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N
n
- Variable in class zombie.iso.
IsoGridSquare
name
- Variable in class zombie.
AmbientStreamManager.Ambient
name
- Variable in class zombie.
AmbientStreamManager.AmbientLoop
Name
- Variable in class zombie.behaviors.
BehaviorHub.BehaviorTrigger
name
- Variable in class zombie.behaviors.general.
PathFindBehavior
name
- Variable in class zombie.behaviors.survivor.orders.
Order
name
- Variable in class zombie.characters.professions.
ProfessionFactory.Profession
name
- Variable in class zombie.characters.skills.
PerkFactory.Perk
name
- Variable in class zombie.characters.traits.
TraitFactory.Trait
name
- Static variable in class zombie.chat.
IRCClient
name
- Variable in class zombie.core.textures.
PaletteManager.PaletteInfo
name
- Variable in class zombie.core.textures.
TexturePackPage.SubTextureInfo
name
- Variable in class zombie.gameStates.
CharacterCreationState.SelectSlot
name
- Variable in class zombie.gameStates.
MainScreenState.Credit
Name
- Variable in class zombie.iso.
IsoCell.Zone
name
- Variable in class zombie.iso.
IsoLot.Zone
name
- Variable in class zombie.iso.
IsoObject
name
- Variable in class zombie.iso.objects.
IsoThumpable
name
- Variable in class zombie.iso.
RoomDef
name
- Variable in class zombie.iso.sprite.
IsoAnim
name
- Variable in class zombie.iso.sprite.
IsoSprite
name
- Variable in class zombie.Lua.
Event
name
- Variable in class zombie.modding.
Mod
name
- Variable in class zombie.scripting.commands.Character.
IncrementCharacterScriptFlag
name
- Variable in class zombie.scripting.commands.Character.
IsCharacterScriptFlagEqualTo
name
- Variable in class zombie.scripting.commands.Character.
IsCharacterScriptFlagOver
name
- Variable in class zombie.scripting.commands.
LoadTexturePage.WatchPair
name
- Variable in class zombie.scripting.objects.
Door
name
- Variable in class zombie.scripting.objects.
Item
name
- Variable in class zombie.scripting.objects.
RandomSelector
name
- Variable in class zombie.scripting.objects.
Recipe
name
- Variable in class zombie.scripting.objects.
Room
name
- Variable in class zombie.scripting.objects.
Script
name
- Variable in class zombie.scripting.objects.
ScriptActivatable
name
- Variable in class zombie.scripting.objects.
ScriptCharacter
name
- Variable in class zombie.scripting.objects.
ScriptContainer
name
- Variable in class zombie.scripting.objects.
ScriptFlag
name
- Variable in class zombie.scripting.objects.
ScriptModule
name
- Variable in class zombie.scripting.objects.
ScriptTalker
name
- Variable in class zombie.scripting.objects.
Trigger
name
- Variable in class zombie.scripting.objects.
Waypoint
name
- Variable in class zombie.scripting.objects.
Zone
name
- Variable in class zombie.ui.
DialogButton
name
- Variable in class zombie.ui.
GenericButton
Name
- Variable in class zombie.ui.
ModalDialog
nameAlpha
- Variable in class zombie.gameStates.
MainScreenState.Credit
nameAppearDelay
- Variable in class zombie.gameStates.
MainScreenState.Credit
NamedMap
- Variable in class zombie.iso.sprite.
IsoSpriteManager
NamedOrder
- Class in
zombie.scripting.commands.Character
NamedOrder()
- Constructor for class zombie.scripting.commands.Character.
NamedOrder
nameTargetAlpha
- Variable in class zombie.gameStates.
MainScreenState.Credit
NastyColdSneezeTimerMax
- Variable in class zombie.characters.BodyDamage.
BodyDamage
NastyColdSneezeTimerMin
- Variable in class zombie.characters.BodyDamage.
BodyDamage
nativeCursor
- Static variable in class zombie.ui.
UIManager
ncclientH
- Variable in class zombie.ui.
MoodlesUI
ncclientH
- Variable in class zombie.ui.
NewWindow
ncclientH
- Variable in class zombie.ui.
SpeedControls
ncclientW
- Variable in class zombie.ui.
MoodlesUI
ncclientW
- Variable in class zombie.ui.
NewWindow
ncclientW
- Variable in class zombie.ui.
SpeedControls
nCount
- Static variable in class zombie.
IndieGL
ne
- Variable in class zombie.iso.
IsoGridSquare
Neck
- Variable in class zombie.ui.
NewHealthPanel
Need
- Class in
zombie.behaviors.survivor.orders.Needs
Need(String, int)
- Constructor for class zombie.behaviors.survivor.orders.Needs.
Need
negativeArgument(String, Object)
- Static method in class zombie.util.util.
Exceptions
negativeOrZeroArgument(String, Object)
- Static method in class zombie.util.util.
Exceptions
Nest(UIElement, int, int, int, int)
- Method in class zombie.ui.
MoodlesUI
Nest(UIElement, int, int, int, int)
- Method in class zombie.ui.
NewWindow
Nest(UIElement, int, int, int, int)
- Method in class zombie.ui.
UIDialoguePanel
Nest(UIElement, int, int, int, int)
- Method in class zombie.ui.
UINineGrid
nestedItems
- Variable in class zombie.ui.
MoodlesUI
nestedItems
- Variable in class zombie.ui.
NewWindow
nestedItems
- Variable in class zombie.ui.
UIDialoguePanel
nestedItems
- Variable in class zombie.ui.
UINineGrid
NetObjectRegistration
- Class in
zombie.network
NetObjectRegistration()
- Constructor for class zombie.network.
NetObjectRegistration
NetworkProtocol
- Interface in
zombie.core.network.protocol
networkProtocol
- Variable in class zombie.core.network.
UdpConnection
NewContainerPanel
- Class in
zombie.ui
NewContainerPanel(int, int, int, int, ItemContainer)
- Constructor for class zombie.ui.
NewContainerPanel
NewContainerPanel(int, int, int, int, IsoStove)
- Constructor for class zombie.ui.
NewContainerPanel
NewCraftingPanel
- Class in
zombie.ui
NewCraftingPanel(int, int)
- Constructor for class zombie.ui.
NewCraftingPanel
NewHealthPanel
- Class in
zombie.ui
NewHealthPanel(int, int, IsoGameCharacter)
- Constructor for class zombie.ui.
NewHealthPanel
newInstance()
- Method in class zombie.iso.sprite.
IsoSprite
newMode
- Static variable in class zombie.characters.skills.
PerkFactory
NewWindow
- Class in
zombie.ui
NewWindow(int, int, int, int, boolean)
- Constructor for class zombie.ui.
NewWindow
Next(int)
- Static method in class zombie.core.
Rand
Next(long)
- Static method in class zombie.core.
Rand
Next(int, int)
- Static method in class zombie.core.
Rand
Next(long, long)
- Static method in class zombie.core.
Rand
Next(float, float)
- Static method in class zombie.core.
Rand
next()
- Method in interface zombie.util.
IntIterator
Returns the next int value of this iterator.
next()
- Method in interface zombie.util.map.
IntKeyMapIterator
Advances to the next entry of this iterator.
nextIndex()
- Method in interface zombie.util.list.
IntListIterator
Returns the index of the element that would be returned by a call to
next()
.
NextMessage
- Variable in class zombie.ui.
TutorialPanel
NextMessage2
- Variable in class zombie.ui.
TutorialPanel
nextPacketToRead()
- Method in class zombie.core.network.
UdpEngine
nextPrime(int)
- Static method in class zombie.util.hash.
Primes
Returns from a static prime table the least prime that is greater than or equal to a specified value.
nGraphicLevel
- Variable in class zombie.core.
Core
nick
- Static variable in class zombie.chat.
IRCClient
nightAmbient
- Variable in class zombie.
AmbientStreamManager
nightsSurvived
- Variable in class zombie.characters.
IsoSurvivor
NightsSurvived
- Variable in class zombie.
GameTime
NightTint
- Variable in class zombie.
GameTime
NoAttenuation
- Class in
zombie.core.sound
An
Attenuator
that performs no attenuation at all
NoAttenuation()
- Constructor for class zombie.core.sound.
NoAttenuation
noDamage
- Variable in class zombie.iso.
IsoMovingObject
NodeDecomposer
- Class in
zombie.ai.astar
NodeDecomposer()
- Constructor for class zombie.ai.astar.
NodeDecomposer
NodeMap
- Variable in class zombie.ai.astar.
AStarPathMap
NodesUnfurled
- Variable in class zombie.ai.astar.
AStarPathFinder
noElementToGet()
- Static method in class zombie.util.util.
Exceptions
noElementToRemove()
- Static method in class zombie.util.util.
Exceptions
noElementToSet()
- Static method in class zombie.util.util.
Exceptions
NoGoreDeath
- Variable in class zombie.characters.
IsoSurvivor
noLastElement()
- Static method in class zombie.util.util.
Exceptions
NoPicking
- Variable in class zombie.iso.
IsoObject
normalize()
- Method in class zombie.iso.
Vector2
normalize()
- Method in class zombie.iso.
Vector3
north
- Variable in class zombie.iso.objects.
IsoCurtain
north
- Variable in class zombie.iso.objects.
IsoDoor
north
- Variable in class zombie.iso.objects.
IsoThumpable
north
- Variable in class zombie.iso.objects.
IsoWindow
north
- Variable in class zombie.iso.objects.
IsoWoodenWall
NoSound
- Static variable in class zombie.characters.
IsoPlayer
noSuchMapping(Object)
- Static method in class zombie.util.util.
Exceptions
NoSuchMappingException
- Exception in
zombie.util.map
Thrown to indicate that an attempt was made to retrieve a non-existing mapping in a map.
NoSuchMappingException(String)
- Constructor for exception zombie.util.map.
NoSuchMappingException
Creates a new exception with a specified detail message.
notclickedAlpha
- Variable in class zombie.ui.
HUDButton
notclickedAlpha
- Variable in class zombie.ui.
PerkButton
NoZombies
- Static variable in class zombie.iso.
IsoWorld
NPCSoundBoost
- Variable in class zombie.scripting.objects.
Item
NuetralColour
- Variable in class zombie.ui.
UITextBox2
NuetralColour2
- Variable in class zombie.ui.
UITextBox2
nullArgument(String)
- Static method in class zombie.util.util.
Exceptions
NullAudio
- Class in
zombie.openal
A null implementation used to provide an object reference when sound has failed.
NullAudio()
- Constructor for class zombie.openal.
NullAudio
nullElementNotAllowed()
- Static method in class zombie.util.util.
Exceptions
nullifyAiming()
- Method in class zombie.characters.
IsoPlayer
NUM_FUNCTIONS
- Static variable in class zombie.Lua.
Event
NumActiveFires
- Static variable in class zombie.iso.objects.
IsoFireManager
NumActiveQuests
- Variable in class zombie.Quests.
QuestManager
NumActiveRaindrops
- Static variable in class zombie.iso.objects.
RainManager
NumActiveRainSplashes
- Static variable in class zombie.iso.objects.
RainManager
numAdverts
- Static variable in class zombie.inventory.types.
Radio
NumberOfPages
- Variable in class zombie.scripting.objects.
Item
numberTicks
- Variable in class zombie.gameStates.
IngameState
NumChasingZombies
- Variable in class zombie.characters.
Stats
NumGunFireEvents
- Variable in class zombie.
GameTime
NumJukeBoxesActive
- Static variable in class zombie.core.
Core
NumPathfinds
- Static variable in class zombie.ai.astar.
AStarPathFinder
numPlayers
- Static variable in class zombie.characters.
IsoPlayer
NumQuestTasks
- Variable in class zombie.Quests.
Quest
numSprites
- Variable in class zombie.core.
SpriteRenderer
numToSatisfy
- Variable in class zombie.behaviors.survivor.orders.Needs.
Need
NumVisibleZombies
- Variable in class zombie.characters.
Stats
nw
- Variable in class zombie.iso.
IsoGridSquare
nx
- Variable in class zombie.iso.
IsoMovingObject
ny
- Variable in class zombie.iso.
IsoMovingObject
Overview
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