zombie.behaviors.survivor
Class AttackBehavior
java.lang.Object
zombie.behaviors.Behavior
zombie.behaviors.survivor.AttackBehavior
public class AttackBehavior
- extends Behavior
- Author:
- LEMMY
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
HasRangeRequirement
public boolean HasRangeRequirement
RangeTest
public IsoGameCharacter RangeTest
TestRangeMax
public int TestRangeMax
thinkTime
public int thinkTime
thinkTimeMax
public int thinkTimeMax
stayInside
public boolean stayInside
bWaitForThem
public boolean bWaitForThem
AttackBehavior
public AttackBehavior()
process
public Behavior.BehaviorResult process(DecisionPath path,
IsoGameCharacter character)
- Specified by:
process in class Behavior
reset
public void reset()
- Specified by:
reset in class Behavior
valid
public boolean valid()
- Specified by:
valid in class Behavior
renderDebug
public int renderDebug(int y)
- Overrides:
renderDebug in class Behavior