zombie.scripting.objects
Class ScriptCharacter

java.lang.Object
  extended by zombie.scripting.objects.BaseScriptObject
      extended by zombie.scripting.objects.ScriptCharacter

public class ScriptCharacter
extends BaseScriptObject

Author:
LEMMY

Field Summary
 IsoGameCharacter Actual
           
 SurvivorDesc desc
           
 java.lang.String name
           
 java.lang.String person
           
 
Fields inherited from class zombie.scripting.objects.BaseScriptObject
module
 
Constructor Summary
ScriptCharacter()
           
 
Method Summary
 void Actualise(int x, int y, int z)
           
 boolean AllowBehaviours()
           
 void Load(java.lang.String name, java.lang.String[] strArray)
           
 
Methods inherited from class zombie.scripting.objects.BaseScriptObject
getModule
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

Actual

public IsoGameCharacter Actual

desc

public SurvivorDesc desc

person

public java.lang.String person

name

public java.lang.String name
Constructor Detail

ScriptCharacter

public ScriptCharacter()
Method Detail

Load

public void Load(java.lang.String name,
                 java.lang.String[] strArray)
Overrides:
Load in class BaseScriptObject

Actualise

public void Actualise(int x,
                      int y,
                      int z)

AllowBehaviours

public boolean AllowBehaviours()