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Posts
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Joined
Everything posted by Pandorea
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Could you provide some coordinates for this place? Or does this happen everywhere?
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Hmm.. I definitely get Wire back. How old is your save? Are you using any mods?
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Mods? And how often does this happen?
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Can't say I've ever encountered that... Can you remember what car it was? Which build / version of game are we talking? Are you using any mods?
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I see thank you for additional info! I'll pass this on to be fixed.
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Metal Shelves cant be dissemble 41.44 Mac Version
Pandorea replied to Charlypizza's topic in Bug Reports
Not really. But if - after some searching for similar topics on the forum - you find an issue and it has got a "pie" from one of the team members (me, lol) that means that the issue have been noted and added to our internal bug tracker. -
Regularity builds over time and the key to keeping it is to exercise consistently, every day, even if it is in small bursts. It is not necessary to do a gruelling 3 hour session every day to keep that bar "ticking up". What do you mean you "can't use exercise as Firefighter" exactly? Exercises are not available in Fitness tab? Fitness and Strangth are not going up?
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You need to RMC on the visible part of the Doorframe. That should give a "Destroy" option. Select that and the char should do the rest.
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[Build 41.44] Climbing through the closed window
Pandorea replied to Lone Foxy's topic in Bug Reports
Thank you for the report! I've added this to the list of things that need fixing -
It appears that the usual way of destroying by "attacking" does not work for the doorframe, but it is possible with a sledgehammer.
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Metal Shelves cant be dissemble 41.44 Mac Version
Pandorea replied to Charlypizza's topic in Bug Reports
This is a known issue and is on the list awaiting a fix (at some point). -
Thanks! This issue has already been noted but it seems that the translation is missing for the ingredients in some languages. Until that is added there isn't much the team can do...
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The game crashed, so a part of the save either failed to be made or became corrupted. Nothing to be done, I believe If you have any mods, remove them as they can be a reason for a crash happening in the first place.
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41.43 - Wall corners issue - layer ordering and trim issues
Pandorea replied to TheCommander's topic in Bug Reports
where on the map is this? -
Just to be sure: you mean MSR700 and MSR788? Varmint and Hunting rifles are no longer even in game...
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Disassemble menu lists all the tools that can be used and you only need one out of that list of hammers. So Ball-peen hammer is not a "must" if you have another type of hammer in your inventory. Do you have all other necessary items for Carpentry (nails, planks, etc)? Is the hammer equipped or in your primary inventory? If this has happened after an update and you have a mod, I do recommend disabling/deleting the mod and starting a new vanilla game just to see if Carpentry works there. If it does, that means that mod is no longer compatible, unfortunately.
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41.43 Damaged Vehicle trunk capacity changes after first visit
Pandorea replied to eldergamer's topic in Bug Reports
Sweet, I'll add this to our list of isses. Does this happen to all vehicles or only some specific type/name? -
(assuming you play with a controlller?) I'm quite confused as to what menu you mean here: is it the furniture pick up menu?
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41.43 Damaged Vehicle trunk capacity changes after first visit
Pandorea replied to eldergamer's topic in Bug Reports
This happens to all vehicles at any condition when the trunk gets damaged while it is filled with sweet loot. The alternative is to drop all that sweet loot on the ground, unfortunately. That would be much worse... -
Kills by car an by fire have been removed (for now, iirc) because these numbers are so big that they override all other zed kills and favourite weapon status.
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Are there any containers nerby it could have fallen into?
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[Tutorial] How To Fix Project Zomboid Crashes by Disabling 3D
Pandorea replied to PZFanatic's question in PZ Support
What are you PC specifications? Are you using any mods? -
Have you tried starting a vanilla game and seeing if the issue persists (completely new save, no mods)? Sometimes mods do not play well with updated game and can wreck havoc to your save games (nature of IWBUMS, unfortunately).
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Looks like someone had similar problem and brought it up on mod's page in Steam Workshop. Here's a (copy > paste) of proposed solution: Well... I have found the solution. As I suspected from the console file the game is looking for the spawnpoints.lua in the wrong folder. If you move the maps folders from the steam workshop to the PZ game folder they work. So move the folders from "SteamLibrary\SteamApps\workshop\content\108600\1911132112\mods\Pillows Many Spawns - By Location\media\maps" to "SteamLibrary\steamapps\common\ProjectZomboid\media\maps" Hope this helps