lemmy101 Posted April 19, 2016 Share Posted April 19, 2016 it may not be officially an I Will Backup My Save build but nontheless you should do that. EreWeGo 1 Link to comment Share on other sites More sharing options...
Kuren Posted April 19, 2016 Share Posted April 19, 2016 (edited) Just wanna say that I got the chance to test this out with a couple friends and it all worked great I went through and tweaked the settings (server and sandbox) to my liking and even added a few mods to see if they would download for my friends successfully (which they did). Ultimately, I didn't have any issues I will say a few things should be more clear (with things like tooltips added) in the setup menus. For example, under the "Players" tab, the "SpawnItems" box should at least have a tool tip with an example showing that you need to separate each item with a comma and no spaces (Like "Base.Pan,Base.WaterBottleEmpty,Base.Crisps,Base.Schoolbag,") as I could see most people having no clue how to use this option. The only other option that tripped me up was trying to add mods, simply because I didn't realize I needed to add the mod in the "Mods" tab as well as the "Steam Workshop" tab. I think it would be nice (if it's even possible) to have it automatically be added to the other tab when added in one. And if that can't be done it would work to just have a tooltip or something there to let you know. It should be noted that I was used to messing with the server options before, so some things that might not have tripped me up may leave someone that hasn't tweaked them before confused and unsure what to do with the box/values or what they even represent in some cases. Anyway, just wanted to share my experience and opinions on how the UI could be more user friendly Everything worked great though Thanks for being such awesome, hard working devs! Edit: I was also wondering if it was possible for the host to play with a player name other than Admin admin. Couldn't find anything that would let me change it or use my steam name. Not a big deal but I figured I'd ask. Edited April 19, 2016 by Kuren Batsphinx, dnk3912 and estevens612 3 Link to comment Share on other sites More sharing options...
daMastaChef Posted April 19, 2016 Share Posted April 19, 2016 (edited) Awesome, hella stoked about this new coop mode. One question if I may: if the server host dies, will the server itself be terminated/suspended for the other players still in-game? Edited April 19, 2016 by daMastaChef Leandro_ar27 and Kuren 2 Link to comment Share on other sites More sharing options...
kera7tsini Posted April 19, 2016 Share Posted April 19, 2016 nice Link to comment Share on other sites More sharing options...
lollypop00 Posted April 19, 2016 Share Posted April 19, 2016 Very well made ... now i can play with my friends , Thanks so much guys <3~ Link to comment Share on other sites More sharing options...
NagashUD Posted April 19, 2016 Share Posted April 19, 2016 Question : do you need to use '-nosteam ' or ? (can't try cause vacations, laptop so awfull when i start to launch a server) Looks pretty nice done, but i did not see the 'tiredAllowed' yet, i suppose it will come soon ! keep up the good work !! Link to comment Share on other sites More sharing options...
francogp Posted April 19, 2016 Share Posted April 19, 2016 Is the GOG version going to get an user+password instead of steam account? Link to comment Share on other sites More sharing options...
Kuren Posted April 19, 2016 Share Posted April 19, 2016 11 minutes ago, NagashUD said: Looks pretty nice done, but i did not see the 'tiredAllowed' yet, i suppose it will come soon ! keep up the good work !! It's under the "Players" tab in the edit server settings menu and it's called "SleepNeeded" NagashUD 1 Link to comment Share on other sites More sharing options...
MickeyFingers Posted April 19, 2016 Share Posted April 19, 2016 Not able to launch onlinetest beta. Checked Java version, did a full reinstall and restarted. Keep coming up with an "Unexpected crash" window with the following details onlinetestcrash.rtf Link to comment Share on other sites More sharing options...
MickeyFingers Posted April 19, 2016 Share Posted April 19, 2016 20 minutes ago, MickeyFingers said: Not able to launch onlinetest beta. Checked Java version, did a full reinstall and restarted. Keep coming up with an "Unexpected crash" window with the following details onlinetestcrash.rtf I deleted everything zomboid floating about, don't know what caused issue, but I have resolved. Finoxxlee 1 Link to comment Share on other sites More sharing options...
axeladalidez78 Posted April 19, 2016 Share Posted April 19, 2016 How do I delete my server? I deleted my settings but It didn't worked, removing the servers carpet from Zomboid doesn't work too. Link to comment Share on other sites More sharing options...
lemmy101 Posted April 19, 2016 Share Posted April 19, 2016 1 hour ago, francogp said: Is the GOG version going to get an user+password instead of steam account? GOG version will have user/password yes in future we may look into GOG Galaxy support but sadly the relative lack of players there means it can't be a priority at this stage of development. Link to comment Share on other sites More sharing options...
ProjectSky Posted April 19, 2016 Share Posted April 19, 2016 (edited) I received an update patch. Problem solved, I can normally start the server. 32bit systems should limit the maximum available memory settings (<1.5G) Because the memory addressing limit If I set more than 32bit JAVA can allocate memory, the server will not start JAVA 64bit does not have this problem Edited April 19, 2016 by Sky_Orc_Mm Link to comment Share on other sites More sharing options...
Vesper87 Posted April 19, 2016 Share Posted April 19, 2016 Are there any guides to how to use the new server menu to add custom map spawn points? Or how to use the new server menu in general? I cannot seem to find any good info on it. Link to comment Share on other sites More sharing options...
Triller Posted April 19, 2016 Share Posted April 19, 2016 (edited) Have the problem. "Server has stopped during launch (NormalTermination)" What can cause this? coop-stderr.txt is empty. And coop-stdout.txt is down here ↓. Thanks in advance. coop-stdout.txt + Because of Double-sized textures i have 1 FPS instead 60 FPS Edited April 19, 2016 by Triller Link to comment Share on other sites More sharing options...
NagashUD Posted April 19, 2016 Share Posted April 19, 2016 3 hours ago, Kuren said: It's under the "Players" tab in the edit server settings menu and it's called "SleepNeeded" thanks i take a look Kuren 1 Link to comment Share on other sites More sharing options...
NagashUD Posted April 19, 2016 Share Posted April 19, 2016 Got it ,it's "SleepAllowed" but i though it would have an other option ? or i maybe missunderstood what said EP about, like having "SleepAllowed" and "tiredeness allowed" would have been two different things Link to comment Share on other sites More sharing options...
EasyPickins Posted April 19, 2016 Author Share Posted April 19, 2016 8 hours ago, Kuren said: Edit: I was also wondering if it was possible for the host to play with a player name other than Admin admin. Couldn't find anything that would let me change it or use my steam name. Not a big deal but I figured I'd ask. It should be using your Steam profile name, not 'admin'. Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted April 19, 2016 Share Posted April 19, 2016 7 minutes ago, EasyPickins said: It should be using your Steam profile name, not 'admin'. I have this same issue. Kuren 1 Link to comment Share on other sites More sharing options...
EasyPickins Posted April 19, 2016 Author Share Posted April 19, 2016 4 hours ago, Triller said: Have the problem. "Server has stopped during launch (NormalTermination)" What can cause this? coop-stderr.txt is empty. And coop-stdout.txt is down here ↓. Thanks in advance. coop-stdout.txt + Because of Double-sized textures i have 1 FPS instead 60 FPS I've never seen this error, I don't know yet why it wouldn't work. znet: SteamGameServer_Init() failed For your graphics woes, you can set "Texture compression" = Yes in the options. If that doesn't work, set "Double-sized textures" = No. Link to comment Share on other sites More sharing options...
Kuren Posted April 19, 2016 Share Posted April 19, 2016 4 hours ago, NagashUD said: Got it ,it's "SleepAllowed" but i though it would have an other option ? or i maybe missunderstood what said EP about, like having "SleepAllowed" and "tiredeness allowed" would have been two different things There's actually two options related to sleep in the "Players" tab, both at the bottom of the Players tab options page. There's "SleepAllowed" and then there's "SleepNeeded" I'm not sure if having the SleepNeeded box checked makes it so you can sleep (Just not at anytime like you can with SleepAllowed) or if you need SleepAllowed on as well for things to work (as I haven't taken the time to test it and I just enabled both). Hopefully they combine to give us the most options, so you can have sleep allowed anytime but no tiredness (only SleepAllowed enabled), sleep allowed anytime but with tiredness (SleepAllowed and SleepNeeded enabled) and then sleep allowed only when tired (Only SleepNeeded enabled). Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 19, 2016 Share Posted April 19, 2016 SleepAllowed lets people sleep. SleepNeeded makes people tired, thus requiring sleep. Link to comment Share on other sites More sharing options...
Triller Posted April 19, 2016 Share Posted April 19, 2016 Do the coop server need opened ports? ,i readed log and "game couldn't find open ports 16261 and 16261". And then game teminates. Link to comment Share on other sites More sharing options...
EasyPickins Posted April 19, 2016 Author Share Posted April 19, 2016 14 minutes ago, Triller said: Do the coop server need opened ports? ,i readed log and "game couldn't find open ports 16261 and 16261". And then game teminates. I think that means another program is using port 16261. Or you may have another PZ server running that's using that port. Change the DefaultPort port number in the server settings an try again. Link to comment Share on other sites More sharing options...
dnk3912 Posted April 19, 2016 Share Posted April 19, 2016 (edited) I can't seem to get mods to work on my server. Edited April 19, 2016 by dnk3912 Different issue Link to comment Share on other sites More sharing options...
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