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elislavkat

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About elislavkat

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  1. on is the ability to create mods without redefining the whole subject anew, but only redefining one (or how many) variables. For example, I change the capacity of the rifle store (3 rounds, is that a mistake?) And I need to create a new method in which to redefine all variables, and when you update the game by changing the rifle, my mod makes it worse, because did not have a definition for "belt attachment". I am writing with a translator, I apologize if the text has a lot of mess.
  2. yes, the isometric cursor doesn’t really feel like something that shows where my character will hit. There is always some kind of displacement (different for all weapons and not calculable) that needs to be taken into account, and even if you stomp a zombie directly on the head, you need to stomp a little to the side to kill it. The isometric cursor does not help but rather confuses.
  3. item BaseballBat { MaxRange = 1.4, at the same time item HandAxe { MaxRange = 1.4, and there are many more such examples. Almost all weapons feel longer than their model and hurt when hit literally empty. Because of this, fighting with zombies becomes either difficult (it is not clear where the optimal strike distance is) or easy, because allows you to keep zombies at a distance, although your usual weapons do not deserve it. I already asked to make different control keys for the upper and lower blow, for different interactions with windows, etc. The worst thing that can be with a game is when it does not act as you expect. (You want to hit a standing zombie, and you hit the ground, bend over and bite you.) It is very easy to die in the game because the character does not obey you, or does not obey the laws set by the developers. I'm not talking about the balance of the weight of objects - to hell with it, but please select a person who will deal with the balance, he does not need to be a programmer, because this is done so easily. Truly yours, fan.
  4. Players, please reply this opinion, i really wanna PZ become better, as you wanna!
  5. When you fight with several zombies, one or two standing and one creeping, you will most likely hit a non-dangerous lying and you will be bitten by a faster standing zombie. I quit the game several times because of this - I'm not imprudent, the game decides for me what I want to do. Finally, make different buttons for different hits, and different buttons for interacting with the WINDOW, for example! A character costs a couple of VERY IMPORTANT seconds before climbing. Change "hold E" to another key, give us a choice, please!
  6. im agree- pipe reach zombies longer then it had to. You can fix it in weaponitems.txt in media/scripts folder
  7. what is "the vault" ? im from russia and know, vault is place where you can hide from bombs..))
  8. Is wall rendering fixed? because I didn’t see zombies near the walls
  9. SmallFixfromDoctorWho.zip
  10. and someone knows where in code i can change damage of pipe bomb? it didn't kill all zombies in 1m from it.
  11. don't know is this bug was in previous version, but now i notice it, that makes move sensor useless
  12. Devs, annoying bug : no mags, no attachments for pistols, no attachments attached to founded weapons..
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