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java.lang.Objectzombie.scripting.objects.BaseScriptObject
zombie.scripting.objects.ScriptCharacter
public class ScriptCharacter
| Field Summary | |
|---|---|
IsoGameCharacter |
Actual
|
SurvivorDesc |
desc
|
java.lang.String |
name
|
java.lang.String |
person
|
| Fields inherited from class zombie.scripting.objects.BaseScriptObject |
|---|
module |
| Constructor Summary | |
|---|---|
ScriptCharacter()
|
|
| Method Summary | |
|---|---|
void |
Actualise(int x,
int y,
int z)
|
boolean |
AllowBehaviours()
|
void |
Load(java.lang.String name,
java.lang.String[] strArray)
|
| Methods inherited from class zombie.scripting.objects.BaseScriptObject |
|---|
getModule |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public IsoGameCharacter Actual
public SurvivorDesc desc
public java.lang.String person
public java.lang.String name
| Constructor Detail |
|---|
public ScriptCharacter()
| Method Detail |
|---|
public void Load(java.lang.String name,
java.lang.String[] strArray)
Load in class BaseScriptObject
public void Actualise(int x,
int y,
int z)
public boolean AllowBehaviours()
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