Sneaky Pete Posted October 11, 2013 Share Posted October 11, 2013 Disable shaders and multicore in the in-game Options menu?I knew I already have tried this before realizing now that the settings for multicore do not stay saved.Every time I turn off multicore and restart the game settings turn back to 'yes'.Deleted and re-downloaded the game already - still the same issue. Oh and the shader option is obsolete as 'Not supported by hardware'. Like I said, game used to run pretty well with the preceding interim build. Link to comment Share on other sites More sharing options...
RobertJohnson Posted October 11, 2013 Share Posted October 11, 2013 Disable shaders and multicore in the in-game Options menu?I knew I already have tried this before realizing now that the settings for multicore do not stay saved.Every time I turn off multicore and restart the game settings turn back to 'yes'.Deleted and re-downloaded the game already - still the same issue. Oh and the shader option is obsolete as 'Not supported by hardware'. Like I said, game used to run pretty well with the preceding interim build. We made a hotfix for this on the interim 64 yesterday... I just tested it works, you sure your games is on interim 64 and fully updated ? Link to comment Share on other sites More sharing options...
Sneaky Pete Posted October 11, 2013 Share Posted October 11, 2013 ...you sure your games is on interim 64 and fully updated ?Unfortunately yes, I am 100% sure now. Re-re-re-downloaded and tested. Keeps on crashing and settings for multicore stay on 'yes'. Link to comment Share on other sites More sharing options...
RobertJohnson Posted October 11, 2013 Share Posted October 11, 2013 Weird, I just tried on Steam interim in 32 bits (can't test 64 here), I can switch it on/off and it's saved.. You click "Save" after choosing the new multicore option ? Link to comment Share on other sites More sharing options...
Sneaky Pete Posted October 11, 2013 Share Posted October 11, 2013 I can't find a "done" button but every time I try to change settings I press on "save" - yes. Link to comment Share on other sites More sharing options...
nasKo Posted October 11, 2013 Share Posted October 11, 2013 Weird, I just tried on Steam interim in 32 bits (can't test 64 here), I can switch it on/off and it's saved.. You click "Save" after choosing the new multicore option ?Just tested it, too. It saves the settings for me. Link to comment Share on other sites More sharing options...
Sneaky Pete Posted October 11, 2013 Share Posted October 11, 2013 Restarted OSX, checked disk permissions.- Normal mode - Multicore settings are still not saved, game crashes. (mac-related java issue maybe?)- Compatibility mode - at least it runs now.However it is weird, as when I click on play via steam game instantly crashes before showing the startup screen. Second time I hit on play it worked and I can play again.Keep up the good work and thx for all the advices! I'm off to smash some Z's... Link to comment Share on other sites More sharing options...
nasKo Posted October 11, 2013 Share Posted October 11, 2013 Might be a Mac thingy then. Can other Maccies check and verify? Link to comment Share on other sites More sharing options...
Outragedparker Posted October 11, 2013 Share Posted October 11, 2013 First thing I would like to say, these new sounds are terrifying! It's a love/hate relationship right now, but I may adjust. However I did notice like a kind of feedback background noise from the game when playing. I don't really know what word I should use to label it or really describe it well. Just a constant noise, (like if someone had there microphone broadcasting without saying anything). Not sure if intentional or not, just thought I'd note it. Still pretty good build, though the switching back between using both hands and equipping onto primary with an inventory in the secondary is a little more work that I'd like, very tedious clicking. Still it's always nice to have new features! Link to comment Share on other sites More sharing options...
P4r4d15v0g3l Posted October 11, 2013 Share Posted October 11, 2013 My performance went from "freezing" to "little stutters while moving".I'll try to change the settings, might even solve that.Keep up the good work. Link to comment Share on other sites More sharing options...
RegularX Posted October 11, 2013 Share Posted October 11, 2013 Yeah it might be a Mac thing, I'm on the interim beta branch and the previous one ran - but this one has gone back to the crash to desktop complaining about the EXEC ACCESS error again. OSX 10.7, MacBook Pro. Link to comment Share on other sites More sharing options...
Gren Posted October 11, 2013 Share Posted October 11, 2013 Hey guys ive been a bit of a forum lurker for awhile, first of all I would like to say Project Zomboid is a awesome game and the devs have been kicking ass in its development, keep up the good work. the one thing i am wondering is will mouse character movement return? I only ask as having a physical impediment its the only viable way I can play. anyway thanks and keep making the game awesome. Link to comment Share on other sites More sharing options...
lemmy101 Posted October 11, 2013 Author Share Posted October 11, 2013 Hey guys ive been a bit of a forum lurker for awhile, first of all I would like to say Project Zomboid is a awesome game and the devs have been kicking ass in its development, keep up the good work. the one thing i am wondering is will mouse character movement return? I only ask as having a physical impediment its the only viable way I can play. anyway thanks and keep making the game awesome. We haven't forgot about this, I promise, having the game accessible and useable mouse only is important to us, just in the rush up to Steam things end up getting left aside fretting about bugs and memory budget crisis's whatnot. We'll look into getting this in as an option ASAP Link to comment Share on other sites More sharing options...
Gren Posted October 11, 2013 Share Posted October 11, 2013 awesome thanks man Link to comment Share on other sites More sharing options...
beelees Posted October 12, 2013 Share Posted October 12, 2013 The interim build broke my Season 3 LP of Zomboid, but it's Alpha so any actual 'viewers' will understand . Thank you for your continued superb work Indie Stone. Continue it, you are a wonderful team of human beings.BTW, I have turned at least 2 people on to Project Zomboid. You have my word of mouth support. Now I will shut up so the bug issues can be brought to light from others . Link to comment Share on other sites More sharing options...
Byesenberg Posted October 12, 2013 Share Posted October 12, 2013 Just something that came to my mind while reading through comments:What if you put in an option to make weapons (axes, bats, golf clubs etc.) either one-handed or two-handed?This way if you choose to hold a weapon with one hand it deals less damage but you can also hold something else in your other hand, but if you hold the weapon with both hands you can deal more damage and have more accuracy. Link to comment Share on other sites More sharing options...
Suomiboi Posted October 12, 2013 Share Posted October 12, 2013 Just something that came to my mind while reading through comments:What if you put in an option to make weapons (axes, bats, golf clubs etc.) either one-handed or two-handed?This way if you choose to hold a weapon with one hand it deals less damage but you can also hold something else in your other hand, but if you hold the weapon with both hands you can deal more damage and have more accuracy.This is already coming in the next beta that RJ is working on! Link to comment Share on other sites More sharing options...
RobertJohnson Posted October 12, 2013 Share Posted October 12, 2013 In fact, it's already released in the interim build Suomiboi 1 Link to comment Share on other sites More sharing options...
Tony_Travesi Posted October 12, 2013 Share Posted October 12, 2013 awesome. Pretty amazing job guys. I already cancel my weekend plans thx a lot. this update looks like massive job. Link to comment Share on other sites More sharing options...
ApolloDiaspora Posted October 12, 2013 Share Posted October 12, 2013 Crossing my fingers that my current inability to download Java (server sent no content) is due to my currently installing 4 years of Win7 updates, and nothing wrong with the Java webpage, because... Damn! I've been wanting to play PZ for ages now! Dunno what else to say, except, keep up the great work Devs EDIT: Anything in the Interim beta build about tweaking the horde-on-your-doorstep problem? muzulu 1 Link to comment Share on other sites More sharing options...
XxBarakaxX Posted October 12, 2013 Share Posted October 12, 2013 Im still having FPS problems, when I zoom out they go down to 20-26. Its ok when I zoom in. This has been the same since .17. New Interim working for my 32bit Windows 7. I have tried every resolution and every graphic option but doesn't really change anything.Windows 7 Home Premium 32-bit SP1Intel Core 2 Duo E4600 @ 2.40GHz4,00GB único-Canal DDR2 @ 333MHz1024MBNVIDIA GeForce GT 220same here. muzulu 1 Link to comment Share on other sites More sharing options...
speider Posted October 12, 2013 Share Posted October 12, 2013 good to see the steam version getting updated too Link to comment Share on other sites More sharing options...
Cl0nec0mmand0 Posted October 12, 2013 Share Posted October 12, 2013 good to see the steam version getting updated tooThe steam version is the only one that was updated for the past few weeks....desura is still at 2.9.9.10 and even the newest forum version is on steam but not on desura. Link to comment Share on other sites More sharing options...
harakka Posted October 12, 2013 Share Posted October 12, 2013 And Desura will continue to be at 2.9.9.10 until there is a new stable version. Desura doesn't have a multiple version system like Steam, so any version deployed on Desura needs to be stable to not ruin people's games. Link to comment Share on other sites More sharing options...
Eggtooth Posted October 13, 2013 Share Posted October 13, 2013 How can I recognise that I have that build? Menu still says I am at .17... Link to comment Share on other sites More sharing options...
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