Package zombie.ai.astar

Interface Summary
AStarHeuristic The description of a class providing a cost for a given tile based on a target location and entity being moved.
INode  
IPathfinder  
Mover A tagging interface for an object representing the entity in the game that is going to moving along the path.
PathFinder A description of an implementation that can find a path from one location on a tile map to another based on information provided by that tile map.
TileBasedMap The description for the data we're pathfinding over.
 

Class Summary
AStarPathFinder  
AStarPathFinderResult  
AStarPathMap A path finder implementation that uses the AStar heuristic based algorithm to determine a path.
AStarPathMap.Node A single node in the search graph
NodeDecomposer  
Path A path determined by some path finding algorithm.
Path.Step A single step within the path
SearchData The path cost for this node
 

Enum Summary
AStarPathFinder.PathFindProgress