sadpickle

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  1. Hydrocraft Mod

    Small typos: Canned Spam creates Open Cannned Spam Item: Scaner (should be Scanner)
  2. Off road driving

    I'm about 99% certain they do judging from the sounds of running them over. I spent a couple in-game days just clearing the street in front of my base (easily over a hundred bodies). There's no way I could clear any of the other roads. Just going to try to kill them on the sidewalks.
  3. The game is for the most part silky smooth now. However the menus have become weirdly laggy in comparison. I'm also getting weird effects like strange flickering on 3D models when inside a house with the lights on.
  4. This is probably my favorite thread. THANK YOU for showing us what's under the hood. Very useful info to have.
  5. According to EG this has been fixed in vehicle and internal builds. Haven't checked the vehicle build myself.
  6. Understood. I have submitted the Fire Officer loot report. As a bonus I have attached a screenshot of the house my Doctor started in and the entire loot in inventory. For science. I hope this data will advance our collective knowledge of starting rolls.
  7. Do not despair; science is hard. I will submit at least one full survey.
  8. Some other things I found with no options as far as I can see on the list: Cooking Pot, Bowl, Empty Mug, Saucepan, Poolcue, Lightbulbs, Cleaning Liquid, Soap, assorted Clothing (Vests, Skirt, Underwear, Belt and Sock), Pillow, Salt, Cold Pack, Wire. Also, having rolled a Fire Officer and then a Doctor, I think the Doctor's house is kind of shitty. On par or worse than the Fire Officer's to be perfectly honest.
  9. Well I rolled a Fire Officer and I started in a decidedly middle class house. Compiling data now. There's no option for chips or PB on the list, I assume those are counted as canned goods?
  10. So should I be mentioning my profession when I am presented this question? I would have just noted the quality/income level of the house tbh.
  11. Sounds interesting. I will give it a shot since I just did the IWBUMS megatest, need to revert to main. You will get super-fresh brand-new-install data in about 30 mins. Does your quiz take into account professions? I do believe those impact where you spawn, though I am not positive.
  12. [It's back!] Wed 15th Nov! IWBUMS Megatest III: The Return!

    I did not encounter any major bugs, just zombie-related lag. Spawned in Riverside. It feels rather... empty, especially in the commercial districts. There is one large two-story building that feels very WIP. Sorry I don't have coords. My SP save loaded fine, I will play around with it for a bit and report any issues in this post.
  13. [It's back!] Wed 15th Nov! IWBUMS Megatest III: The Return!

    7PM GMT is around noon for people in the US, or just about 24 hours from now. https://greenwichmeantime.com/
  14. [It's back!] Wed 15th Nov! IWBUMS Megatest III: The Return!

    Are we a-go today? Monitoring this thread.
  15. I would like some more cohesiveness to how bags and inventory function. For example, if I have a saw in a bag, I can saw logs without removing it (odd). But if I have nails in a bag and I want to add a sheet rope to a window, I can't use nails in my bag or even a nail lying on the ground. It's a basic QOL thing that would make the game a lot smoother. And I think that's tremendously important in a game with a lot of menu inventory management.