
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoDoor
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoThumpable
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoTree
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoWindow
 
WeaponHit(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoWoodenWall
 
WeaponLowerCondition(HandWeapon, IsoGameCharacter) - Method in class zombie.ai.states.SwipeState
 
WeaponLowerCondition(HandWeapon, IsoGameCharacter) - Method in class zombie.ai.states.SwipeStatePlayer
 
WeaponOverlayUtils - Class in zombie.characters
 
WeaponOverlayUtils() - Constructor for class zombie.characters.WeaponOverlayUtils
 
weapons - Variable in class zombie.iso.areas.BuildingScore
 
WeaponSprite - Variable in class zombie.scripting.objects.Item
 
WeaponWeight - Variable in class zombie.scripting.objects.Item
 
WeightReduction - Variable in class zombie.scripting.objects.Item
 
Wetness - Variable in class zombie.characters.BodyDamage.BodyDamage
 
WetnessDecrease - Static variable in class zombie.ZomboidGlobals
 
WetnessIncrease - Static variable in class zombie.ZomboidGlobals
 
white - Static variable in class zombie.core.Color
The fixed colour white
width - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
width - Variable in class zombie.iso.LotHeader
 
width - Variable in class zombie.ui.UIElement
 
WidthTiles - Static variable in class zombie.iso.CellStreamer
 
wife - Variable in class zombie.ui.TutorialManager
 
wifeKilledByEarl - Variable in class zombie.ui.TutorialManager
 
WillIntersect - Variable in class zombie.CollisionManager.PolygonCollisionResult
 
windAmbient - Variable in class zombie.AmbientStreamManager
 
Windows - Variable in class zombie.iso.areas.IsoBuilding
 
Windows - Variable in class zombie.iso.areas.IsoRoom
 
wipe() - Method in class zombie.Lua.LuaBackendClass
 
wood - Variable in class zombie.iso.areas.BuildingScore
 
worldContextMenuEvent(KahluaTable, KahluaTable, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
WorldConverter - Class in zombie.iso
 
WorldConverter() - Constructor for class zombie.iso.WorldConverter
 
worldItem - Variable in class zombie.inventory.InventoryItem
 
WorldSoundManager - Class in zombie
 
WorldSoundManager() - Constructor for class zombie.WorldSoundManager
 
WorldSoundManager.WorldSound - Class in zombie
 
WorldSoundManager.WorldSound(IsoObject, int, int, int, int, int) - Constructor for class zombie.WorldSoundManager.WorldSound
 
WorldSoundManager.WorldSound(IsoObject, int, int, int, int, int, boolean) - Constructor for class zombie.WorldSoundManager.WorldSound
 
WorldSoundManager.WorldSound(IsoObject, int, int, int, int, int, boolean, float, float) - Constructor for class zombie.WorldSoundManager.WorldSound
 
WorldVersion - Static variable in class zombie.iso.IsoWorld
 
WorldX - Variable in class zombie.iso.IsoChunkMap
 
WorldXA - Static variable in class zombie.iso.IsoChunkMap
 
WorldY - Variable in class zombie.iso.IsoChunkMap
 
WorldYA - Static variable in class zombie.iso.IsoChunkMap
 
WorldZA - Static variable in class zombie.iso.IsoChunkMap
 
WorldZoom - Static variable in class zombie.iso.IsoCamera
 
WrappedBuffer - Class in zombie.core.utils
Tracks allocated buffers
WrappedBuffer(ByteBuffer) - Constructor for class zombie.core.utils.WrappedBuffer
 
write(ByteBuffer) - Method in class zombie.core.network.UdpPacket.Header
 
writeHeader() - Method in class zombie.core.network.UdpPacket
 
WriteString(ByteBuffer, String) - Static method in class zombie.GameWindow
 
WriteString(DataOutputStream, String) - Static method in class zombie.GameWindow
 
wx - Variable in class zombie.iso.IsoChunk
 
wx - Variable in class zombie.iso.IsoLot
 
wy - Variable in class zombie.iso.IsoChunk
 
wy - Variable in class zombie.iso.IsoLot
 

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