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syfy

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Everything posted by syfy

  1. sounds like a movie for the Syfy channel (no relation)
  2. nah, the Devs gave been quite clear, there will be NO Zombie Animals....in the Vanilla game
  3. syfy

    WIP SATO CITY

    Very nice, i see some awesome base options there. But did i overlook a pond or water anywhere? (On phone, bad pic quality)
  4. thanks for doing that, RingoD123 love that map
  5. sticky thread in this very forum
  6. Wait..... Are you suggesting this game have NUDITY? I wonder if that would affect its rating..... And of course how detailed they would dare get with the body.
  7. Gotta remember the number one rule around here. Be Lovely. Or Kirrus has something to say Sarcasm is one thing. Telling a person repeatedly to go fuck themselves is on a whole different level. Kind of tells me a bit about you.....if ya know what i mean. Ask about NPC development all you want. But be aware of the official TIS No ETA policy. And as i said before, they have been told off by so many people for the same stuff you wrote, they won't discuss NPC development in any public forums. Doing so has shown to have a steam roller effect, as it quickly gets misinterpreted to mean NPCs are imminent if they give us anything to show how its going. Suddenly people who have been waiting play the game again, get pissed off when there are no NPCs, and create gripe threads in which they attack the Dev ream, publicly ream them as taking WAY TOO FUCKING LONG to do this.......you get the idea Its a vicious cycle. And we the community are along for the ride. No one said this would be a quick fix thing to add NPC or Vehicles. A lot of that has also been heavily dependant on Animations getting polished off. Probably other little issues that arose as a result of the animations that we dont hear aboutas well....the weird glitches the IWBUMS is intended to help with... Once it hits that development stage internally and they are ready for IWBUMS. Again, have faith. Shit, as bad as WE want it.....imagine how nice it will be for the Devs once V1.0 is out and they can breathe. But keep in mind, its a game. Nothing more. Whether you have 12 steam hours or 2100 steam hours, its only a game.
  8. damn, thats FAST Customer Service there.................. thanks Batsphinx
  9. yeah, i'll second, third and fourth this. would be cool to have that option
  10. gee whillikers, how DARE the TIS team decide what THEY find to be important. how DARE they decide to (GASP) expand the map as they have said many times they were planning on doing anyway. how DARE they choose to add something as unusually bizarre as VOIP to the game. i'm sure the community did not want or hope for such a thing, after all its pointless and irrelevant.........right? how DARE they continue to work on NPC's without mentioning what is happening. surely thats not because of the all the positive, supporting messages and emails they have received...right? i mean, who doesn't find it easy to continue busting your ass on something you intend to be among the best ever made (NPC) and getting told over and over and over and over and over that you suck, your game sucks, and you don't know what you are doing or how to PROPERLY develop a game....like the HUGE money guys at EA. next time you want to gripe, please save it. we've heard it ALL before. just keep having faith, it WILL work out...in time.
  11. 87.5 out of 103.5 why would a sly wolf want a taller tree?
  12. syfy

    Walls

    wait.....what? but....the signature... nah, you deserve it. enjoy the break
  13. http://map.projectzomboid.com/#0.5880028831146031,0.12347666957375364,10.699320537907196 that wide empty section is where big power lines run in real life. so hopefully, based on realism of course, they will show up in the game as well
  14. syfy

    Thirty fivin'

    with the strict No ETA policy, we won't know until they tell us. so don't be surprised if you are off a bit
  15. no point even asking about it, that is one of the Confirmed NO's that the Devs have already decided on.
  16. syfy

    Coconut

    Would those be African or European swallows?
  17. oh shit Jatta Pake....that first sentence, that's the kind of sentence that gives Dev's ulcers. i won't quote it, don't want to spread it.
  18. worry not, just George Costanza doing his usual nonsense i won't post something that would make the Staff come down on me, 'twould be silly
  19. oh boy, i'd love to grant you one..... but that falls to the guys with colored names. (be careful what you wish for) i wish i had a fresh Dr. Pepper in front of me
  20. wondered about that myself, whether or not zombies need to breathe. if i have to draw in breath to vibrate the vocal chords and make noises....does a zombie need to?
  21. yeah, if you scroll out a bit, you can also see the general areas of Fort Knox and Louisville that will be along "Soon" (NO ETAS!!! lol) balance is a hard thing to get right, and keep a majority of players happy, but somehow they will find a way.
  22. i guess its up to you to decide if the map is too small, but take a look at the true distance between Muldraugh and West Point...IRL https://www.google.com/maps/place/Muldraugh,+KY/@37.9662956,-85.9960527,13z/data=!4m2!3m1!1s0x886920e97d5031c9:0x70e1eb33a4c46c0
  23. nice hours. i'm over 2000, and i have a guy on my steam list with 5,262 hours. and looking further down the steam list, i see Hydromancerx approaching the 2000 hour mark and i feel bad too, having gotten SO MUCH fun for so little money spent.
  24. you cannot use any letters that were in the previous word. in this case...H try again
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