Patrick H Posted June 5, 2017 Share Posted June 5, 2017 I'm getting a little concerned about that in all honesty. Not because i fear additional difficulty, it's more so that i have killed so many zombies on my primary save file, that this could prove to be a MASSIVE problem. How will this work? Will the number of zombies increase the pace at which my character gets sick? Will the amount of zombies increase the severity of sickness? Will walls block this effect? Here's why.. As you can see, i've killed a lot of zombies on this file. Many of which are in front of my base. But there's more. Just a few tiles to the south west; How is this going to affect me? Will i be able to get rid of bodies at all, or will my character develop a severe sickness the moment i try walking past this? I'm very interested in the upcoming change, but without any gas cans left, i have reason to worry. EDIT: The fact that i picked the prone to illness perk doesn't help much either. Link to comment Share on other sites More sharing options...
OnceYouKillACow Posted June 7, 2017 Share Posted June 7, 2017 From what there saying you will be able to A.Burn them B.Bury them with a shovel im guessing Link to comment Share on other sites More sharing options...
sadpickle Posted June 7, 2017 Share Posted June 7, 2017 41 minutes ago, OnceYouKillACow said: From what there saying you will be able to A.Burn them B.Bury them with a shovel im guessing I'm wondering how they will balance this. If more corpses = more disease then will it be essential to keep the area tidy? It could make living in an urban environment impossible as you'll be constantly cleaning up the migrating hordes. I also wonder how shuffling corpses around isn't more hazardous to health then leaving them to decompose (which they really should do). Would be cool to have a base surrounded with sun-bleached skeletons. Link to comment Share on other sites More sharing options...
Patrick H Posted June 8, 2017 Author Share Posted June 8, 2017 On 7-6-2017 at 9:47 AM, OnceYouKillACow said: From what there saying you will be able to A.Burn them B.Bury them with a shovel im guessing Where can i find this information? Link to comment Share on other sites More sharing options...
OnceYouKillACow Posted June 9, 2017 Share Posted June 9, 2017 Mondoids the past 2 or 3 they mentioned it.They said 38 IWBUMS should be out later next week too. Link to comment Share on other sites More sharing options...
King-Salomon Posted June 9, 2017 Share Posted June 9, 2017 11 hours ago, Patrick H said: Where can i find this information? there is even a picture of it here Link to comment Share on other sites More sharing options...
Patrick H Posted June 9, 2017 Author Share Posted June 9, 2017 38 minutes ago, King-Salomon said: there is even a picture of it here Are these graves for just 1 zombie? Because i don't think that would work for me. I like the idea though! Link to comment Share on other sites More sharing options...
EnigmaGrey Posted June 9, 2017 Share Posted June 9, 2017 28 minutes ago, Patrick H said: Are these graves for just 1 zombie? Because i don't think that would work for me. I like the idea though! If we're going with deep graves, it should be able to fit 5 or so. Hopefully it won't just be singular . . . really want mass graves / burn pits in the game, just from a practicality standpoint. Shallow/piled stone grave alternative would be nice, rather than full dress graves for memorial. Link to comment Share on other sites More sharing options...
xXxFANCYCAPYBARA36xXx Posted June 9, 2017 Share Posted June 9, 2017 will we get some kinda way to stack several zombies into a stack cart or something like that and then move bigger numbers at once to a safe burn place maybe just craft some kinda sled with rope, then load like 5 or 10 zombies on a sled and move em over and you get the same overweight that you get for a single zombie or something like that theres a mod that allows you to craft stacks of lumber, so you dont have to move 4 logs at once all the time at the slowest speed and can move bigger stacks at once as long as you have rope and are able to bear the weight it would be cool to have a similar system for corpses Link to comment Share on other sites More sharing options...
cool daddy shark Posted June 10, 2017 Share Posted June 10, 2017 12 hours ago, Patrick H said: Are these graves for just 1 zombie? Because i don't think that would work for me. I like the idea though! I think they are meant for players. Link to comment Share on other sites More sharing options...
agreubill Posted June 10, 2017 Share Posted June 10, 2017 On 09/06/2017 at 1:19 PM, King-Salomon said: there is even a picture of it here I'm afraid it wont be possible to fall into these pits... Ho, sorry, it isn't a pit-trap It looks well anyway ! Link to comment Share on other sites More sharing options...
Blasted_Taco Posted June 11, 2017 Share Posted June 11, 2017 There needs to be a way to carry zombies to grave without having the character carrying each and every god damn zombie on their shoulders tho. I am thinking that in the meantime you can use a pickup truck to get all the zombies corpses and get them out. Or some cart that allows you to move a large amount of zombies around would be neat too. Also there really needs to be a mass grave of sorts when it comes down to destroying corpses, i dont imagine some dude digging up to 900 graves for random zombies he killed while chopping up trees around his safehouse and buring zombies in the wild is the worst way to dispose zombies. However maybe doing some sort of custom cremator that you just can stockpile corpses into it would be more useful, then again we are stepping into the "Building a forge is not realistic!" type of deal, so maybe let us control the spread of fire from corpses in a more direct approach? Link to comment Share on other sites More sharing options...
Patrick H Posted June 12, 2017 Author Share Posted June 12, 2017 18 hours ago, Blasted_Taco said: There needs to be a way to carry zombies to grave without having the character carrying each and every god damn zombie on their shoulders tho. I am thinking that in the meantime you can use a pickup truck to get all the zombies corpses and get them out. Or some cart that allows you to move a large amount of zombies around would be neat too. Also there really needs to be a mass grave of sorts when it comes down to destroying corpses, i dont imagine some dude digging up to 900 graves for random zombies he killed while chopping up trees around his safehouse and buring zombies in the wild is the worst way to dispose zombies. However maybe doing some sort of custom cremator that you just can stockpile corpses into it would be more useful, then again we are stepping into the "Building a forge is not realistic!" type of deal, so maybe let us control the spread of fire from corpses in a more direct approach? I would personally like it if we got a sandbox option for corpses despawning over time. A bit unrealistic, but it's just sandbox mode. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted June 12, 2017 Share Posted June 12, 2017 9 hours ago, Patrick H said: I would personally like it if we got a sandbox option for corpses despawning over time. A bit unrealistic, but it's just sandbox mode. It's necessary for performance at this point. It also needs to despawn the oldest, non-player-corpse zombie when a certain number exist in the loaded area, or large numbers of corpses kill performance. Link to comment Share on other sites More sharing options...
Patrick H Posted June 12, 2017 Author Share Posted June 12, 2017 1 hour ago, EnigmaGrey said: It's necessary for performance at this point. It also needs to despawn the oldest, non-player-corpse zombie when a certain number exist in the loaded area, or large numbers of corpses kill performance. I thoroughly agree with the performance part. There are about 2500 Zombies in close proximity to my base. The game ran much smoother when i first started playing on this file. EDIT: 2500 Dead zombies Link to comment Share on other sites More sharing options...
bekkar Posted June 13, 2017 Share Posted June 13, 2017 how to get rid of them? i'm also afraid like the thread-starter. /: Link to comment Share on other sites More sharing options...
DramaSetter Posted June 14, 2017 Share Posted June 14, 2017 On 13.06.2017 at 11:09 PM, bekkar said: how to get rid of them? i'm also afraid like the thread-starter. /: Enjoy your death because of disease Link to comment Share on other sites More sharing options...
Rocco36 Posted June 19, 2017 Share Posted June 19, 2017 Project Zomboid's final solution Link to comment Share on other sites More sharing options...
Patrick H Posted June 20, 2017 Author Share Posted June 20, 2017 15 hours ago, Rocco36 said: Project Zomboid's final solution WE GOT TO TAKE THE CORPSES, AND PUSH THEM SOMEWHERE ELSE! Link to comment Share on other sites More sharing options...
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