zombie
Class IndieGL

java.lang.Object
  extended by zombie.IndieGL

public class IndieGL
extends java.lang.Object

Author:
LEMMY

Field Summary
static int nCount
           
 
Constructor Summary
IndieGL()
           
 
Method Summary
static void Begin()
           
static void BeginLine()
           
static void End()
           
static void glAlphaFunc(int a, float b)
           
static void glAlphaFuncA(int a, float b)
           
static void glBlendFunc(int a, int b)
           
static void glBlendFuncA(int a, int b)
           
static void glClear(int a)
           
static void glClearA(int a)
           
static void glColorMask(boolean bln, boolean bln1, boolean bln2, boolean bln3)
           
static void glColorMaskA(boolean bln, boolean bln1, boolean bln2, boolean bln3)
           
static void glDisable(int a)
           
static void glDisableA(int a)
           
static void glDoEndFrame()
           
static void glDoStartFrame(int w, int h)
           
static void glEnable(int a)
           
static void glEnableA(int a)
           
static void glStencilFunc(int a, int b, int c)
           
static void glStencilFuncA(int a, int b, int c)
           
static void glStencilMask(int a)
           
static void glStencilMaskA(int a)
           
static void glStencilOp(int a, int b, int c)
           
static void glStencilOpA(int a, int b, int c)
           
static void glTexParameteri(int a, int b, int c)
           
static void glTexParameteriActual(int glTexture2d, int glTextureMagFilter, int glLinear)
           
static void StartShader(int ID)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

nCount

public static int nCount
Constructor Detail

IndieGL

public IndieGL()
Method Detail

glBlendFunc

public static void glBlendFunc(int a,
                               int b)

StartShader

public static void StartShader(int ID)

glBlendFuncA

public static void glBlendFuncA(int a,
                                int b)

glEnable

public static void glEnable(int a)

glDoStartFrame

public static void glDoStartFrame(int w,
                                  int h)

glDoEndFrame

public static void glDoEndFrame()

glColorMask

public static void glColorMask(boolean bln,
                               boolean bln1,
                               boolean bln2,
                               boolean bln3)

glColorMaskA

public static void glColorMaskA(boolean bln,
                                boolean bln1,
                                boolean bln2,
                                boolean bln3)

glEnableA

public static void glEnableA(int a)

glAlphaFunc

public static void glAlphaFunc(int a,
                               float b)

glAlphaFuncA

public static void glAlphaFuncA(int a,
                                float b)

glStencilFunc

public static void glStencilFunc(int a,
                                 int b,
                                 int c)

glStencilFuncA

public static void glStencilFuncA(int a,
                                  int b,
                                  int c)

glStencilOp

public static void glStencilOp(int a,
                               int b,
                               int c)

glStencilOpA

public static void glStencilOpA(int a,
                                int b,
                                int c)

glTexParameteri

public static void glTexParameteri(int a,
                                   int b,
                                   int c)

glTexParameteriActual

public static void glTexParameteriActual(int glTexture2d,
                                         int glTextureMagFilter,
                                         int glLinear)

glStencilMask

public static void glStencilMask(int a)

glStencilMaskA

public static void glStencilMaskA(int a)

glDisable

public static void glDisable(int a)

glClear

public static void glClear(int a)

glClearA

public static void glClearA(int a)

glDisableA

public static void glDisableA(int a)

End

public static void End()

Begin

public static void Begin()

BeginLine

public static void BeginLine()