Extra Weapons Mod
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TommyGuns extra weapons mod!

 

Weapons.png?t=1386175445

 

Created by Tommysticks

 

3-D Models Added!

 

Read README for installation.

 

ak.png

 

Guns

 

AR15.pngak.pngMP5.pnglongbow.pngxbow.pngslingshot.png

 

Melee

samurai.pngmachete.png

Zicon_Melee.png?t=1386528896

 

 

Details

With each new game update, it pretty much breaks this mod. I update it when I can, usually takes a couple of weeks due to my schedule.

 

This mod features the above pictured weapons. Weapon mods have been removed for now, but will probably be re-added.

 

Old Installation tutorial can be found here:

Youtube!

Watch and reminisce!

 

This Mod was inspired by the following Mods:
GunMod 0.2.0 by Austin
Fletchery 0.4.1 by Austin
Meal Ready-to-Eat by The_Real_Al

 

 

Download Link:

 

http://pz-mods.net/weapons-items/TommyGuns/

Edited by tommysticks

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I've been working on the Mod for about a week now, I realize the poster.png may be one from a different Mod. There are some other things I need to change, too, but I was in a rush and wanted to have it up by the time I had to go to work.

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It has come to my attention that the M4QD does not reload properly, It will be put on hold as of tonight so I can figure it out.

 

Also coming tonight:

 

Slingshot Weapon

BBs Ammo

Samurai Sword

MP5 Weapon

Varying MREs

.38 Special Weapon

.38 Rounds

 

Also some sort of sniper weapon if I have time to get it in tonight.

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Quick update to the distribution system.


heh spoilerception

I considered taking out the second spoiler completely... people will be too tempted to spawn all this shit and it will ruin the game.

 

My goal is enhancement, much like Enzyte.

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This is what the two file directories should look like:

 

post-4103-0-72706000-1385262214_thumb.pn

 

The one on the left is where the Mod Folder goes, the one on the right is where the replacement Reloading folder goes.

 

If you have done this and it is still not working, I don't know what the problem is.

 

It won't work if you've changed the name of the module in my mod.

 

Are the weapons spawning in game?

 

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Barrett M107? Also can you shed some light on the mres?

 

 

I could do a Barrett, but just FYI, the sniper rifle I added is the Remington 700.

 

The MREs are pretty simple. I have four kinds as of right now:

 

Chicken Pesto

Beef Stew

Omelete

Vegetarian

 

The chicken and beef both have postive effects because they are fairly decent meals.

The Omelete and Vegetarian, however, have negative side effects because they are godawful.

 

All of them give you +50 hunger due to the high amount of calories in the real world MREs.

None of them require cooking, most of the time I eat them cold.

I have not looked into whether I can make them give more positive side effects if heated.

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I don't know if this is a bug but I cant seem to find anything but AR's. I don't know if this is affecting anyone else, so I don't know if its a bug or if its just the way I installed the mod I guessing it is a bug because I can find the AR and only that... It not because I'm not trying to find the other items in the mod. I've gone to the most likely spot for example the police station the gun store. and all I find is an AR that It no ammo, no MRE's, NO NOTHING!!! urgh so please help :(

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Dammit

 

Everytime I try to update the distro script I seem to screw it up. It is probably a screw up on my end. I will get an update out tonight.

 

I had a previous bug where only MP5s were spawning.

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