H3RB4LS Posted January 19, 2014 Share Posted January 19, 2014 This ones for the "crafty modders".... Just a little something I've been wanting to figure out. Create item and bring into a map, think it turned out alright.Fixed controls being mirrored. Walther, Wiggins and Sieben 3 Link to comment Share on other sites More sharing options...
Rathlord Posted January 19, 2014 Share Posted January 19, 2014 Awesome! That's super nifty. Link to comment Share on other sites More sharing options...
H3RB4LS Posted January 19, 2014 Author Share Posted January 19, 2014 Thanks Maybe we could script in a little arcade game for those lonely nights in PZ (jk). Trying to figure out the tilesets better so I can create my own tile sheet. Having trouble figuring out the boundaries between an object that has multiple tiles so they align just right.Example: All the guides are in increments of 64. 64, 128, 196, etc.. But as in this picture..the last one crosses over which is making me question where EXACTLY the cross-over point is between multiple tile objects is. Trying to eventually create a base template that would be easy to use. Maybe after proper sleep. Also wondering if there's a specific pixel amount surrounding objects such as these dressers. Or is it using the measurements of one tile for the vertical difference? Suomiboi 1 Link to comment Share on other sites More sharing options...
King-Salomon Posted January 19, 2014 Share Posted January 19, 2014 pretty cool!! maybe if you could make a "Project zomboid gamescreen" or PZ sidepaintings it would be.. Link to comment Share on other sites More sharing options...
H3RB4LS Posted January 19, 2014 Author Share Posted January 19, 2014 pretty cool!! maybe if you could make a "Project zomboid gamescreen" or PZ sidepaintings it would be..For sure, I'[ll re-design it, those were just the first colors I slapped on it. More tweaks ahead. Possibly multiple ones, and a pinball machine once I figure out multi-tile stuffs. Edit: Well since I can't seem to sleep. Made another skin for it, using images from PZ/ui folder. Sieben, LeoIvanov, Jatta Pake and 4 others 7 Link to comment Share on other sites More sharing options...
RoboMat Posted January 19, 2014 Share Posted January 19, 2014 I like it! I think this would better fit into the map section. I'll move it there Link to comment Share on other sites More sharing options...
Viceroy Posted January 19, 2014 Share Posted January 19, 2014 Very nice, we now need a furniture and tiles section too it seems. lol /elbow nudge to RoboMat Link to comment Share on other sites More sharing options...
RoboMat Posted January 19, 2014 Share Posted January 19, 2014 I will just rename the current section to custom tiles / lots! HA! Take that Viceroy 1 Link to comment Share on other sites More sharing options...
H3RB4LS Posted January 19, 2014 Author Share Posted January 19, 2014 I will just rename the current section to custom tiles / lots!HA! Take that Lol that's cool. Once I figure out the multi-tile objects/tile sheets- I'll pump out some more graphics. But...class comes first, thanks again for messing up my sleep schedule to whoever released these tools. Link to comment Share on other sites More sharing options...
Galbar Posted January 19, 2014 Share Posted January 19, 2014 I love the PZ born ! On the first picture I though "its a bit too much flashy color" but like this it's so class Link to comment Share on other sites More sharing options...
GunJamann Posted February 18, 2014 Share Posted February 18, 2014 pretty cool!! maybe if you could make a "Project zomboid gamescreen" or PZ sidepaintings it would be..For sure, I'[ll re-design it, those were just the first colors I slapped on it. More tweaks ahead. Possibly multiple ones, and a pinball machine once I figure out multi-tile stuffs. Edit: Well since I can't seem to sleep. Made another skin for it, using images from PZ/ui folder. Niiiiiceeee - to all those zeds outside: "i´ll need 5 minutes more - just wanna give the game a try... After that i will play the headless-game with u in the backyard too... just 5 more minutes zeds.... 5 more minutes....^^ hehe Link to comment Share on other sites More sharing options...
RobertJohnson Posted February 18, 2014 Share Posted February 18, 2014 How did I not see that before... This is mine at home Spoiler https://scontent-a-fra.xx.fbcdn.net/hphotos-ash3/t31/920485_10151962942667900_187591969_o.jpg Can you make the Gundamn Arcade one... ? Link to comment Share on other sites More sharing options...
Renegade Doggie Posted March 3, 2014 Share Posted March 3, 2014 Honestly, who here thought this was going to be a giant complex map inside an arcade machine? unsaved_progress 1 Link to comment Share on other sites More sharing options...
Ambrosios Posted March 3, 2014 Share Posted March 3, 2014 Did you find a way to create multi-tiles object ? I'm also trying but I didn't find an easy workflow. I succeed by splitting my object in half (for a 2 tiles object) and render each part on a tile. But to place them correctly in the tileset is such a bother... Must go back and forth between photoshop and BuildEd to find the good position. Link to comment Share on other sites More sharing options...
Abdool Posted March 4, 2014 Share Posted March 4, 2014 I downloaded Tile Studio in an effort to figure out the multi-tiles for PZ.It seems to be optimized for multi tile images so I figured it'd be a good way to crack this mystery ... Below is a screenshot of it's File > Import feature ... Here comes the bad news though ...Tile Studio couldn't auto-detect the spacing for any of the PZ tiles. And despite my best efforts of tweeking the living hell out of the Spacing, clipping and height/width I could not figure out what PZ uses as it's "baseline" for spacing in this file. Surely there's someone out there in the ether who can enlighten us. Suomiboi 1 Link to comment Share on other sites More sharing options...
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