zombie.behaviors.survivor.orders.LittleTasks
Class HangSheet

java.lang.Object
  extended by zombie.behaviors.survivor.orders.Order
      extended by zombie.behaviors.survivor.orders.LittleTasks.HangSheet

public class HangSheet
extends Order

Author:
LEMMY

Field Summary
 
Fields inherited from class zombie.behaviors.survivor.orders.Order
bInit, character, name, type
 
Constructor Summary
HangSheet(IsoGameCharacter chr, IsoWindow win, IsoGridSquare spot)
           
 
Method Summary
 boolean complete()
           
 Behavior.BehaviorResult process()
           
 void update()
           
 
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, getPriority, initOrder, isCancelledOnAttack, isCritical, processNext, renderDebug, updatenext
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HangSheet

public HangSheet(IsoGameCharacter chr,
                 IsoWindow win,
                 IsoGridSquare spot)
Method Detail

complete

public boolean complete()
Specified by:
complete in class Order

process

public Behavior.BehaviorResult process()
Specified by:
process in class Order

update

public void update()
Specified by:
update in class Order