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Found 65 results

  1. So, when you block way by car- zombies do not destroy car doors and dont came through to kill player- they just stay at the place- i can't not use this exploit, but this made bases indestructible, and you can sleep in any place and time just be blocked by car, or sit on the seat side car which blocked by wall. also suggestions: * the short jeans protect as good as full length but dint deal run penalty. * pullover( sweater) with decollete protect neck as good as without decollete. * maybe add damage by feet (stomp) when you wear hard boots (army boots) ? *add decrease food weight when it half eaten *add possibility put on bags right from the ground by right-click
  2. Bat was attached to my chars back. Upgraded bat to spiked bat without removing bat from back. Tried to attach spiked bat to back, couldn't. 3D model of non-spiked bat still on chars back. Couldn't attach anything to back until restart.
  3. Varmint and hunting rifle have only clip of 3 ammo . It should be 10 and 5 i think. Why metal pipe and e.t.c. which hold only in ONE arm could be attached only on back but not on belt?
  4. I've had it happen to me twice now, While playing, my computer I will lose input from mouse & keyboard, not sure why. I have to turn off my computer to "fix" the problem. It's either that or watch my character, burn to death, or walk into a horde. First time, shutting down my computer completely, corrupted the save file. Second time, I cancelled the shut down during its prevented by programs, did not corrupt game save file. I do play with mods, and I've tried again. This time though a jacket did this: Then, fighting outside, the screen froze, the character continued to repeatedly swing his frying pan, but input only was lost to the game. trying to reopen, crashed the game. 😪
  5. So I make a ham sandwich with (not fresh) bread and I wind up with a sandwich that is negative happiness and boredom. Adding fresh ingredients makes the sandwich worse (more unhappiness, more boredom). I would expect it to become more enjoyable, not less.
  6. this has been a issue for a long time, but i just never reported it cause i didn't see it as that big of a deal until today, if your walking diagonally (WD, SD, WA, SA) you can't open doors. you have to click on them with the mouse in order to get them to open, i figured it wasn't a big issue as i always click on doors to open them. but after watching Ravenim get killed by the issue i realized it's a lot more of a issue. it's funny because sometimes it works and sometimes it doesn't, a few minutes before ravenims demise he opened a door diagonally the same way and it opened, but when he was trying to run away it wouldn't (should also include that most of the time it won't work if you are jogging, you need to be walking to open doors) i hope this issue can finally get resolved and people can run and open doors diagonally as well as vertically/horizontally (when i say diagonal i mean moving down and right or up and left)
  7. In tutorial, when game asks you for zooming out, if you will zoom out literally nothin happens. Game anyways asks you to zoom out I think we did a pretty good job so far
  8. toytanker

    charcoal

    Is it a known bug on IWBUMS where charcoal is consumed in one use versus the 10 charges it's supposed to have? For reference, the only heat source that appears to accept charcoal is the charcoal barbecue.
  9. I found some weird graphics bugs in the base game. This are the coordinates: https://map.projectzomboid.com/#0.58097054101531,0.2867881904172746,311.0196045167247 https://map.projectzomboid.com/#0.4818161821728963,0.22922098844396296,928.6995627732668 Here´s the screenshots: https://imgur.com/caJOczQ (without mods) https://imgur.com/vSgY9PJ (without mods) https://imgur.com/5JO3oNU (With AIZ 2 enhanced map mod) Someone else (Mumbler on Discord) has confirmed them. My graphics drivers are up to date. I validated the game files and redownloaded the game.
  10. I've posted this on reddit, but posting here as well, so it doesn't go unnoticed. Before 3x3 tile looting zone, every tile of ground had 50 capacity. Now every 3x3 tiles around player has 50 capacity. Because of this, ground capacity is 9x lower than before. Please increase ground capacity.
  11. After opening and closing an annotated map, character loses ability to attack until options menu is opened then closed. Build 41.22, untested on .23. Edit: using controller
  12. Again, don’t know if this is only with controller, but when “transfer all” is selected when only stuff that is equipped is in your inventory some mad shit happens. Every Item pretends to drop as “blooo” with descriptions of dirty, bloody, or wet with the question mark icon. Also a weird 3D rendered model appears in the pile that reacts to player movement. When you go to pick up these items they all disappear and nothing shows up in the inventory.
  13. Hi, I did post about this bug and provided a 'fix' here: https://www.reddit.com/r/projectzomboid/comments/dvolm4/unofficial_fix_for_painting_walls_in_iwbums/ but I suppose I shouldn't expect you to see everything posted on reddit, or it's probably more likely that this isn't a priority at all. As said in the reddit post, painting walls is totally broken, painting symbols on walls does work however. It'll just error at you. Steps to reproduce: 1) Get Paint 2) Get Paint Brush 3) Try to paint either player constructed wall or standard house wall 4) Realize it's fucked
  14. If you find a vehicle with broken door locks and break the window you still can't get inside. I mean, I'd just climb through, right?
  15. don't know is this bug was in previous version, but now i notice it, that makes move sensor useless
  16. now we can make wooden stakes, pls add wooden stakes to tent receipe ass why we can't clean dirty rags in river or another water sources ? Now it only bottles. players, add your suggestions
  17. they don't spawn in rifles, dont spawn with rifles in police and gunstore, at all. With some chance now clips for pistols are spawns. in "C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\lua\server\Items\Distributions.lua" i dont found clips at all, only weapons and ammos. Rifles are 3 capacity still, both -hunting and varmit. in random encounters rifles can be with clips. Butcher knife can't be in right/left belt. Lead pipe too (strange, couse i can only hold it in one hand against baseball stick)
  18. My game is crashing on the map loading. Sometimes a red square appears on the bottom and then the game crashes Windows 7 32 bits Here is the log (i think): hs_err_pid9928.log
  19. I had a fully loaded police truck when I saved and exited the game. It was parked and turned off about 20ft from my location. Loaded up a few hours later and the car was gone. This was parked by the rear exit to the movie theater by the mall. EDIT: Another odd effect. The backdoor to the movie theater is now locked and it was NOT when I last played. As far as I can see, the pile of dead zombies I was disposing out back are still there. So, car and contents vanished, door locked itself. The trunk was nearly full with a few tote bags, a school bag, and a hiking bag loaded mostly non perishable food, building supplies, tools and some guns and ammo.
  20. And it also goes down very quickly. I got one attack on me and it took about 25% of the total durability of a police shirt. EDIT: I suppose I should clarify that this is the clothing durability, not clothing cleanliness. If that isn't meant to be covered by that sandbox setting perhaps either it could be made to do so or at least update the tooltip to clarify.
  21. i tried a no zombie sandbox to test some stuff, modified the zombie count and pressed save. after that i went into apocalypse and there were no zombies. i went back into sandbox and noticed that sabing actually overwrote the main apocalypse setting instead of prompting a new slot. trying to reverted the change ended up in the game asking me to save a new preset. deleting the zomboid lua folder fixed it, but i can easily see people falling for it in the future
  22. Onibigsun

    Resetting

    Ill set up base inside a home and move boxes and other items in to feel safe, get off the game. When I load I am back at my spawn home with starting clothes and all skills set back to 0 exp.
  23. I'm relatively safe in game but I'm constantly Anxious, is there something that's causing this that I'm missing. I've used consumables like magazines to reduce my anxiousness but it comes back in a matter of minutes. My character has no traits that would cause panic or anxiousness in doors, I'm wondering would it be something like cabin fever? I'm also trying to fight the early stages of the nauseous moodlet but have been anxious throughout which I imagine isn't going to help my recovery(if I can at all at this point). On a side note I've been trying to eat well and rest but I can't seem to find the rest option on any beds or chairs. Was this feature removed? Or is it not available in the drop down list because of my anxious moodlet? Turns out the anxious moodlet was stopping me from resting, so if I can't eat well and rest what can I do to overcome any illnesses/fevers that isn't zombie related? In past builds of Zomboid I've always made sure I was eating well and rested but now I can't use that strategy because being ill seems to cause anxiousness. It's like a vicious circle. Get ill, become anxious, eat well, can't rest. Ultimately, death will come if you can't rest while sick or am I again missing something here?
  24. Trying to "place" an item from my backpack will turn them into wooden framed mirrors. Not just a visual glitch, I can actually place the mirror even though I don't have any on my character. Placing items from my main inventory works fine. Tested it with a few different items, all of them turned into mirrors..
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