|
Interface Summary |
| AStarHeuristic |
The description of a class providing a cost for a given tile based
on a target location and entity being moved. |
| INode |
|
| IPathfinder |
|
| Mover |
A tagging interface for an object representing the entity in the game that
is going to moving along the path. |
| PathFinder |
A description of an implementation that can find a path from one
location on a tile map to another based on information provided
by that tile map. |
| TileBasedMap |
The description for the data we're pathfinding over. |