zombie.characters.BodyDamage
Class BodyPart
java.lang.Object
zombie.characters.BodyDamage.BodyPart
public class BodyPart
- extends java.lang.Object
- Author:
- Nick
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
BodyPart
public BodyPart(BodyPartType ChosenType,
IsoGameCharacter PC)
AddDamage
public void AddDamage(float Val)
DamageUpdate
public void DamageUpdate()
getHealth
public float getHealth()
SetHealth
public void SetHealth(float NewHealth)
AddHealth
public void AddHealth(float Val)
ReduceHealth
public void ReduceHealth(float Val)
HasInjury
public boolean HasInjury()
IsBandaged
public boolean IsBandaged()
IsBitten
public boolean IsBitten()
IsBleeding
public boolean IsBleeding()
IsBleedingStemmed
public boolean IsBleedingStemmed()
IsCortorised
public boolean IsCortorised()
IsInfected
public boolean IsInfected()
SetInfected
public void SetInfected(boolean inf)
SetFakeInfected
public void SetFakeInfected(boolean inf)
IsFakeInfected
public boolean IsFakeInfected()
DisableFakeInfection
public void DisableFakeInfection()
IsScratched
public boolean IsScratched()
IsStitched
public boolean IsStitched()
IsWounded
public boolean IsWounded()
RestoreToFullHealth
public void RestoreToFullHealth()
SetBandaged
public void SetBandaged(boolean Bandaged)
SetBitten
public void SetBitten(boolean Bitten)
SetBitten
public void SetBitten(boolean Bitten,
boolean Infected)
SetBleeding
public void SetBleeding(boolean Bleeding)
SetBleedingStemmed
public void SetBleedingStemmed(boolean BleedingStemmed)
SetCortorised
public void SetCortorised(boolean Cortorised)
SetScratched
public void SetScratched(boolean Scratched)
SetScratchedWindow
public void SetScratchedWindow(boolean Scratched)
SetStitched
public void SetStitched(boolean Stitched)
SetWounded
public void SetWounded(boolean Wounded)
getType
public BodyPartType getType()