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J

jitter - Variable in class zombie.core.network.UdpConnection
 
jobDelta - Variable in class zombie.inventory.InventoryItem
 
Jobs - Variable in class zombie.LOSThread
 
Jobs - Variable in class zombie.PathfindManager.PathfindThread
 
jobType - Variable in class zombie.inventory.InventoryItem
 
JoypadBind - Variable in class zombie.characters.IsoPlayer
 
JoypadList - Variable in class zombie.input.JoypadManager
 
JoypadManager - Class in zombie.input
 
JoypadManager() - Constructor for class zombie.input.JoypadManager
 
JoypadManager.Joypad - Class in zombie.input
 
JoypadManager.Joypad() - Constructor for class zombie.input.JoypadManager.Joypad
 
Joypads - Variable in class zombie.input.JoypadManager
 
JoypadsController - Variable in class zombie.input.JoypadManager
 
Jump(IsoDirections, AStarPathMap.Node) - Method in class zombie.ai.astar.AStarPathFinder
 
jumpBack - Variable in class zombie.gameStates.MainScreenState.ScreenElement
 
JustAteFood(Food) - Method in class zombie.characters.BodyDamage.BodyDamage
 
JustDieState - Class in zombie.ai.states
 
JustDieState() - Constructor for class zombie.ai.states.JustDieState
 
JustDrankBooze() - Method in class zombie.characters.BodyDamage.BodyDamage
 
JustMoved - Variable in class zombie.characters.IsoPlayer
 
JustReadSomething(Literature) - Method in class zombie.characters.BodyDamage.BodyDamage
 
JustTookPainMeds() - Method in class zombie.characters.BodyDamage.BodyDamage
 
JustTookPill(InventoryItem) - Method in class zombie.characters.BodyDamage.BodyDamage
 

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