zombie
Class IndieGL
java.lang.Object
zombie.IndieGL
public class IndieGL
- extends java.lang.Object
- Author:
- LEMMY
Field Summary |
static int |
nCount
|
Method Summary |
static void |
Begin()
|
static void |
BeginLine()
|
static void |
End()
|
static void |
glAlphaFunc(int a,
float b)
|
static void |
glAlphaFuncA(int a,
float b)
|
static void |
glBlendFunc(int a,
int b)
|
static void |
glBlendFuncA(int a,
int b)
|
static void |
glClear(int a)
|
static void |
glClearA(int a)
|
static void |
glColorMask(boolean bln,
boolean bln1,
boolean bln2,
boolean bln3)
|
static void |
glColorMaskA(boolean bln,
boolean bln1,
boolean bln2,
boolean bln3)
|
static void |
glDisable(int a)
|
static void |
glDisableA(int a)
|
static void |
glDoEndFrame()
|
static void |
glDoStartFrame(int w,
int h)
|
static void |
glEnable(int a)
|
static void |
glEnableA(int a)
|
static void |
glStencilFunc(int a,
int b,
int c)
|
static void |
glStencilFuncA(int a,
int b,
int c)
|
static void |
glStencilMask(int a)
|
static void |
glStencilMaskA(int a)
|
static void |
glStencilOp(int a,
int b,
int c)
|
static void |
glStencilOpA(int a,
int b,
int c)
|
static void |
glTexParameteri(int a,
int b,
int c)
|
static void |
glTexParameteriActual(int glTexture2d,
int glTextureMagFilter,
int glLinear)
|
static void |
StartShader(int ID)
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
nCount
public static int nCount
IndieGL
public IndieGL()
glBlendFunc
public static void glBlendFunc(int a,
int b)
StartShader
public static void StartShader(int ID)
glBlendFuncA
public static void glBlendFuncA(int a,
int b)
glEnable
public static void glEnable(int a)
glDoStartFrame
public static void glDoStartFrame(int w,
int h)
glDoEndFrame
public static void glDoEndFrame()
glColorMask
public static void glColorMask(boolean bln,
boolean bln1,
boolean bln2,
boolean bln3)
glColorMaskA
public static void glColorMaskA(boolean bln,
boolean bln1,
boolean bln2,
boolean bln3)
glEnableA
public static void glEnableA(int a)
glAlphaFunc
public static void glAlphaFunc(int a,
float b)
glAlphaFuncA
public static void glAlphaFuncA(int a,
float b)
glStencilFunc
public static void glStencilFunc(int a,
int b,
int c)
glStencilFuncA
public static void glStencilFuncA(int a,
int b,
int c)
glStencilOp
public static void glStencilOp(int a,
int b,
int c)
glStencilOpA
public static void glStencilOpA(int a,
int b,
int c)
glTexParameteri
public static void glTexParameteri(int a,
int b,
int c)
glTexParameteriActual
public static void glTexParameteriActual(int glTexture2d,
int glTextureMagFilter,
int glLinear)
glStencilMask
public static void glStencilMask(int a)
glStencilMaskA
public static void glStencilMaskA(int a)
glDisable
public static void glDisable(int a)
glClear
public static void glClear(int a)
glClearA
public static void glClearA(int a)
glDisableA
public static void glDisableA(int a)
End
public static void End()
Begin
public static void Begin()
BeginLine
public static void BeginLine()